Commit Graph

100 Commits

Author SHA1 Message Date
CrazyAlex25
2d05e10819 Modify build properties 2021-04-12 00:44:17 +02:00
teinarss
ed43071792 Compile engine and mod dlls as NET5 when not using mono 2021-03-07 16:04:57 +00:00
teinarss
5e74e58b22 Add support for dotnet core for Windows 2021-01-01 19:42:01 +01:00
Paul Chote
20fe59e844 Output compiled binaries to ./bin. 2020-11-24 17:53:48 +01:00
teinarss
19b02875c7 Use Tuple syntax 2020-08-15 10:37:10 +01:00
teinarss
e13fd693c3 Add Nuget packages for all dependencies 2020-04-18 11:36:25 -05:00
Paul Chote
4f7dca809f Fix csproj formatting. 2019-05-26 23:13:37 +02:00
Paul Chote
845fca25d1 Change platform from x86 to Any CPU (preferring 64 bit)
A Release-x86 configuration allows x86 Windows installers to still be created.
2019-05-26 23:13:37 +02:00
Paul Chote
ba282865f1 Replace legacy StyleCop(Plus) with StyleCopAnalyzers
Analyzers are enabled in the Debug configuration
only to avoid unnecessary overheads when compiling
normally.
2019-05-09 20:40:08 +02:00
Paul Chote
ac8252531b Fix solution listings in the Rider IDE. 2019-05-05 23:19:04 +02:00
Paul Chote
1955cac84e Unify Windows and mono build systems.
The Makefile behaviour is recreated using the new and significantly
cleaner .NET Core csproj format.

fixheader.exe is promoted to OpenRA.PostProcess.exe and now runs
on all platforms.
2019-05-05 23:19:04 +02:00
Paul Chote
d53338ca5e Switch to the newer Roslyn compiler on Linux/macOS. 2019-03-30 20:17:17 +01:00
Paul Chote
4886cca5d3 Remove System.Drawing references from mod code. 2019-03-04 18:26:42 +00:00
Paul Chote
6b7f1c6458 Use EmbeddedSpritePalette in D2k. 2018-10-28 20:55:40 +00:00
Matthias Mailänder
399e451ada Add a DamagesConcreteWarhead to remove buildable concrete. 2018-09-15 15:36:12 +02:00
abcdefg30
5d1c37a4c5 Remove the CodeAnalysisRuleSet property from all csproj files 2018-08-25 22:02:59 +02:00
Paul Chote
670e153372 Remove byte order marks from csproj files. 2018-07-01 11:08:32 +02:00
Zimmermann Gyula
c4b5ec5241 Shift temporary owner-change logic from D2k to Common. 2018-05-20 19:44:35 +02:00
Voidwalker
711bad91a3 Generalize WormManager into ActorSpawnManager.
Added support of multiple actors, conditions and types.
2018-03-08 15:39:44 +01:00
RoosterDragon
3a9abda441 Specify C# 5 as the language version used in all projects.
Attempts to use features from a new version will generate compile errors (on Roslyn and possibly other compilers), preventing accidental adoption of new language features.
2017-10-19 14:18:03 +02:00
rob-v
b0f1059df2 Remove unnecessary PostBuildEvent from D2k project 2017-06-17 20:17:31 +02:00
Paul Chote
3db15beeb9 Fix compatibility with msbuild/csc on non-windows. 2017-06-17 20:17:31 +02:00
Paul Chote
a3f7641b68 Move D2kSoundResources to Mods.D2k dll. 2017-05-07 13:25:43 +01:00
Paul Chote
81113e07a6 Remove WithDecorationCarryable. 2016-11-30 19:24:43 +00:00
Taryn Hill
5308a25ab9 D2k csproj: Use MSBuild tasks instead of shelling out 2016-09-05 16:35:42 -05:00
Matthias Mailänder
8df4e9e04c Merge PoisonedByTiberium and DamagedWithoutFoundations
into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
reaperrr
87537d9669 Move WithAttackOverlay to Mods.Common 2016-07-02 16:02:00 +02:00
Paul Chote
2355ad9dd1 Move carryall code to Mods.Common. 2016-06-21 21:38:19 +01:00
Matthias Mailänder
5029ac705f Update to .NET 4.5 2016-05-19 21:24:21 +02:00
Oliver Brakmann
500216937b Move ProductionFromMapEdge from D2k to Common 2016-03-30 02:46:19 +02:00
Matthias Mailänder
4012433e10 test and correct the ActorDataByActorCode 2016-01-10 21:56:26 +01:00
Matthias Mailänder
c6eff7023a add spice blooms 2015-10-11 19:30:28 +02:00
Matthias Mailänder
ec9f0a4634 move ThrowsShrapnel to Mods.Commons 2015-07-09 13:07:49 +02:00
RoosterDragon
272a0d8691 Added a release config. 2015-06-09 18:06:31 +01:00
Paul Chote
d211fe9fe1 Add the world components of the new editor. 2015-05-15 17:09:20 +01:00
Oliver Brakmann
f251813f89 Keep downloaded files in a separate directory
As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
Oliver Brakmann
14886bc3f7 Merge pull request #8101 from penev92/bleed_references
Cleanup unused DLL references
2015-05-08 20:41:37 +02:00
Taryn Hill
cace31f5e9 Implement WithDecorationCarryable. 2015-05-08 09:55:40 -05:00
penev92
bb51657e40 Cleanup unused DLL references 2015-05-07 18:59:01 +03:00
Matthias Mailänder
d999617a3c add the flame animation 2015-05-03 08:50:06 +02:00
penev92
efee3598f9 Add D2k harvester insurance on worm frenzy 2015-03-22 17:00:59 +02:00
penev92
0d05fb5326 Implement FreeActorWithDelivery to enable off-map harvester delivery
Fix FreeActorInfo fields descriptions
2015-03-22 17:00:57 +02:00
penev92
7608cb93b4 Split CarryUnit into PickupUnit and DeliverUnit 2015-03-22 16:58:15 +02:00
penev92
4eb67b328f Refactor AutoCarryall trait and rename to Carryall
Fixup Carryable
2015-03-22 16:58:14 +02:00
penev92
f9a2378be8 Produce D2k carryalls at the edge of the map 2015-03-22 16:58:13 +02:00
Matthias Mailänder
737a0e0b67 move common traits 2015-03-15 18:25:28 +01:00
Paul Chote
e52c15553f Remove legacy sidebar code. 2015-02-20 16:46:55 +00:00
penev92
da425f47e7 Initial implementation of D2k legacy map importer
Improve error handling; fix utility command description

Revert output location to working directory for both map importers

Rework how the map tiles get populated

Remove actor comments
2015-02-18 13:16:32 +02:00
penev92
e6f1c6b460 Enhance sandworm targeting logic by having actors produce noise 2015-01-14 21:26:55 +02:00
Matthias Mailänder
d4d55bb6dc modularize the remaining legacy ingame interface widgets
and consolidate chrome root initialization
2015-01-04 17:57:38 +01:00