AoAGeneral
7025a230bf
TD Balance Change 08012016
2016-08-01 12:08:26 -07:00
Matthias Mailänder
53f284c35a
Merge pull request #11723 from GraionDilach/exp2score
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Rename the Experience coloumn to Score in observer stats.
2016-07-28 08:38:26 +02:00
Zimmermann Gyula
6b7ccd8aa5
Rename the Experience coloumn to Score in observer stats.
2016-07-27 02:46:10 +02:00
Zimmermann Gyula
0f368bf6c3
Update the default mods excluding veins in TS.
2016-07-26 23:18:54 +02:00
Matthias Mailänder
c0a440fb0a
Merge pull request #11627 from obrakmann/player-experience2
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Enable tracking of player experience in all mods
2016-07-23 15:53:22 +02:00
Matthias Mailänder
4a09870df3
Remove the unused and redundant C&C hovercraft unload sequence.
2016-07-21 09:12:40 +02:00
Oliver Brakmann
56ae4e846b
Add GUI integration for PlayerExperience
2016-07-19 22:23:03 +02:00
Oliver Brakmann
3083c8a175
Add a yaml rules include file to disable player experience for scripted maps
2016-07-19 22:14:40 +02:00
Oliver Brakmann
d292f15cc2
Enable player experience tracking in mod rules
2016-07-19 20:20:38 +02:00
abcdefg30
76e57895b5
Merge pull request #11645 from RailTracker/bleed
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Changed Basic and Combat observer stats to include Assets Destroyed/L…
2016-07-18 19:58:11 +02:00
Anthony Diep
b96de91480
Changed Basic and Combat observer stats to include Assets Destroyed/Lost instead of K/D ratio
2016-07-17 14:55:10 -07:00
abcdefg30
b1e8108a44
Merge pull request #11559 from MUzzell/feature-10416
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Added ready checkbox for spectating admins
2016-07-15 15:47:05 +02:00
Oliver Brakmann
e6659f805b
Merge pull request #11641 from abcdefg30/particleDensity
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Convert ParticleDensityFactor from a float to an int
2016-07-15 10:30:57 +02:00
Matthew Uzzell
6110357460
#10416 Added ready checkbox for spectating admins
2016-07-14 23:42:32 +01:00
Paul Chote
73ca64ee79
Add TFD metadata for TD.
2016-07-13 21:01:56 +01:00
Oliver Brakmann
3539e3146e
Merge pull request #11560 from abcdefg30/supportSpeech
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Refine the support power speech notifications setup
2016-07-13 18:40:07 +02:00
abcdefg30
39d9832b03
Remove unnecessary ParticleDensityFactor yaml nodes
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which only reflected the default value.
2016-07-12 22:19:51 +02:00
Matthias Mailänder
8df4e9e04c
Merge PoisonedByTiberium and DamagedWithoutFoundations
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into DamagedByTerrain.
2016-07-10 19:44:19 +02:00
Matthias Mailänder
2b8200fb0a
Merge pull request #11550 from AoAGeneral/myfeature
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TD Balance Changes 06302016
2016-07-09 21:02:46 +02:00
reaperrr
a212734c5c
Fix smudges in TD to not spawn/grow under structures and vehicles
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Also trees, husks and creeps (dinos and visceroids) in most cases.
Exceptions are intentional.
2016-07-07 20:51:21 +02:00
reaperrr
af1afca792
Fix TD artillery explosion sound not playing
2016-07-07 20:51:21 +02:00
Oliver Brakmann
9ab2ce2362
Merge pull request #11520 from reaperrr/IdleWander
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Make civilians wander around when idle
2016-07-04 11:50:35 +02:00
abcdefg30
b9b9cf7f92
Make use of the new SpeechNotifications in ra and cnc
2016-07-03 16:21:08 +02:00
abcdefg30
7fd7d44e7f
Remove empty fields from support powers
2016-07-03 16:21:04 +02:00
abcdefg30
6d81de84a4
Replace direct references to filenames by ones to notifications where possible
2016-07-03 16:21:03 +02:00
abcdefg30
57d83e2813
Add more sound notifications to cnc
2016-07-03 16:21:02 +02:00
abcdefg30
96165293dc
Add all missing speech notifications to cnc
2016-07-03 16:21:01 +02:00
abcdefg30
aa93983efd
Sort the entries in mods/cnc/audio/notifications.yaml
2016-07-03 16:21:00 +02:00
reaperrr
2640b5df80
Merge pull request #11551 from abcdefg30/lowerLevel
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Lower the case of the TechLevel in all rules.yaml files
2016-07-02 15:07:48 +02:00
abcdefg30
f945837860
Lower the case of the TechLevel in all rules.yaml files
2016-07-01 00:00:42 +02:00
abcdefg30
1168d10519
Remove empty MapOptions: entries from rules.yaml files
2016-06-30 23:59:58 +02:00
AoAGeneral
df407c90e7
TD Balance Changes 06302016
2016-06-30 14:38:44 -07:00
Oliver Brakmann
b186084c79
Merge pull request #11547 from reaperrr/fix-td-p03
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Fix debris P03 template in TD jungle and snow terrain
2016-06-30 21:32:45 +02:00
reaperrr
ea18a89e03
Fix debris P03 template in TD jungle and snow terrain
2016-06-30 19:08:13 +02:00
reaperrr
4d90361b8b
Merge pull request #11514 from abcdefg30/64ops
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Fix a crash with not space occupying actors granting support powers
2016-06-30 15:35:02 +02:00
reaperrr
28376782aa
Make civilians in RA, TD and TS wander around
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Except for some singleplayer actors where this could be problematic
(Einstein, Mobius, Agent Delphi, RA General).
2016-06-26 20:30:08 +02:00
Paul Chote
1005e1146f
Extract C&C videos to disk for perf and TUC compatibility.
2016-06-26 18:22:29 +01:00
Paul Chote
974c0b6eed
Add TUC metadata for C&C.
2016-06-26 18:18:40 +01:00
Paul Chote
7ca7e695e1
Rename Disc -> Source in asset installer.
2016-06-26 18:18:40 +01:00
reaperrr
7ed792ba88
Merge pull request #11286 from Mailaender/open.nat-2.0.16
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Dump Mono.NAT in favor of Open.Nat 2.0.16
2016-06-26 16:16:11 +02:00
abcdefg30
eccdc47544
Remove trailing spaces and tabs from cnc64gdi01.lua
2016-06-24 15:29:57 +02:00
reaperrr
4cc6dede5d
Fix TD selection and section deco offsets
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...of Temple of Nod, Weapons Factory and Hand of Nod, to better match the new footprints.
2016-06-21 23:53:53 +02:00
reaperrr
3aa529b2ba
Fix TD mission base rebuild locations
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To adapt to changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
fedc0e7d28
Fixed map placement of TD buildings
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...with changed footprint.
2016-06-20 18:55:54 +02:00
reaperrr
9a8f0d9aba
Removed empty top rows from TD base structure footprints
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Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like Obelisks, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
526f851489
Merge pull request #11426 from pchote/actorpreview-dynamic-facing
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Support dynamic ActorPreview facings and creating previews from live actors.
2016-06-20 14:38:11 +02:00
Paul Chote
d08a8eb1f6
Replace Map.Difficulty with Map.LobbyOption in scripts.
2016-06-19 22:15:27 +01:00
Paul Chote
8ce4ab0bd1
Port map difficulty to new options backend.
2016-06-19 22:15:26 +01:00
reaperrr
906bbc5439
Give TD/RA aircraft custom shadow offsets
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To a) match 'light direction' of other actor art, and b) make the shadow still a little visible for landed aircraft.
2016-06-19 19:28:44 +02:00
Matthias Mailänder
5245df729d
Migrate to Open.Nat version 2.0.16
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Move the dependency from all libraries to game engine only.
Initialize after the renderer setup to ensure a visible window.
2016-06-19 08:41:14 +02:00