Paul Chote
3c0470cc93
Load beacon posters from lores.mix.
2016-07-30 09:59:24 +01:00
Paul Chote
5c496b8f2b
Load aftermath assets from content dir.
2016-07-30 09:49:27 +01:00
Matthias Mailänder
03e7b70029
Remove the unused jeep unload sequence (redundant to idle).
2016-07-21 09:07:20 +02:00
reaperrr
a392780c93
Tweaked RA airfield + soviet barracks offsets
...
Barracks art is now more centered and aligned with allied tent. Airfield is now more centered, which also makes the custom spawn position obsolete and fixes the misalignment between spawn and landing position.
This is also done to reduce misalignment between art and footprint-sized hit shapes that will follow later.
2016-06-20 18:55:54 +02:00
reaperrr
ad44c51898
Removed empty top rows from RA base structure footprints
...
Removed top row of buildings where it only consisted of _ cells and adjusted the art offset instead. This fixes the issue that CenterPosition was located in the middle between the occupied and passable cell for defenses like tesla coils, makes their placement a bit more intuitive and makes setting up proper HitShapes easier.
2016-06-20 18:55:54 +02:00
reaperrr
3adb0dc4cd
Merge pull request #11377 from Mailaender/ra-burning-trees
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Added burning trees to the Red Alert mod
2016-06-04 14:09:11 +02:00
D'Arcy Rush
b3b355dd6f
Add fake service depot.
2016-05-30 15:44:14 +01:00
Matthias Mailänder
b262676b08
Add a missing DESERT cactus to Red Alert.
2016-05-29 23:26:59 +02:00
Matthias Mailänder
a85a8f09c7
Add burning trees to Red Alert.
2016-05-29 23:26:56 +02:00
Matthias Mailänder
d1022671c0
Define the reverse playback at sequence level.
2016-05-28 16:03:19 +02:00
Matthias Mailänder
8fcb31407d
Add gates to the Red Alert mod.
2016-05-15 15:52:11 +02:00
abcdefg30
4b7edf6947
Fix the length of the idle2 sequence of tanya
2016-04-19 20:28:03 +02:00
Mustafa Alperen Seki
f7be6d4d51
Added Fake Power Plants
2016-03-23 21:10:15 +02:00
Paul Chote
66df822412
Enable ClassicFacingFudge in RA.
2016-01-27 21:39:51 +00:00
Matthias Mailänder
756d4f2374
simplify steel crate sequences
2016-01-23 15:07:21 +01:00
Matthias Mailänder
c3bca38987
add the water variant for the wooden crate
2016-01-23 14:58:04 +01:00
abcdefg30
3106336c6a
Add missing spaces to the rallypoint sequences in misc.yaml
2016-01-21 15:41:33 +01:00
reaperrr
eafae0dee5
Fix ZOffset for move flash sequence
2015-12-28 21:28:28 +00:00
reaperrr
92c7af7302
Fix beacon and rallypoint sequence ZOffsets
2015-12-28 21:28:26 +00:00
reaperrr
55f5bb5404
Fix powerdown/poweroff sequence ZOffsets
2015-12-28 21:28:25 +00:00
reaperrr
d8169556c8
Fix repair indicator sequence ZOffset
2015-12-28 21:28:24 +00:00
reaperrr
9cdbb5cf9e
Fix crate effect sequence ZOffsets
2015-12-28 21:28:22 +00:00
reaperrr
32c6860445
Adapt explosion ZOffsets for effect Z sorting
2015-12-28 21:28:18 +00:00
reaperrr
74123be3af
Adjust RA projectile and smoke trail sequences for Z sorting
...
Make torpedoes go below ships.
Remove unused atomicup/atomicdown entries.
2015-12-28 21:28:13 +00:00
Paul Chote
5b017cee58
Remove "Primary" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
ef2f9cbafa
Remove "Fake" tag.
2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6
Overhaul WithDecoration trait.
2015-12-26 12:38:26 +00:00
abcdefg30
a1fd16f6c9
Add a flipped napalm explosion for buildings
2015-11-14 00:41:30 +01:00
abcdefg30
e238c583d5
Add more variations to building explosions
2015-11-14 00:10:33 +01:00
abcdefg30
08f8dc0067
Move Length: * to Defaults on exlosion:
2015-11-13 23:59:54 +01:00
Paul Chote
a081321790
Add copy/paste to the map editor.
2015-11-10 22:18:18 +00:00
Oliver Brakmann
9c75079b2e
Remove tesla boost from RA
2015-10-23 19:51:39 +02:00
Matija Hustić
03c80fb9c6
Added tesla boost capabilities.
...
Shock troopers and tesla tanks standing near a tesla coil
will charge it up, enhancing its range, modifying the zap
animation and allowing it to work even when player's power
is down.
The sound for charger weapons edited from
https://www.freesound.org/people/JoelAudio/sounds/136542/
2015-10-09 22:41:21 +02:00
reaperrr
522e7d5d04
Add custom sequence support to WithSiloAnimation
...
Additionally add description to Stages property, and remove unnecessary var (information is only needed once anyway).
2015-09-25 14:26:21 +02:00
Paul Chote
78391e7c65
Replace icon veterancy overlay with new artwork.
...
New shp includes frames for higher level veterancy
for potential future use.
2015-08-15 20:59:52 +01:00
reaperrr
ff3af5d071
Fixed RA grenadier prone-stand sequences
2015-08-01 19:05:08 +02:00
atlimit8
4976f9fec9
Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-26 12:53:09 -05:00
Matthias Mailänder
4acb096416
Merge pull request #8210 from matija-hustic/ra2_veterancy_icon
...
Veteran unit production & unlocking through spies.
2015-07-06 09:38:09 +02:00
reaperrr
632d8cd898
Allow setting separate close sequence for landing crafts
2015-07-05 00:09:15 +02:00
unknown
206ed8ebb8
Veteran unit production & unlocking through spies.
2015-07-04 22:25:12 +01:00
reaperrr
76aaafe37c
Added WithHarvestAnimation + WithDockingAnimation
...
Removed RenderHarvester.
2015-07-04 22:08:06 +02:00
Zimmermann Gyula
8a94caab3c
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00
reaperrr
fcbecb611e
Fixed RA prone stand sequences
2015-06-21 11:03:50 +02:00
Matthias Mailänder
7faebe874a
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
reaperrr
0ff22b8cbc
Changed Bounds/added VisualBounds in RA mod
2015-06-17 20:13:53 +02:00
Matthias Mailänder
47927963a7
fix misnamed TakeCover sequence
2015-05-23 16:10:55 +02:00
Paul Chote
8f93d7b5d7
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
Matthias Mailänder
cae7d7cffa
add the windmill
2015-04-12 13:31:56 +02:00
Matthias Mailänder
0cde0c1224
add the light house
2015-04-12 08:11:13 +02:00
ScottNZ
ce88dc3112
Remove orphaned armor airdrop icon and sequences
2015-04-08 02:33:24 +12:00