Dmitri Suvorov
d625cbe1de
Updated commands layout
2015-07-05 02:38:09 +03:00
Dmitri Suvorov
2bc6bd74be
Display commands in alphabetical order
2015-07-05 02:37:55 +03:00
Dmitri Suvorov
0457e58fe9
Added exception handling to ExportCharacterSeparatedRules
2015-07-05 02:32:24 +03:00
reaperrr
b8014b7d4d
Increased CustomSelectionSize of crates to make them easier to target
2015-07-05 00:48:54 +02:00
reaperrr
9af2dcfaba
Removed Selectable from RA ^Crate default
2015-07-05 00:47:50 +02:00
reaperrr
26a202600d
Make WithAttackAnimation work with WithSpriteBody as well
2015-07-05 00:17:01 +02:00
reaperrr
8ae541339b
Make WithMoveAnimation work with WithSpriteBody as well
2015-07-05 00:09:46 +02:00
reaperrr
632d8cd898
Allow setting separate close sequence for landing crafts
2015-07-05 00:09:15 +02:00
Matija Hustić
fe2c0b3b08
RA Upgrade YAMLs.
2015-07-04 22:25:13 +01:00
unknown
206ed8ebb8
Veteran unit production & unlocking through spies.
2015-07-04 22:25:12 +01:00
abcdefg30
a77e0782cf
Merge pull request #8640 from Mailaender/unarmed-delphi
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Fixed Warning: Sprite image delphi from actor DELPHI does not define sequence shoot
2015-07-04 23:23:14 +02:00
Matthias Mailänder
87a847b4e9
DELPHI is actually unarmed
2015-07-04 22:47:01 +02:00
Pavel Penev
8ee26738a9
Merge pull request #8553 from reaperrr/rem-renderunit
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Removed RenderHarvester, RenderLandingCraft and RenderUnit
2015-07-04 23:23:06 +03:00
reaperrr
2be06e610a
Removed RenderUnit
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Used this opportunity to unhardcode several sandworm-related sequences.
2015-07-04 22:08:07 +02:00
reaperrr
76aaafe37c
Added WithHarvestAnimation + WithDockingAnimation
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Removed RenderHarvester.
2015-07-04 22:08:06 +02:00
reaperrr
de72db83db
Added WithLandingCraftAnimation and removed RenderLandingCraft
2015-07-04 22:08:05 +02:00
reaperrr
1abe7ab2dc
Renamed WithHarvestAnimation to WithHarvestOverlay
2015-07-04 22:08:04 +02:00
reaperrr
cd6c96db82
Fixed WithAttackAnimation namespace
2015-07-04 22:08:03 +02:00
Pavel Penev
a871a28ece
Merge pull request #8527 from pchote/split-vis-origins
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Introduce new options for shroud visibility and revealing.
2015-07-04 23:00:42 +03:00
Matthias Mailänder
3cb4ac49e9
Merge pull request #8634 from obrakmann/fix-allies01-lua-crash
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Fix issues with civilian infantry in RA
2015-07-04 21:48:56 +02:00
clemty
26c271f80d
TD: various map and script fixes
2015-07-04 19:05:46 +02:00
Paul Chote
e87e8ae632
Add a lint rule for VisibilityType.
2015-07-04 17:07:08 +01:00
Paul Chote
6bc4fae084
Upgrade RA rules.
2015-07-04 17:07:07 +01:00
Paul Chote
250481657e
Upgrade TD rules.
2015-07-04 17:07:07 +01:00
Paul Chote
abdd6ca1d7
Upgrade D2K rules.
2015-07-04 17:07:06 +01:00
Paul Chote
0ac64da55a
Upgrade TS rules.
2015-07-04 17:07:06 +01:00
Paul Chote
0bbfeb5653
Add upgrade rules.
2015-07-04 17:07:06 +01:00
Paul Chote
8206c3c453
Enable VisibilityType for shroud revealing.
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VisibilityType.Footprint reveals from each footprint cell.
VisibilityType.CenterPosition reveals from the
actor’s CenterPosition only (as the original
games did).
2015-07-04 17:07:05 +01:00
Dmitri Suvorov
6e4ab810d8
Fixed multiple enumeration of IEnumerable
2015-07-04 18:22:28 +03:00
Oliver Brakmann
3b79f7b64b
Fix Lua script crash in Allies01
2015-07-04 17:21:41 +02:00
Dmitri Suvorov
ad97fe850f
Removed redundant using
2015-07-04 18:18:11 +03:00
Dmitri Suvorov
88ffa3836e
Removed unused method GetNamedArg
2015-07-04 18:16:31 +03:00
Paul Chote
7053e59acb
Expose a parameter for reveal behaviour.
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VisibilityType.CenterPosition reveals the actor
only if its CenterPosition is inside a cell that
is visible.
VisibilityType.Footprint reveals the actor if any
of its footprint cells are visible (this includes
Mobile actors moving between two cells).
2015-07-04 16:14:47 +01:00
Oliver Brakmann
27f492b793
Merge pull request #8631 from Mailaender/parseyesno-nre
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Fixed a null reference exception in FieldLoader.ParseYesNo
2015-07-04 15:36:47 +02:00
Oliver Brakmann
51f05f2f2e
Fix wrong attack sequence being used for civilian infantry
2015-07-04 15:29:39 +02:00
Matthias Mailänder
10d76da61b
fix a null reference exception
2015-07-04 09:43:31 +02:00
Paul Chote
af6f1ef675
Merge pull request #8628 from GraionDilach/fix-ps1
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Fix make.ps1.
2015-07-03 23:13:05 +01:00
Zimmermann Gyula
c111836ae3
Fix make.ps1.
2015-07-04 00:09:37 +02:00
RoosterDragon
54e7c0bf44
Refactor TypeDictionary.
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- When removing entries, ensure the dictionary entry is removed is the list is emptied, to prevent incorrect lookups later.
- Prevent NRE when calling GetOrDefault<T> where T is a value type and the default is returned.
- Use a single dictionary for simplicity and improved lookup performance (since there is only one dictionary to check).
- De-duplicate code in Get and GetOrDefault.
2015-07-03 20:54:34 +01:00
RoosterDragon
3f39744a9a
Create delegates to access hotkeys, to avoid reflection during gameplay.
2015-07-03 20:28:47 +01:00
Paul Chote
5056e7bfc3
Merge pull request #8460 from Mailaender/make-debug
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Enabled and documented DEBUG option on Unix startup scripts
2015-07-03 19:10:24 +01:00
Pavel Penev
00b2f0a4b5
Merge pull request #8581 from GraionDilach/emp-sparkles
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Enable the EMP overlay animation in TS.
2015-07-03 20:14:40 +03:00
Paul Chote
d3c193e199
Merge pull request #8610 from Mailaender/hotkey-tryparse-nre
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Fixed a possible NRE in Hotkey.TryParse
2015-07-03 17:10:55 +01:00
Zimmermann Gyula
4933a88c64
Enable the EMP overlay animation in TS.
2015-07-03 18:05:23 +02:00
Pavel Penev
fc5e5022d5
Merge pull request #8614 from abcdefg30/newlua_capture
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Added a Capture function to lua
2015-07-03 02:50:15 +03:00
Pavel Penev
52c1d8b242
Merge pull request #8618 from RoosterDragon/color-widget-red-fix
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Generate the selection bitmap when opening the ColorMixerWidget
2015-07-03 02:44:00 +03:00
Pavel Penev
cf137fafec
Merge pull request #8615 from abcdefg30/soviet05fix
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Fix a crash in soviet05
2015-07-03 02:07:54 +03:00
Pavel Penev
082b1ab1c9
Merge pull request #8558 from GraionDilach/grantupgrade-warhead-checkvalidity
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Add target validation to GrantUpgrade warheads.
2015-07-02 23:34:28 +03:00
Matthias Mailänder
a73edfd4a5
Merge pull request #8598 from abcdefg30/minigame
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Adjust the minigames' lobby settings
2015-07-02 21:58:43 +02:00
abcdefg30
57cea5aba1
Added a Capture function to lua
2015-07-02 21:48:30 +02:00