Matthias Mailänder
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f0ef8e669a
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Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
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2015-12-30 14:33:13 +01:00 |
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reaperrr
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7076dfaa4d
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HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
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2015-12-29 00:29:03 +00:00 |
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Paul Chote
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12df496f5b
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Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
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2015-12-28 18:46:07 +00:00 |
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Oliver Brakmann
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5e04c45dd9
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Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
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2015-12-28 15:25:41 +01:00 |
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Sean Hunt
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8f4ec87b63
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Factor silos needed warning to a new trait.
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2015-12-27 14:40:37 -05:00 |
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reaperrr
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23dc6f64ac
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Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
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2015-12-27 20:10:27 +01:00 |
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Matthias Mailänder
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fcdf32015e
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fix Nod building online/offline notifications using EVA voices
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2015-12-27 11:44:50 +01:00 |
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Paul Chote
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5b017cee58
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Remove "Primary" tag.
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2015-12-26 12:38:27 +00:00 |
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Paul Chote
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372bbaf7b6
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Overhaul WithDecoration trait.
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2015-12-26 12:38:26 +00:00 |
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Paul Chote
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cec2c584e6
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Fix TS EMP overlay.
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2015-12-26 12:37:22 +00:00 |
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Paul Chote
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7b54fe1645
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Fix TS actor defaults.
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2015-12-26 12:37:22 +00:00 |
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Oliver Brakmann
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387d0d0e3f
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Merge pull request #10154 from teees/fix-banshee-deathsound
enable banshee death sound
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2015-12-21 22:52:32 +01:00 |
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teees
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1869880aab
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Enable Hovers: when cruising, merged common aircraft rules into defaults
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2015-12-16 13:44:13 +01:00 |
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teees
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c1c386a994
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Removed default definitions for repair and rearmbuildings in Aircraft.cs
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2015-12-15 18:44:05 +01:00 |
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teees
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3b65232365
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Optionally discard resources when silo capacity has been reached
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2015-12-11 17:55:40 +01:00 |
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Paul Chote
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170ef577d7
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Reimplement RenderDetectionCircle trails.
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2015-12-10 23:22:47 +00:00 |
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Pavel Penev
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6f8b3c45b4
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Add RenderDebugState trait
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2015-12-07 01:41:19 +02:00 |
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Matthias Mailänder
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142d3ef6ab
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Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
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2015-12-05 18:24:40 +01:00 |
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Matthias Mailänder
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0c44bac636
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Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
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2015-12-05 18:09:12 +01:00 |
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atlimit8
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c827dbe183
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Replace IDisableMove with upgradability
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2015-12-04 19:26:49 -06:00 |
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UberWaffe
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8b9df5f32c
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Changed TS SonicZap weapon to LineImpactProjectile (from LaserZap).
Changed TS Ghost Railgun weapon to LineImpactProjectile (from LaserZap).
Changed TS Mammoth Mk2 weapon to LineImpactProjectile (from LaserZap).
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2015-12-05 00:23:56 +02:00 |
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teees
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2211808ef4
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enable banshee death sound
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2015-11-30 18:56:40 +01:00 |
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reaperrr
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35c4aca983
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Rename WithTurret, WithBarrel and WithReloadingTurret
Make them use RenderUtils.ZOffsetFromCenter.
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2015-11-28 20:57:09 +01:00 |
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abcdefg30
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abed25d293
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Merge pull request #9501 from atlimit8/DeployedInit
Add DeployStateInit for Pre-deployment and Clean Up after #9124
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2015-11-28 15:58:46 +01:00 |
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atlimit8
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e417ecb93f
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Add map editor only tooltips
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2015-11-25 17:28:29 -06:00 |
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teees
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11cdd84606
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Added nawast
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2015-11-23 20:26:39 +01:00 |
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atlimit8
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607b345aaf
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Clean-up MiniYaml after #9124, closing #9497
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2015-11-21 20:10:58 -06:00 |
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Pavel Penev
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64dd2357cd
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Update thumpers and Mobile Sensor Arrays to the new DeployToUpgrade
Currently those are the only two usages of the trait.
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2015-11-22 01:51:09 +02:00 |
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abcdefg30
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3fc9d23648
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Merge pull request #10040 from teees/weap-fix
Move weapons factory exit and waypoint closer to the building
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2015-11-21 20:05:15 +01:00 |
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abcdefg30
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73dd073e08
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Merge pull request #9798 from teees/medic-selfheal
Lower GDI medic self heal speed
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2015-11-21 20:00:41 +01:00 |
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teees
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c87a9de9a4
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Lower gdi medic self heal speed
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2015-11-21 19:25:50 +01:00 |
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Matthias Mailänder
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e4054ef8d0
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Merge pull request #9956 from teees/radar-update-line
Draw radar update line for mobile sensors array (TS)
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2015-11-21 14:58:34 +01:00 |
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teees
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5337c788ce
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moved weapons factory exit and waypoint closer to the building
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2015-11-20 07:39:03 +01:00 |
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reaperrr
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88430f3a33
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Fix mpspawn, waypoint and camera art
All mpspawn, waypoint and camera editor art uses the correct shadow and remap colors.
Additionally added camera art to CnC, D2k and TS.
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2015-11-17 21:09:29 +01:00 |
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teees
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2777262cb0
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Draw radar update line for mobile sensors array
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2015-11-16 15:38:13 +01:00 |
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teees
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b12e029b04
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Prevent aircraft from flying into shroud
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2015-11-16 09:01:36 +01:00 |
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teees
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3662a1781b
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Adjusted orca and drop pod sight range
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2015-11-16 09:01:35 +01:00 |
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Taryn Hill
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d33922915e
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Merge pull request #9891 from teees/sounds-fix
Added sounds for orca takeoff and landing (TS)
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2015-11-11 06:15:59 -06:00 |
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Paul Chote
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a081321790
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Add copy/paste to the map editor.
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2015-11-10 22:18:18 +00:00 |
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teees
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79d2ea3d09
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Use the correct deploy sound for the mcv
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2015-11-05 12:56:28 +01:00 |
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teees
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fbd65b5118
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Use the undeploy cursor for the con yard
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2015-11-05 12:56:28 +01:00 |
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teees
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f81c3da259
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Added sounds for orca takeoff and landing
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2015-11-05 08:59:32 +01:00 |
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Pavel Penev
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120afb9254
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Merge pull request #9865 from teees/offset-fix
Tweaked the local offsets for the laser turret and obelisk (TS)
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2015-11-03 08:43:29 +02:00 |
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Oliver Brakmann
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214945a61f
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Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
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2015-11-02 20:28:04 +01:00 |
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teees
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528c1c6a77
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Tweak laser turret armament offset
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2015-11-02 12:34:41 +01:00 |
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teees
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2a94abbdb1
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Tweak obelisk armament offset
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2015-11-02 12:00:01 +01:00 |
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reaperrr
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283e864f73
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Fix TS sensor array DetectCloaked range
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2015-10-31 16:29:05 +01:00 |
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atlimit8
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168dab9707
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Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
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2015-10-29 23:51:14 -05:00 |
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atlimit8
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949994f10b
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Convert MiniYaml colors to hex
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2015-10-27 16:10:33 -05:00 |
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Oliver Brakmann
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1a879009f1
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Change InitialStance to Defend for human players
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2015-10-27 19:41:49 +01:00 |
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