atlimit8
a6cd770dcf
Remove TargetableSubmarine
2015-09-02 23:14:41 -05:00
abcdefg30
87580d0aab
Add a GpsRemoveFrozenActor trait
2015-08-22 21:36:30 +02:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
Oliver Brakmann
c899606a6f
Merge pull request #7872 from Mailaender/storm-effects
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Unified FlashPaletteEffect and exposed it to Lua
2015-07-05 21:08:04 +02:00
abcdefg30
20ac129433
Add DisguiseAs and DisguiseAsType functions to lua
2015-07-05 18:43:08 +02:00
Matthias Mailänder
1eeedf9bb4
radar LightPaletteRotator is actually RA95 exclusive
2015-07-05 18:07:11 +02:00
reaperrr
de72db83db
Added WithLandingCraftAnimation and removed RenderLandingCraft
2015-07-04 22:08:05 +02:00
abcdefg30
ea151542de
Added an Infiltrate function to lua
2015-07-01 18:21:01 +02:00
Zimmermann Gyula
8a94caab3c
Implements a disguise decoration to Spies. Deprecates WithDecorationDisguised in favor of a refactor in Disguise.
2015-06-28 12:58:41 +02:00
RoosterDragon
272a0d8691
Added a release config.
2015-06-09 18:06:31 +01:00
reaperrr
4d79cce491
Added WithAttackAnimation trait
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Interacts with WithUnitBody.
Upgrade rule for RenderUnitReload -> RenderSprites + WithUnitBody + WithAttackAnimation
Use WithAttackAnimation for RA V2 launcher
Remove RenderUnitReload
2015-06-04 14:42:10 +02:00
Oliver Brakmann
f251813f89
Keep downloaded files in a separate directory
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As a side effect, this re-enables building the Windows installer on Linux hosts.
2015-05-08 20:59:24 +02:00
Oliver Brakmann
14886bc3f7
Merge pull request #8101 from penev92/bleed_references
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Cleanup unused DLL references
2015-05-08 20:41:37 +02:00
Taryn Hill
dd1cc4eb2f
Implement WithDecorationDisguised.
2015-05-08 09:55:40 -05:00
penev92
bb51657e40
Cleanup unused DLL references
2015-05-07 18:59:01 +03:00
Paul Chote
4ea55809ca
Decompose RenderInfantry into WithInfantryBody and RenderSprites.
2015-03-21 13:04:17 +00:00
Matthias Mailänder
737a0e0b67
move common traits
2015-03-15 18:25:28 +01:00
Matthias Mailänder
ff6dbde8d7
move widget code to commons
2015-02-28 20:32:19 +01:00
reaperrr
f39488de41
Remove PerCellDamageWarhead
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Remove redundant CrateNuke definition from Training Camp
2015-02-17 01:33:22 +01:00
penev92
6c6a4322ed
Move the AI namespace to Mods.Common
2015-02-09 16:57:29 +02:00
penev92
64887cb8c8
Move MainMenuLogic to Mods.Common
2015-02-06 13:37:43 +02:00
penev92
494b600ed8
Move refinery and harvester logic to Mods.Common;
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Remove unused interface IAcceptOreDockAction
2015-02-06 13:23:07 +02:00
penev92
502ed6a0e7
Add SpriteHarvesterDockSequence and VoxelHarvesterDockSequence
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Pass drag-related info from Refinery to HarvesterDockSequence
2015-01-25 17:17:34 +02:00
penev92
c18da7abb0
Fix harvester dock sequence names
2015-01-25 16:58:04 +02:00
penev92
202e280551
Fix OreRefinery and TiberiumRefinery names
2015-01-25 16:58:03 +02:00
penev92
52cc69fd1f
Move Crate, CrateSpawner and all CrateActions to Mods.Common
2015-01-18 16:40:55 +02:00
penev92
f1a0f6e2a5
Move Parachute, Parachutable and ParaDrop to Mods.Common
2015-01-18 16:15:14 +02:00
Matthias Mailänder
d6d75e244b
bring back IngameMenuLogic
2015-01-17 18:30:47 +01:00
Matthias Mailänder
5aeb6eda06
move connection UI to commons
2015-01-17 15:17:54 +01:00
reaperrr
52dd8c922f
Moves Lint checks to Mods.Common
2015-01-15 23:15:51 +01:00
reaperrr
e82b2ce8dd
Moves BaseAttackNotifier to Mods.Common
2015-01-15 22:59:43 +01:00
reaperrr
6f0ae30a7e
Moves nearly all ScriptingProperties to Mods.Common
2015-01-15 22:56:35 +01:00
reaperrr
f3d364877a
Moves the last 3 UtilityCommands and some prerequisite references to Mods.Common
2015-01-15 22:39:41 +01:00
reaperrr
e8fbfc366a
Moves some misc traits/activities to Mods.Common, moves some RA traits into the Traits folder
2015-01-15 13:18:12 +01:00
reaperrr
be9d37f30e
Moves SupportPowers and related Widgets to Mods.Common
2015-01-15 13:18:11 +01:00
reaperrr
f897a9ff01
Moves Upgrades and Invulnerable trait to Mods.Common
2015-01-15 00:07:27 +01:00
abcdefg30
660f43cc66
Added a lua function for airstrikes
2015-01-13 17:45:54 +01:00
reaperrr
c431545a44
Wrap up Render traits move
2015-01-11 03:04:42 +01:00
reaperrr
5b8c97ae37
Move OrderGenerators to Mods.Common
2015-01-11 03:04:40 +01:00
reaperrr
0e1773ac5d
Move Production to Mods.Common
2015-01-11 03:04:39 +01:00
penev92
37cdcaf354
Move everything Capture-related + Transform activity to Mods.Common
2015-01-08 01:49:15 +02:00
penev92
18ac3953cc
Move everything ExternalCapture-related to Mods.Common
2015-01-08 01:49:14 +02:00
penev92
8504c233d9
Move everything Repair-related to Mods.Common
2015-01-08 01:49:14 +02:00
penev92
bcd5160604
Move everything Bridge-related to Mods.Common
2015-01-08 01:47:20 +02:00
reaperrr
573c26145e
Move Render*Circle, ThrowsParticle and ParatroopersPower to appropriate locations
2015-01-04 18:12:11 +01:00
reaperrr
7a8826f5e0
Move Targetable*, Seeds/StoresResource(s) and two RenderBuilding traits to Mods.Common
2015-01-04 18:12:10 +01:00
reaperrr
b7a3b9fdbf
Move ScaredyCat, TakeCover, RenderInfantry, WithBuildingExplosion and SpawnMPUnits as well as Hunt activity to Mods.Common.
2015-01-04 18:12:09 +01:00
reaperrr
d07db9c6a9
Move Guard, CashTrickler, Explodes, SelfHealing, Sellable and Crushable to Mods.Common.
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Extract Guardable trait from Guard into own file.
2015-01-04 18:12:08 +01:00
reaperrr
654f56c5d5
Moves Attack, Armament, Move, Air traits and activities as well as anything required by them to Mods.Common.
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Extracts Exit from Production into its own trait.
2015-01-04 05:24:28 +01:00