Paul Chote
|
a03305762f
|
Add the invulnerability crate to RA.
|
2014-10-01 21:29:21 +13:00 |
|
Paul Chote
|
968486a03e
|
Reimplement iron curtain as a generic stat upgrade.
|
2014-10-01 21:29:19 +13:00 |
|
Paul Chote
|
331f2852db
|
Fix cloak upgrade expiration.
|
2014-10-01 21:28:49 +13:00 |
|
Paul Chote
|
c697a1e7b4
|
Add a UnitUpgradeManager trait.
This introduces support for timed upgrades, starting with crate buffs.
|
2014-10-01 21:28:45 +13:00 |
|
Paul Chote
|
b4c826237e
|
Remove duplicated IronCurtainable rules.
|
2014-10-01 20:58:40 +13:00 |
|
obrakmann
|
c57407de4a
|
Merge pull request #6626 from steelphase-forks/bleed-modRulesFix
LoadWidget modRules Fix
|
2014-09-30 22:35:06 +02:00 |
|
Matthias Mailänder
|
a666e963eb
|
Merge pull request #6504 from s1ww/mapchooser_filter
Closes #6374
|
2014-09-30 21:27:36 +02:00 |
|
Matthias Mailänder
|
a37f89aadf
|
Merge pull request #6574 from pchote/celltrigger
Implement cell triggers.
|
2014-09-30 20:49:03 +02:00 |
|
Matthias Mailänder
|
72d30fd9d5
|
Merge pull request #6614 from abcdefg30/fixobj-fine-tuning
Fix broken objectives fine-tuning
|
2014-09-30 20:39:32 +02:00 |
|
Oliver Brakmann
|
df64f79753
|
Whitespace fixes
|
2014-09-30 19:25:09 +13:00 |
|
Oliver Brakmann
|
154ebc5857
|
Update gdi04c to use cell triggers
|
2014-09-30 19:25:09 +13:00 |
|
Paul Chote
|
a61fdba44d
|
Implement cell triggers. Closes #4400.
|
2014-09-30 19:25:09 +13:00 |
|
steelphase
|
3a5d04f824
|
LoadWidget modRules Fix
Fixes #6625
|
2014-09-29 23:07:48 -04:00 |
|
obrakmann
|
e9b76e516b
|
Merge pull request #6605 from Mailaender/travis-mono-latest
Build releases with latest Mono
|
2014-09-29 21:55:20 +02:00 |
|
Matthias Mailänder
|
f1bfbf933b
|
build with latest Mono from @Xamarin
|
2014-09-29 21:10:46 +02:00 |
|
Chris Forbes
|
f5aafe6670
|
Merge pull request #6612 from pchote/fix-warheads
Fix a loop closure bug in the weapons code.
|
2014-09-30 07:20:42 +13:00 |
|
abcdefg30
|
7d72f81c5d
|
fix broken objectives fine-tuning
|
2014-09-29 16:14:42 +02:00 |
|
Paul Chote
|
3f7f7e1164
|
Merge pull request #6607 from reaperrr/fix-vehicle-c4
Remove C4 demolishability from RA vehicles
|
2014-09-29 21:17:20 +13:00 |
|
Paul Chote
|
a11f01f28a
|
Merge pull request #6606 from reaperrr/mine-investigation
Fixes mines doing no damage to crusher
|
2014-09-29 21:08:03 +13:00 |
|
Paul Chote
|
7bc8c171e8
|
Minor style fixes.
|
2014-09-29 21:01:44 +13:00 |
|
Paul Chote
|
f463407d8d
|
Fix a loop closure bug in the weapons code.
Fixes #6597. Fixes #6599.
|
2014-09-29 20:57:20 +13:00 |
|
s1ww
|
db99b816db
|
Implementing search feature in map choosers
|
2014-09-29 06:59:42 +02:00 |
|
reaperrr
|
1b53b23663
|
Fixes mines and explosion crates not damaging crusher/collector
|
2014-09-28 23:10:29 +02:00 |
|
reaperrr
|
e955c0f4ce
|
Remove redundant tab
|
2014-09-28 23:10:28 +02:00 |
|
reaperrr
|
5e9948918e
|
Remove C4 demolishability from RA vehicles
|
2014-09-28 22:02:43 +02:00 |
|
obrakmann
|
20a41d8803
|
Merge pull request #6377 from Mailaender/allies-01-new-lua
Ported Allies 01 to the New Lua API
|
2014-09-28 12:09:03 +02:00 |
|
Matthias Mailänder
|
867ebcec3b
|
port allies-01 to new Lua API
|
2014-09-28 10:53:01 +02:00 |
|
obrakmann
|
7393527cbf
|
Merge pull request #6598 from pchote/fix-lua-dead-actor-bogosity
Fix Lua API interaction with destroyed actors
|
2014-09-28 10:45:30 +02:00 |
|
Matthias Mailänder
|
04b5c74a15
|
Merge pull request #6584 from obrakmann/fix6579_lowres_ui_overlap
Fix overlap of in-game UI elements at low resolutions
|
2014-09-28 07:12:49 +02:00 |
|
Paul Chote
|
04d61f465a
|
Don’t rebuild the actor bindings every query.
|
2014-09-28 14:46:39 +13:00 |
|
Paul Chote
|
ca6119821f
|
Allow lua API to bind a minimal set of properties to dead actors.
|
2014-09-28 14:46:37 +13:00 |
|
Oliver Brakmann
|
403e7ec929
|
Fix overlap of in-game UI elements when using low resolutions
Fixes #6579
|
2014-09-28 00:51:51 +02:00 |
|
Paul Chote
|
b010f1df1e
|
Merge pull request #6570 from jacobdufault/cleanup
Remove unnecessary conditionals
|
2014-09-28 10:39:39 +13:00 |
|
Matthias Mailänder
|
35f6617726
|
Merge pull request #6580 from reaperrr/ts-eliteweap
Implements original TS elite weapons
|
2014-09-27 21:41:27 +02:00 |
|
Matthias Mailänder
|
5214219610
|
Merge pull request #6581 from abcdefg30/brimstone
Closes #5788
|
2014-09-27 21:32:33 +02:00 |
|
reaperrr
|
674f03ebc0
|
Merge pull request #6582 from Mailaender/lua-script-docs-typo-fix
Fixed typos in the Lua API intro again
|
2014-09-27 16:38:42 +02:00 |
|
Matthias Mailänder
|
a9548a7fa4
|
fix typos again
|
2014-09-27 15:12:14 +02:00 |
|
abcdefg30
|
128ae6e1b7
|
Fixed wrong constructionyard placing on map brimstone
|
2014-09-27 14:46:21 +02:00 |
|
reaperrr
|
4e169a0441
|
TS elite weapons
|
2014-09-27 14:41:46 +02:00 |
|
reaperrr
|
5d1d6d6d08
|
Merge pull request #6576 from pchote/armaments
Allow armaments to be enabled/disabled by upgrades.
|
2014-09-27 14:08:07 +02:00 |
|
Matthias Mailänder
|
71a872c53c
|
Merge pull request #6553 from Phrohdoh/TSGridFixes
More TS art offset fixes.
|
2014-09-27 13:36:59 +02:00 |
|
reaperrr
|
477d7894a0
|
Merge pull request #6569 from jacobdufault/add-author
Update AUTHORS
|
2014-09-27 13:32:27 +02:00 |
|
obrakmann
|
be44b20797
|
Merge pull request #6577 from pchote/fix-validation
Don’t die when connecting to a full server.
|
2014-09-27 13:23:45 +02:00 |
|
reaperrr
|
ffeff5c7b6
|
Merge pull request #6575 from pchote/selfhealing
Add elite self-healing bonus
|
2014-09-27 13:19:24 +02:00 |
|
Paul Chote
|
3a64fd717f
|
Merge pull request #6488 from jonathanmiles/support-power-targetability
AI no longer calls support power on things it can't target
|
2014-09-27 23:13:14 +12:00 |
|
Paul Chote
|
2bbdd0ae06
|
Add self-healing for elite units.
|
2014-09-27 22:14:45 +12:00 |
|
Paul Chote
|
372d03c320
|
Convert SelfHealing to upgrades.
|
2014-09-27 22:14:45 +12:00 |
|
Paul Chote
|
56332251f5
|
Don’t double-remove dead actors from the world.
|
2014-09-27 22:14:16 +12:00 |
|
Paul Chote
|
7042004af3
|
Don’t die when connecting to a full server.
|
2014-09-27 22:07:04 +12:00 |
|
Matthias Mailänder
|
82d3833d18
|
Merge pull request #6557 from abcdefg30/progbarcolors
Unhardcoded productionbar colors
|
2014-09-27 10:09:10 +02:00 |
|