Commit Graph

274 Commits

Author SHA1 Message Date
Clément Bœsch
3aedeefced RA: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
Paul Chote
c34dd4b824 Allow Attack activities to target FrozenActors directly.
Removing the legacy FrozenActor to Actor workaround
fixes a number of long-standing bugs.

This also prevents units from losing their target when
it transforms into a different actor type.
2018-12-17 22:19:26 +01:00
Paul Chote
89161b61ec Remove neutral-owner workaround from RA husks. 2018-11-25 19:20:28 +01:00
Paul Chote
807a40c209 Remove IExplodeModifier interface. 2018-11-22 22:16:56 +01:00
Mustafa Alperen Seki
d9ecbb0351 Update RA mod for Cloak>RequiresCondition to PauseOnCondition 2018-11-03 22:40:28 +00:00
reaperrr
8f1d8a67cc Remove RearmBuildings from Aircraft and Minelayer
In favor of using Rearmable trait.
2018-11-02 22:28:08 +00:00
abcdefg30
ed5bb1b1a1 Fix RA vehicles not using the being-captured condition 2018-10-15 19:16:27 +02:00
Paul Chote
6f864b055d Remove IPreventsTeleport interface.
MadTank is changed to use conditions instead.
This has a side-benefit of disabling the move
cursor while deployed.
2018-08-15 21:17:27 +01:00
Smittytron
bd569c9ae2 Revert ranger change and dial back missile sub damage 2018-08-11 23:04:41 +02:00
Mustafa Alperen Seki
6073de52ca Add DamageSource to Explodes 2018-07-26 13:04:59 +01:00
Paul Chote
fd49e487ec Fix MCV deploy erasing Iron Curtain history. 2018-07-22 13:45:37 +01:00
reaperrr
1c78073808 Lint check for distinct sprite body names 2018-07-01 13:16:07 +02:00
SoScared
fa29a4b991 simplify ra buildtime yaml and game rules for t3 units 2018-06-28 08:22:39 +02:00
Paul Chote
ddc47da11c Restore the missing "full" harvester husk. 2018-06-14 13:40:18 +02:00
reaperrr
1408fb74b2 Use Armament.ReloadingCondition on RA V2
The new property makes the AmmoPool work-around obsolete.
2018-06-03 12:23:54 +01:00
Smittytron
b585f46f91 RA Balance changes April 2018 2018-05-05 21:24:45 +01:00
reaperrr
0501ced440 Make RA use Locomotor 2018-05-03 10:49:21 +02:00
netnazgul
b383b9abc9 Fix actors with PauseOnCondition ammo not scanning for targets when reloading 2018-03-18 22:57:18 +01:00
Mustafa Alperen Seki
a021bd4584 Remove ^Tank default from RA mod 2018-01-06 12:08:25 +01:00
abcdefg30
38cb3dea05 Make vehicles spawn husks with a neutral owner 2017-12-24 00:41:15 +01:00
Arular101
e049452f22 Increase damage and HP by 100x 2017-12-12 20:50:27 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
Arular101
3ed18f51e3 Fix V2 Rocket Launcher facings
Now with AmmoPool

V2 changes for Fort Lonestar
2017-11-26 15:01:43 +01:00
Arular101
586dd6541b More Changes 2017-11-19 23:23:24 +01:00
Arular101
fdac023a8d Rename V2 Rocket to V2 Rocket Launcher 2017-11-12 18:26:46 +00:00
abc013
dfe2076826 Fix passive vehicles can become ranks 2017-10-06 22:24:24 +02:00
Smittytron
a1ef581749 Remove EjectOnDeath from Vehicles 2017-09-16 14:10:54 +01:00
Paul Chote
c46d1944d9 Add assault move to RA. 2017-09-11 19:08:33 +02:00
reaperrr
96e98a24ae Polish RA Jeep and APC muzzle offsets
And Jeep turret offset.
2017-09-02 14:29:34 +02:00
SoScared
64dfc38c2e final RA balance patch for the next playtest/release 2017-08-10 18:16:58 +02:00
abcdefg30
d8bc4905cb Add a selection priority of 6 to supply trucks 2017-07-20 15:13:41 +01:00
SoScared
bfca4897ea Visual, Polish/Performance and Balance Tweak 2017-07-17 23:37:04 +02:00
reaperrr
33e8bf9928 Adapt Attack logic to Weapon.TargetActorCenter 2017-06-24 11:24:17 +01:00
reaperrr
26e6d86821 Make RA artillery actors attack the target center
Instead of closest targetable position/offset.
Applies to:
-Artillery
-Cruiser
-Missile Sub
2017-06-15 01:32:37 +02:00
Paul Chote
b613b1b2e0 Update RA AutoTarget definitions. 2017-06-11 17:14:21 -05:00
reaperrr
80ec530e4c Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
2017-04-18 19:27:46 +02:00
forcecore
0483708487 Rename uncloaking conditions from uncloak to cloak-force-disabled
Descriptive condition name is better.
2017-02-24 20:56:52 -06:00
forcecore
53e7cf0ef1 Rules updated to unhardcode cloak diable on criticalHP
Rules updated for CNC mod (uncloak on critical HP)

STNK, stealth crate are affected

Rules updated for D2K mod (uncloak on critical HP)

Saboteur, fremen, stealth raider affected

Rules updated for RA mod (uncloak on critical HP)

Affects
Hijacker, sniper, sub, msub, hbox, stnk.
Mines are not affected, they are not exactly "stealth".
Hijackers and snipers aren't machines and should be able to hide
themselves even when they are wounded but for least surprise to
players, uncloaking stays as well.

Rules updated for TS mod (uncloak on critical HP)

Only affects STNK.
Things that are cloak generators will stay cloaked even when critical
HP! The cloak generation mechanism is by the cloak generator!
2017-02-24 20:55:06 -06:00
SoScared
e26b0495ad balance batch 1 2017-02-11 19:20:18 +01:00
SoScared
99603eb607 ballistic shadows attempt 1 2017-02-11 12:09:48 +01:00
SoScared
ce7c1679d9 GAP effect entry values 2017-02-04 13:26:59 +01:00
Oliver Brakmann
05475d752a Merge pull request #12503 from pchote/radarjammer
Migrate ProvidesRadar from IDisable to conditions.
2017-01-21 20:55:37 +01:00
Paul Chote
1f44e91746 Migrate ProvidesRadar to conditions and remove JamsRadar. 2017-01-21 17:24:54 +00:00
roundowl
508038e3f3 Merges minelayers into single unit placing AT mines
AP minelayer is removed, AT minelayer is made generic and available to both factions. BuildPaletteOrder is pushed up to remove gap.
I didn't remove AP mine from weapons and explosions, because graphics are still there and may be used in future.
2017-01-03 19:54:08 +01:00
Paul Chote
45af024b15 Convert Cargo to conditions. 2016-12-12 19:43:57 +00:00
Paul Chote
4ed7725e20 Update RA rules. 2016-11-19 17:19:27 +00:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
SoScared
a5aecf1da4 Mammoth Tank speed 50 2016-09-25 00:43:18 +02:00
abc013
ad108a0108 Added an ugrade rule and updated the ra mod 2016-08-27 22:10:35 +02:00
Zimmermann Gyula
5eec9ef463 Automatically upgrade rules. 2016-08-21 12:05:34 +02:00