Matthias Mailänder
af2b32e7ba
Add particle smoke effects.
2023-03-23 12:15:16 +02:00
Paul Chote
992ba1a9a2
Remove HasEmbeddedPalette from sequences.
2023-03-10 20:11:33 +02:00
Paul Chote
5b8f148c50
Simplify tileset-specific sequence definitions.
...
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
Matthias Mailänder
3be0e9e8a5
Add an in-game encyclopedia to Dune 2000.
2022-09-11 20:19:58 +03:00
Gustas
88e2314776
Add directional support powers to D2K ornithopters
2022-08-08 23:28:51 +02:00
Paul Chote
2037e37d4e
Replace Sequence EmbeddedPalette with HasEmbeddedPalette.
2022-07-02 14:10:52 +03:00
Ivaylo Draganov
7a93b9ea8c
Make control group hotkeys configurable
...
- Split control groups management to its own interface
- Add hotkeys for selecting, creating, adding to and combining with control groups
- Add a ControlGroups widget to manage the player interaction
2022-01-28 18:38:18 +01:00
Hang
249bc4abc8
Fix the hide-map sequence of the d2k crate-effects
...
Frame 4218 belongs to explosion/nuke sequence, which should not part of crate-effects/hide-map sequence
2021-07-22 23:13:16 +02:00
Hang
757ca0561f
Update misc.yaml
...
Typo Lenght -> Length
2021-07-21 13:36:25 +02:00
VonNah
5a7a09a6a7
Fixed the crumble-overlay of all the buildings.
2021-06-27 15:29:57 +02:00
oldnaari
52577c1de9
Fix Atreides silo damaged sequence
...
Fix the Atreides silo rendering as full silo instead of damaged silo when damaged
2021-05-14 13:43:13 +02:00
Paul Chote
c35e9fb016
Remove custom D2k spice variant logic and improve editor cursor sprite.
2021-03-20 16:45:41 +01:00
Matthias Mailänder
4b0ab6ab37
Add the crumble overlay to the turrets.
2020-05-02 20:07:09 +01:00
Matthias Mailänder
1f02d9f141
Add the make animation for the turrets.
2020-05-02 20:07:09 +01:00
Matthias Mailänder
3cc76f91b4
Fix the make animation for the silos.
2020-05-02 20:07:09 +01:00
Paul Chote
697935f931
Display yellow footprint for cells that trigger damage in D2k.
2019-05-31 15:44:09 +02:00
reaperrr
6eb31401f1
Implement D2k DeathHand cluster logic
2019-05-09 22:28:46 +01:00
reaperrr
ba04965a63
Fix missile offsets & implement trail on DeathHand
2019-04-22 15:13:11 +02:00
Paul Chote
6b7f1c6458
Use EmbeddedSpritePalette in D2k.
2018-10-28 20:55:40 +00:00
abcdefg30
f9bc1113b5
Fix the die1 sequence of fremen
2018-07-31 21:00:59 +02:00
reaperrr
c46a050da3
D2k yaml style fixes
2018-02-21 22:04:33 +03:00
Michael Silber
b8ec20a010
Carryall pickup indicator set to top, left corner
2017-12-27 19:07:44 +00:00
Michael Silber
c445a20acf
D2K carryall pickup indicator offset fix
2017-12-27 19:07:44 +00:00
Mustafa Alperen Seki
4490eb3a2a
Change Smuggler Starport and Merc HFac Cameo to use Ordos ones
2017-12-23 18:28:00 +00:00
reaperrr
1a20dd15cb
Fix D2k hightech factory sprite offsets
...
To match original.
2017-12-08 02:41:11 +02:00
reaperrr
ce88d50d9c
Fix offset and animation speed of D2k refinery smoke overlay
2017-12-08 02:41:11 +02:00
Matthias Mailänder
d64a9e6afc
Add Devastator reactor overload upon deployment
2017-10-06 18:14:17 +02:00
Matthias Mailänder
fd0c34bf61
Fix death hand missile offsets.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
2980decc93
Fix the Dune 2000 missile overlay offset.
2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed
Add WithNukeLaunchAnimation and -Overlay traits.
2017-09-02 15:10:35 +02:00
Forcecore
72236b66f6
D2K Thumper deploy animation fix
2017-08-27 13:22:00 +02:00
Matthias Mailänder
dc72b8080c
Fix Dune 2000 harvester husk offset.
...
Closes #10087 .
2017-08-24 11:28:06 +02:00
reaperrr
e2647e8a60
Move down D2k High-tech factory sprite
...
This better aligns its visuals with the footprint, hit-shape and targetable positions.
2017-06-05 14:22:47 +02:00
ltem
46165f8d00
Added a condition so that the dish animation of the outpost won't be active if the structure is server damaged
2017-02-25 15:28:57 +01:00
ltem
35494b2abd
Fix welding lights of Dune 2000 structures
...
- Fixed starport lights
- Fixed offsets and welding lights of light factory
- Fixed welding lights of high tech factory
- Fixed offsets and welding lights of heavy factory
2017-02-25 13:37:12 +01:00
Paul Chote
f19df7b509
Merge pull request #12770 from reaperrr/polish-d2k-weapons
...
Polish D2k weapons and add wall explosion
2017-02-17 22:04:16 +00:00
reaperrr
de6d45f9e5
Fix BlendMode of previously unused D2k trails
2017-02-14 01:56:21 +01:00
reaperrr
9b34aa4d6b
Set up D2k wall explosion
2017-02-14 01:56:19 +01:00
abcdefg30
c65f310d2b
Fix missing sequences in d2k
2017-02-12 18:34:33 +01:00
Paul Chote
cc3c618d60
Play spurt animation on each growth step.
2017-02-05 13:28:00 +00:00
Mustafa Alperen Seki
81b1373db0
Fix Mercenary Heavy Factory offset
2017-01-29 18:28:49 +02:00
Paul Chote
2fb1875fd7
Manually port D2k veterancy to conditions.
2016-11-19 17:19:28 +00:00
abcdefg30
26b5d28920
Drop the -0 suffix of all standup sequences
2016-09-26 15:36:18 +02:00
Paul Chote
5e974b4959
Fix control group decoration position.
2016-09-21 14:39:44 +01:00
Taryn Hill
0e73e88229
Merge pull request #11965 from pchote/fix-grenadier-stand
...
Fix grenadier attack and stand animations
2016-09-04 10:13:40 -05:00
Paul Chote
a7bfdd5eb1
Fix grenadier stand and attack sequences.
2016-09-04 10:37:37 +01:00
Matthias Mailänder
256834f044
Improve the light infantry death animations.
2016-09-03 14:38:02 +02:00
Matthias Mailänder
1ce421910b
Add missing idle sequences to d2k infantry.
2016-09-03 14:24:33 +02:00
Paul Chote
7b43a5b49e
Fix d2k grenadier sequences.
2016-08-24 17:34:08 +01:00
Paul Chote
2b59cf08e8
Fix grenadier death sequences.
2016-08-06 21:19:41 +01:00