Commit Graph

219 Commits

Author SHA1 Message Date
Matthias Mailänder
af2b32e7ba Add particle smoke effects. 2023-03-23 12:15:16 +02:00
Paul Chote
992ba1a9a2 Remove HasEmbeddedPalette from sequences. 2023-03-10 20:11:33 +02:00
Paul Chote
5b8f148c50 Simplify tileset-specific sequence definitions.
All magic behaviour for constructing sprite filenames
has been removed in favour of an explicit Filename
(and TilesetFilenames for tileset-specific sequences)
property.
2023-01-22 22:10:48 +02:00
Matthias Mailänder
3be0e9e8a5 Add an in-game encyclopedia to Dune 2000. 2022-09-11 20:19:58 +03:00
Gustas
88e2314776 Add directional support powers to D2K ornithopters 2022-08-08 23:28:51 +02:00
Paul Chote
2037e37d4e Replace Sequence EmbeddedPalette with HasEmbeddedPalette. 2022-07-02 14:10:52 +03:00
Ivaylo Draganov
7a93b9ea8c Make control group hotkeys configurable
- Split control groups management to its own interface
- Add hotkeys for selecting, creating, adding to and combining with control groups
- Add a ControlGroups widget to manage the player interaction
2022-01-28 18:38:18 +01:00
Hang
249bc4abc8 Fix the hide-map sequence of the d2k crate-effects
Frame 4218 belongs to explosion/nuke sequence, which should not part of crate-effects/hide-map sequence
2021-07-22 23:13:16 +02:00
Hang
757ca0561f Update misc.yaml
Typo Lenght -> Length
2021-07-21 13:36:25 +02:00
VonNah
5a7a09a6a7 Fixed the crumble-overlay of all the buildings. 2021-06-27 15:29:57 +02:00
oldnaari
52577c1de9 Fix Atreides silo damaged sequence
Fix the Atreides silo rendering as full silo instead of damaged silo when damaged
2021-05-14 13:43:13 +02:00
Paul Chote
c35e9fb016 Remove custom D2k spice variant logic and improve editor cursor sprite. 2021-03-20 16:45:41 +01:00
Matthias Mailänder
4b0ab6ab37 Add the crumble overlay to the turrets. 2020-05-02 20:07:09 +01:00
Matthias Mailänder
1f02d9f141 Add the make animation for the turrets. 2020-05-02 20:07:09 +01:00
Matthias Mailänder
3cc76f91b4 Fix the make animation for the silos. 2020-05-02 20:07:09 +01:00
Paul Chote
697935f931 Display yellow footprint for cells that trigger damage in D2k. 2019-05-31 15:44:09 +02:00
reaperrr
6eb31401f1 Implement D2k DeathHand cluster logic 2019-05-09 22:28:46 +01:00
reaperrr
ba04965a63 Fix missile offsets & implement trail on DeathHand 2019-04-22 15:13:11 +02:00
Paul Chote
6b7f1c6458 Use EmbeddedSpritePalette in D2k. 2018-10-28 20:55:40 +00:00
abcdefg30
f9bc1113b5 Fix the die1 sequence of fremen 2018-07-31 21:00:59 +02:00
reaperrr
c46a050da3 D2k yaml style fixes 2018-02-21 22:04:33 +03:00
Michael Silber
b8ec20a010 Carryall pickup indicator set to top, left corner 2017-12-27 19:07:44 +00:00
Michael Silber
c445a20acf D2K carryall pickup indicator offset fix 2017-12-27 19:07:44 +00:00
Mustafa Alperen Seki
4490eb3a2a Change Smuggler Starport and Merc HFac Cameo to use Ordos ones 2017-12-23 18:28:00 +00:00
reaperrr
1a20dd15cb Fix D2k hightech factory sprite offsets
To match original.
2017-12-08 02:41:11 +02:00
reaperrr
ce88d50d9c Fix offset and animation speed of D2k refinery smoke overlay 2017-12-08 02:41:11 +02:00
Matthias Mailänder
d64a9e6afc Add Devastator reactor overload upon deployment 2017-10-06 18:14:17 +02:00
Matthias Mailänder
fd0c34bf61 Fix death hand missile offsets. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
2980decc93 Fix the Dune 2000 missile overlay offset. 2017-09-02 15:10:35 +02:00
Matthias Mailänder
4526344eed Add WithNukeLaunchAnimation and -Overlay traits. 2017-09-02 15:10:35 +02:00
Forcecore
72236b66f6 D2K Thumper deploy animation fix 2017-08-27 13:22:00 +02:00
Matthias Mailänder
dc72b8080c Fix Dune 2000 harvester husk offset.
Closes #10087.
2017-08-24 11:28:06 +02:00
reaperrr
e2647e8a60 Move down D2k High-tech factory sprite
This better aligns its visuals with the footprint, hit-shape and targetable positions.
2017-06-05 14:22:47 +02:00
ltem
46165f8d00 Added a condition so that the dish animation of the outpost won't be active if the structure is server damaged 2017-02-25 15:28:57 +01:00
ltem
35494b2abd Fix welding lights of Dune 2000 structures
- Fixed starport lights
- Fixed offsets and welding lights of light factory
- Fixed welding lights of high tech factory
- Fixed offsets and welding lights of heavy factory
2017-02-25 13:37:12 +01:00
Paul Chote
f19df7b509 Merge pull request #12770 from reaperrr/polish-d2k-weapons
Polish D2k weapons and add wall explosion
2017-02-17 22:04:16 +00:00
reaperrr
de6d45f9e5 Fix BlendMode of previously unused D2k trails 2017-02-14 01:56:21 +01:00
reaperrr
9b34aa4d6b Set up D2k wall explosion 2017-02-14 01:56:19 +01:00
abcdefg30
c65f310d2b Fix missing sequences in d2k 2017-02-12 18:34:33 +01:00
Paul Chote
cc3c618d60 Play spurt animation on each growth step. 2017-02-05 13:28:00 +00:00
Mustafa Alperen Seki
81b1373db0 Fix Mercenary Heavy Factory offset 2017-01-29 18:28:49 +02:00
Paul Chote
2fb1875fd7 Manually port D2k veterancy to conditions. 2016-11-19 17:19:28 +00:00
abcdefg30
26b5d28920 Drop the -0 suffix of all standup sequences 2016-09-26 15:36:18 +02:00
Paul Chote
5e974b4959 Fix control group decoration position. 2016-09-21 14:39:44 +01:00
Taryn Hill
0e73e88229 Merge pull request #11965 from pchote/fix-grenadier-stand
Fix grenadier attack and stand animations
2016-09-04 10:13:40 -05:00
Paul Chote
a7bfdd5eb1 Fix grenadier stand and attack sequences. 2016-09-04 10:37:37 +01:00
Matthias Mailänder
256834f044 Improve the light infantry death animations. 2016-09-03 14:38:02 +02:00
Matthias Mailänder
1ce421910b Add missing idle sequences to d2k infantry. 2016-09-03 14:24:33 +02:00
Paul Chote
7b43a5b49e Fix d2k grenadier sequences. 2016-08-24 17:34:08 +01:00
Paul Chote
2b59cf08e8 Fix grenadier death sequences. 2016-08-06 21:19:41 +01:00