Commit Graph

14940 Commits

Author SHA1 Message Date
Paul Chote
a50ccd1020 Remove the AttackSwallow Info field overloading. 2014-12-14 10:49:35 +13:00
Matthias Mailänder
8e001663dc Merge pull request #6821 from penev92/bleed_sandworm
Closes #2245
2014-12-13 14:16:55 +01:00
obrakmann
515e2c572c Merge pull request #7097 from abcdefg30/difficulty03a
Polished allies03a
2014-12-13 13:53:42 +01:00
penev92
f57625f9e6 Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
2014-12-13 14:06:56 +02:00
penev92
b4d1a605da Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp 2014-12-13 14:02:45 +02:00
penev92
61cb74adb4 Improved visuals, added WormSign norification 2014-12-13 14:02:44 +02:00
penev92
c4efd269d4 Step three in implementing sandworms
Removed/fixed comments

Code style fixes

Fixed AttackWander, addressed style nits

Fix Travis crash
2014-12-13 14:02:44 +02:00
penev92
1057f8ff3b Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
2014-12-13 14:02:43 +02:00
abcdefg30
ddf4a4a656 Don't hunt cloaked units 2014-12-13 11:46:18 +01:00
abcdefg30
2729233735 Polished allies03a 2014-12-13 11:24:11 +01:00
Matthias Mailänder
5da5bce405 Merge pull request #7102 from ScottNZ/parachutable
Fixes #7101
2014-12-13 08:14:23 +01:00
Matthias Mailänder
e353c93b76 Merge pull request #7107 from reaperrr/ra-common-move01
Made Common namespaces more consistent
2014-12-12 22:19:54 +01:00
obrakmann
aba00eaf64 Merge pull request #7116 from reaperrr/attackmove-split
Splits AttackMove into trait and activity
2014-12-12 21:29:13 +01:00
reaperrr
56ac46541a Merge pull request #7119 from Mailaender/allies01-tanya-crash
Fixed a Fatal Lua Error in the first Allies mission
2014-12-12 13:30:56 +01:00
reaperrr
584a6b2e75 Splits AttackMove into trait and activity.
Moves them to subfolders/namespaces accordingly.
2014-12-12 13:24:30 +01:00
reaperrr
94907088c8 Merge pull request #7113 from Smilex/issue_7100
Prevent divide by zero. Issue #7100
2014-12-12 13:21:18 +01:00
reaperrr
65fb1a2cba Merge pull request #7114 from Mailaender/no-bots-koth-hopes-anchor
Disallowed bots on Hopes Anchor
2014-12-11 23:29:38 +01:00
reaperrr
26075b8eaf Moves loadscreens into LoadScreens folder/namespace.
Moves LoadWidgetAtGameStart to Traits/World.
2014-12-11 23:21:34 +01:00
reaperrr
75b91af023 TimedUpgradeBar moved to Traits/Render 2014-12-11 23:21:33 +01:00
reaperrr
aadceb085b Renames RallyPoint effect to RallyPointIndicator 2014-12-11 23:21:32 +01:00
reaperrr
ffca040c47 Moves traits from Common and Power namespaces to Common.Traits namespace 2014-12-11 23:21:31 +01:00
reaperrr
9a1e110481 Move some Render traits to Mods.Common 2014-12-11 23:10:06 +01:00
reaperrr
88c119ebba Merge pull request #7106 from penev92/bleed_moveFiles
Move Upgrades and Prerequisites from Mods.RA to Mods.Common
2014-12-11 22:34:58 +01:00
Matthias Mailänder
6e6b1fc452 fix an oversight in #7081 2014-12-11 20:49:03 +01:00
Ian T. Jacobsen
f62a9b4f8a Changed parens
Changed parens
2014-12-11 13:16:14 +00:00
obrakmann
c8ad2d4911 Merge pull request #7093 from RoosterDragon/frozen-stream
Make FrozenActorsInBox a streaming enumerable.
2014-12-11 00:10:40 +01:00
obrakmann
2d5b41338e Merge pull request #7091 from RoosterDragon/buffer-copy-palettes
Block copy palettes
2014-12-10 22:57:37 +01:00
obrakmann
3b0a725c23 Merge pull request #7067 from WolfGaming/AttackMove
Fix: AttackMove moving when within range
2014-12-10 22:07:50 +01:00
Matthias Mailänder
b32861c832 disallow bots on Hopes Anchor 2014-12-10 20:04:13 +01:00
Ian T. Jacobsen
38556c7014 Prevent divide by zero 2014-12-10 17:14:41 +00:00
WolfGaming
a155c7b7ac Fixes AttackMove moving even if an enemy is within range. 2014-12-10 13:28:10 +00:00
reaperrr
fb6b9b8be5 Merge pull request #7085 from Mailaender/d2k-clock
Fixed color and overlap glitches in the Dune 2000 build palette
2014-12-10 13:13:18 +01:00
Chris Forbes
d72dfe30e1 Merge pull request #6993 from Mailaender/server-browser-colors
Color coded the server browser and added a filter for password protected games
2014-12-10 16:30:57 +13:00
penev92
ce2c536a1a Move Upgrades and Prerequisites 2014-12-10 00:07:07 +02:00
obrakmann
af0be2f592 Merge pull request #7042 from Mailaender/chronosphere-owner-shroud
Fixed teleporter check the target instead of the initiating owner shrouds
2014-12-09 21:09:32 +01:00
Matthias Mailänder
4be6b51c58 save a trait lookup 2014-12-09 20:31:34 +01:00
Oliver Brakmann
ac1e7a7352 check shroud against the initiating owner when teleporting
fixes #6999
2014-12-09 20:31:33 +01:00
Matthias Mailänder
253dfcac29 split SimpleTeleport into it's own file 2014-12-09 20:31:33 +01:00
reaperrr
8f076131c8 Merge pull request #7090 from Mailaender/d2k-infantry-noidle-stand
Fixed infantry without idle animation never returning to stand
2014-12-09 20:08:10 +01:00
Matthias Mailänder
f56876cd23 Merge pull request #7036 from penev92/bleed_moveFiles_1
Moved several render traits from Mods.RA to Common
2014-12-09 19:53:27 +01:00
ScottNZ
39c10e76e1 Fix Parachutable to work for tank drops 2014-12-10 00:37:35 +13:00
penev92
09350528fd Moving renders
Remove Traits.Render
2014-12-09 01:29:25 +02:00
obrakmann
fbddff3a75 Merge pull request #7088 from Gishten/taskbranch-7083
Fix aircraft fly endlessly in a circle when ordered to attack inside own...
2014-12-08 09:57:32 +01:00
Jonathan Gustafsson
d7f321e04d Fix aircraft fly endlessly in a circle when ordered to attack inside own turning radius 2014-12-08 07:41:10 +01:00
Chris Forbes
eec4f7171a Merge pull request #7057 from pchote/celllayerupdates
Improve radar rendering performance
2014-12-08 14:09:09 +13:00
Chris Forbes
522c63ff58 Merge pull request #7081 from Mailaender/ignore-missing-npc-objectives
Removed the need to give NPCs fake objectives to properly end the game
2014-12-08 14:05:59 +13:00
RoosterDragon
1116f578a3 Make FrozenActorsInBox a streaming enumerable.
Following the same layout as ActorsInBox, this streams the enumerable internally making it cheaper to call if only part of it is required, and also avoids building an intermediate list.
2014-12-07 21:36:56 +00:00
RoosterDragon
8c2fdb9097 Add CopyToArray method for IPalette.
By allowing a palette to be copied to an array, a speedup can be gained in HardwarePalette since palettes can be block copied using native magic rather than having to copy them item by item. We transpose the buffer in HardwarePalette in order to allow a contiguous block copy into this buffer, transposing again in the shader to keep everything correct.
2014-12-07 20:46:46 +00:00
Matthias Mailänder
9bfd82e868 fix infantry without idle animation not returning to stand 2014-12-07 16:39:09 +01:00
Matthias Mailänder
cd6e3291e2 adjust clock.shp to the Dune 2000 icon size
remove artifacts from automatic palette conversions
2014-12-07 11:53:31 +01:00