FrameLimiter
a5d7218dee
Removed TilesetOverride for desert tree husk t08
2017-11-19 01:29:30 +01:00
FrameLimiter
773a619d2d
Palette fix for desert tree husks
2017-11-19 01:26:13 +01:00
Smittytron
20a25c2f5e
TD disable DetectCloaked on low power
2017-11-18 16:06:25 +01:00
Smittytron
070c54d069
Disable DetectCloaked on low power Tesla Coil
2017-11-17 13:42:51 +01:00
abcdefg30
2836cec0a3
Fix reinforcements in Nod06a not playing a notification
2017-11-17 13:28:10 +01:00
Arular101
3efce265a8
Reduce barrel explosion damage vs wood armor
2017-11-15 15:17:08 +00:00
Smittytron
9d45528496
Remove Airstrike from nod06a Normal Difficulty
2017-11-15 14:47:55 +00:00
Arular101
8bec765925
Campaign file changes and cleanup
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Remove NoAutoTarget
2017-11-15 15:43:44 +01:00
Arular101
fd9cd78810
Fix spy voices
2017-11-15 15:20:34 +01:00
reaperrr
d328b9b7d8
Adapt RA to low power/power-down refactor
2017-11-13 03:09:05 +02:00
reaperrr
bb790b83e6
Adapt TD to low power/power-down refactor
...
Removed CanPowerDown from TD buildings.
Manual power-down is intentionally not supported by the in-game UI, the remaining CanPowerDown entries were effectively bit-rot.
2017-11-13 03:09:05 +02:00
reaperrr
e0e1f56af5
Adapt D2k to low power/power down refactor
2017-11-13 03:09:05 +02:00
reaperrr
7537daf74e
Adapt TS to power-related trait refactorings
2017-11-13 03:09:05 +02:00
reaperrr
9dabc9d672
Upgrade rule for adapting to removal of Armament.OutOfAmmo
2017-11-12 19:48:06 +00:00
reaperrr
ded92f394c
Upgrade rule for AmmoPool.SelfReloads removal
2017-11-12 19:48:06 +00:00
reaperrr
a017018bee
Fix official mods Aircraft.RearmBuildings setups
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Only aircraft that a) have an AmmoPool and b) don't auto-reload should define RearmBuildings.
2017-11-12 19:48:06 +00:00
abc013
3092927a7f
Added a visual explosion to e4
2017-11-12 18:34:03 +00:00
Smittytron
3ce6cac9f3
Clarify gdi07 Secondary Objective
2017-11-12 18:29:54 +00:00
Arular101
fdac023a8d
Rename V2 Rocket to V2 Rocket Launcher
2017-11-12 18:26:46 +00:00
Smittytron
e65ffc8be2
Change remaining Vulcan vs Light values to 50
2017-11-12 18:18:11 +00:00
Mustafa Alperen Seki
3aa91a08cc
Fix Fake Naval Yard's Name
2017-11-12 12:30:28 +00:00
Arular101
a8d27257eb
Remove custom aud for cruiser in shellmap
2017-11-11 11:21:27 +01:00
Mustafa Alperen Seki
dadfc0b09c
Fix AutoTargetPriority traits of ra infantry
2017-11-09 22:38:52 +02:00
abcdefg30
0377c8ae20
Replace bogus values in the Fort Lonestar rules
2017-11-09 22:24:14 +02:00
abcdefg30
eac9286b78
Fix tiling errors on some RA maps
2017-11-09 09:54:59 +01:00
Paul Chote
faf2634e3d
Upgrade mod rules.
2017-11-04 16:08:58 +01:00
Mustafa Alperen Seki
77feb3f76d
Add GPS Dots for Comm Center and Forward Command
2017-11-03 13:36:40 +01:00
Mustafa Alperen Seki
bfe540cd8b
Add Harkonnen 6a
2017-11-03 08:32:04 +01:00
abcdefg30
025d5c8d05
Fix the "Secure the convoy's path" objective being completed without securing a path
2017-11-03 07:54:48 +01:00
Mustafa Alperen Seki
817449c018
Fix Inconsistency with AcceptsDeliveredCash on RA mod
2017-11-01 20:41:00 +01:00
kosti1
6a750d7a65
Added buildradius checkbox to lobby options
2017-11-01 18:18:41 +01:00
Andrii Yukhymchak
6e1c1eaa94
Submarine fix
2017-10-26 01:48:36 +02:00
Matthias Mailänder
d4340fa799
Add a MoveIntoShroud switch to AttackMove as well.
2017-10-16 14:38:26 +02:00
Smittytron
5471a3e729
Assign Gunboat and Sub to Techlevel Low
2017-10-15 23:15:43 +02:00
abc013
c8b2a7dc04
Changed Aircraft explosion
2017-10-14 13:59:59 +02:00
gkaretka
97e0f17e15
Add notification sound when paratroopers land
2017-10-14 13:40:53 +02:00
Paul Chote
249e813444
Fix submarine autotarget behaviour.
2017-10-08 20:11:30 +02:00
Paul Chote
e3e5dc1b49
Fix Defend stance auto-targeting naval structures.
2017-10-08 20:11:30 +02:00
abcdefg30
4bca0c4c24
Fix devastators being carryable while overloading
2017-10-08 18:48:28 +01:00
abcdefg30
49e1af7f3f
Fix the devastator lint warnings
2017-10-08 18:48:28 +01:00
abc013
fb74c8351f
Change Road -> Bridge on bridge tiles
2017-10-07 10:27:18 +02:00
abc013
dfe2076826
Fix passive vehicles can become ranks
2017-10-06 22:24:24 +02:00
abc013
f84699454f
Fix some tiling errors in the map Haos Ridges [RA]
2017-10-06 22:04:32 +02:00
abc013
8c387c3bcf
Fix a tile error in map Asymetric Battle [RA]
2017-10-06 22:02:39 +02:00
Matthias Mailänder
d64a9e6afc
Add Devastator reactor overload upon deployment
2017-10-06 18:14:17 +02:00
abcdefg30
178e7afd30
Remove a tiny bit of duplication on the TS walls
2017-10-06 15:38:53 +02:00
abc013
b55ae1dcf0
Fixed TS Hand of Nod lights
2017-10-03 13:52:06 +02:00
Paul Chote
64afe4cfde
Display (attack|assault)move-blocked cursor outside map bounds.
...
This makes them consistent with the regular move order.
2017-09-30 14:33:40 +02:00
Paul Chote
1d6cd81690
Add mine deployment to the command bar.
2017-09-27 21:00:56 +02:00
rob-v
c9b4568117
Add Statistics options hotkeys
2017-09-24 15:32:02 +02:00