Commit Graph

4011 Commits

Author SHA1 Message Date
Ivaylo Draganov
eadc8ad689 Change color of labels that correspond to disabled inputs
- Add a new widget type for input and extend it from other input widgets
- Add a new label type that can be linked to an input widget
- Change the label color when the input's disabled state changes
2022-03-07 21:01:33 +01:00
dnqbob
831bed2c4d Add enter-cloak & exit-cloak effect for Cloak 2022-02-12 19:30:21 +01:00
Ivaylo Draganov
f5ab9d95fe Make remove from control group hotkey available only to players 2022-02-06 09:09:33 -06:00
Ivaylo Draganov
1813edc74b Add contexts for hotkey validation 2022-02-04 18:49:05 +01:00
Ivaylo Draganov
7a93b9ea8c Make control group hotkeys configurable
- Split control groups management to its own interface
- Add hotkeys for selecting, creating, adding to and combining with control groups
- Add a ControlGroups widget to manage the player interaction
2022-01-28 18:38:18 +01:00
Gustas
04b456d6c2 Create overlays dropdown 2022-01-26 23:09:18 +01:00
abcdefg30
556413c91d Add whitespace fixes from the automatic update rule run 2022-01-11 18:09:05 +01:00
Matthias Mailänder
6770c08bf9 Fix scrollitem-nohover-hover not found. 2022-01-11 17:40:58 +01:00
penev92
495faea96b Updated scale sliders to accout for the new AssetBrowser layout 2022-01-09 18:40:32 +01:00
penev92
abea3a0f74 Fixed AudFormat and WavFormat implementations of ISoundFormat.LengthInSeconds
- Fixed a rounding issue in `WavReader.WaveLength()`.
- Fixed `AudReader.SoundLength()` not resetting the stream position.
- Fixed crashes caused by disposed streams because `LengthInSeconds` would try and calculate the length on the fly. It is now precalculated and cached (making it consistent across all 5 current `ISoundFormat` implementations).
- Fixed a crash in `AudReader.LoadSound()`'s `out Func<Stream> result` because that func would try and access the disposed stream's `Length` property. That works for `SegmentStream`, but not for `FileStream`.
- Fixed frameCount/soundLength label positioning in the AssetBrowser window to avoid text clipping .
2022-01-09 18:40:32 +01:00
penev92
8b944e9c82 Added audio playback to the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
7a9e0863d6 Added a scale slider for sprites in the AssetBrowser 2022-01-09 18:40:32 +01:00
penev92
a058b1f5bd Split AssetBrowser supported formats
Splitting them from one array into separate allows us to then reliably pick how each asset should be presented. Also lets us unhardcode some checks like "if file is .vxl ... else is sprite".
2022-01-09 18:40:32 +01:00
Matthias Mailänder
cdac14b92b Avoid duplicate field. 2022-01-06 16:10:49 +02:00
Ivaylo Draganov
c3dfac7ade Remove redundant default hotkey UI notice 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
bdfe025059 Update introductory prompts to match settings layout 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
8a2b63c944 Update lobby options tab layout to match settings layout 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
955464ee1d Update TD game info panel to match the settings panel 2022-01-04 18:35:41 +01:00
Ivaylo Draganov
3ecaf76804 Overhaul settings panel layout
- make the panel larger
- place settings widgets in a scroll panel
- arrange settings widgets in two columns
- make tabs in TD vertical
2022-01-04 18:35:41 +01:00
Matthias Mailänder
bb27837149 Don't make support airplanes huntable. 2021-12-28 13:08:38 -06:00
Ivaylo Draganov
87534022b3 Make size and white-space of game save/load panel more consistent 2021-12-28 17:48:21 +01:00
Ivaylo Draganov
d2c08c72bd Adjust size, position and white-space of several panels 2021-12-28 17:48:21 +01:00
Ivaylo Draganov
0261dcaa7a Make size and white-space of "Mission Browser" panel consistent 2021-12-28 17:48:21 +01:00
Ivaylo Draganov
d14ba6b04d Make size and white-space of "Replay Browser" panel consistent 2021-12-28 17:48:21 +01:00
Ivaylo Draganov
a69d86c587 Make size and white-space of "Asset Browser" panel consistent 2021-12-28 17:48:21 +01:00
Ivaylo Draganov
8fb3bbe5f9 Make size and white-space of "Music" and "Credits" panels consistent 2021-12-28 17:48:21 +01:00
Matthias Mailänder
b3d290edd9 Rename support power field for consistency. 2021-12-05 14:56:01 +01:00
Matthias Mailänder
f44a2ea9a3 Fix formatting problems. 2021-12-05 13:17:32 +01:00
Matthias Mailänder
5eaba4f893 Unhardcode AI defensive priorities. 2021-12-05 13:17:32 +01:00
Matthias Mailänder
e82aa9977e Unhardcode AI air units and exclude scripted aircraft. 2021-12-05 13:17:32 +01:00
Ivaylo Draganov
fa6ff32f65 Add support for non-overlapping sound notifications 2021-11-29 23:44:59 +01:00
Ivaylo Draganov
a537346580 Move selection hotkeys out of world interaction widget
- Split SelectionUtils for selecting actors in the world to a static class
- Split selection hotkeys into their own logic classes
2021-11-27 15:06:39 +01:00
Matthias Mailänder
b9bfbfd5ac Use global objective initialisation. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
d42edfc0b9 Use global difficulty. 2021-11-26 23:39:41 +01:00
Matthias Mailänder
58b105f0d4 Reorganize global .lua files. 2021-11-26 23:39:41 +01:00
Orb370
e1ade59a32 TD Balance Fall 2021 Commit
TD-Balance-Fall-2021 Commit

TD-Balance-Fall-2021-Commit
2021-11-20 17:37:43 -06:00
Ivaylo Draganov
3310f14dea Use mission notifications pool with appropriate chat line template 2021-11-12 22:30:07 +01:00
reaperrr
430c7a4d7d Fix TD voice crashes
The original PR used too much copy-paste.
2021-11-08 14:46:41 +01:00
abc013
c0da9f1eab Fix walls counting to kills/deaths statistic 2021-10-29 21:07:06 +02:00
Ivaylo Draganov
01d47566cc Add a transients panel with corresponding chrome logic and a notification template 2021-10-29 20:55:41 +02:00
Ivaylo Draganov
9e92340ea7 Rework chat line templates and logic
- Extract chat line templates and logic so they can be reused across widgets
- Make text notification styling entirely template driven (by removing chat color configuration and making color optional for `TextNotification`)
- Add a new TextNotificationsDisplay widget (based on and replacing ChatDisplayWidget)
- Add timestamp support to text notifications
2021-10-29 20:55:41 +02:00
Matthias Mailänder
3790a4a6a4 Fix actor has multiple AttackBase traits. 2021-10-15 12:11:35 +02:00
Orb370
d88198e61e Allow Targeting While Defenses are in the Construction Animation Commit 2021-10-11 17:49:44 -05:00
Ivaylo Draganov
091d756c14 Change lobby options description to make sense in both disabled and enabled state 2021-10-09 08:43:28 -05:00
VonNah
0e33d08384 Fixed incorrect voice lines for Generic-, Vehicle-, Moebius- and CommandoVoice.
Signed-off-by: VonNah <vonnahora@gmail.com>
2021-10-03 19:39:28 -05:00
Ivaylo Draganov
994ba35507 Add description to difficulty lobby option for missions 2021-09-26 21:25:08 +01:00
Ivaylo Draganov
f018fdecdd Remove special handling for cases when there's only one game info tab
The addition of the lobby options tab ensures that there will always
be at least two tabs ("Objectives" and "Options").
2021-09-26 21:25:08 +01:00
Ivaylo Draganov
fa0adb5a1b Hide various lobby options from missions and minigames 2021-09-26 21:25:08 +01:00
Ivaylo Draganov
3e0834b4ef Display lobby options in-game on a dedicated tab 2021-09-26 21:25:08 +01:00
Matthias Mailänder
f08a0b113e Allow mods to customize application title. 2021-09-19 22:29:50 +02:00