Matthias Mailänder
b5fcb297af
Merge pull request #3726 from pchote/cloak-fix
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Cloak fixes
2013-08-23 09:27:56 -07:00
reaperrr
607e5c1a6e
Noticed a missing colon in Mailaender's icon fix.
2013-08-22 23:48:27 +02:00
Paul Chote
7d8d5dc30d
Merge pull request #3655 from Mailaender/diplomacy
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Diplomacy Panel Renovation
2013-08-22 13:38:18 -07:00
Paul Chote
b41718876c
Merge pull request #3705 from Mailaender/nuke-sounds
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Fixed NukeLaunch sounds and missing icon sequences
2013-08-22 13:35:06 -07:00
Matthias Mailänder
4ab5cd8e05
Merge pull request #3722 from pchote/d2k-placement-fix
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Fix D2K build overlay offsets
2013-08-22 12:45:48 -07:00
Matthias Mailänder
9d5986c03f
fixed bit rotting regarding icon sequences and body orientation
2013-08-22 21:40:37 +02:00
Matthias Mailänder
ebd8adae5e
sonar pulse and para bombs icon to sequence transition
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fixes #3720
2013-08-22 21:40:37 +02:00
Matthias Mailänder
615ac2504a
added "enemy planes approaching" EVA notification from demo.mix
2013-08-22 21:40:36 +02:00
Matthias Mailänder
d8b0c0d440
added support for nuke launch sound to confirm strike
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separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"
also nuke with small L .aud in cnc rules looks like a typo
2013-08-22 21:40:36 +02:00
Matthias Mailänder
46691cdb31
fix crash because of typo in c17 sequences
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closes #3723
2013-08-22 21:40:13 +02:00
Paul Chote
52d9a7a31b
Polish the diplomacy panel layout.
2013-08-22 21:35:37 +02:00
Matthias Mailänder
60b3601ffa
rewrite the Diplomacy panel
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now with scrollbars, fixes #3443
2013-08-22 21:35:37 +02:00
Matthias Mailänder
fea8dc11cf
separate diplomacy
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into it's own container and yaml file
control IsVisible from IngameChrome
2013-08-22 21:35:33 +02:00
Matthias Mailänder
f485ef2ecf
added support for weapon launch sound effects
2013-08-22 20:55:17 +02:00
reaperrr
1c7cc60205
TS weapon improvements.
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Fixes cases where Burst was set as Projectile or Warhead trait, fixes some other Burst and Report issues, adds Angle and Shadow to some projectiles, adds Explosions and ImpactSounds to explosive weapons.
2013-08-22 17:06:10 +02:00
reaperrr
acb7534dde
Adds support for nearly all explosions, and some other misc stuff.
2013-08-22 16:49:54 +02:00
reaperrr
37208a608c
Added building explosion sequence to prevent game from crashing when a building blows up.
2013-08-22 16:48:33 +02:00
reaperrr
5237c9149e
Enabled mammoth tank voxel barrel.
2013-08-22 16:46:15 +02:00
reaperrr
87d2d607e6
Added shp rotor to Harpy.
2013-08-22 16:45:39 +02:00
reaperrr
abf772bd64
Fixed two FS music entries, added support for Stomp and Initiate.
2013-08-22 16:44:36 +02:00
reaperrr
1edac09ea7
Added attack cursor, made some other preliminary changes.
2013-08-22 16:43:30 +02:00
Paul Chote
1e53434e45
Simplify cloak crate behavior.
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This removes the runtime trait addition which
prevented Cloak from being cached.
The CloakCrateAction in D2K was never used, so
has also been removed.
2013-08-22 19:29:05 +12:00
Paul Chote
dac4d26841
Fix D2K build overlay offsets.
2013-08-22 09:46:32 +12:00
Paul Chote
dff60c3792
Merge pull request #3717 from Mailaender/atreides-tech
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Fixed unbuildable units in the Dune 2000 tech tree
2013-08-21 14:21:38 -07:00
reaperrr
e542290e95
Enables MuzzleFlashes on Gun Towers, fixes LocalOffsets for both defense towers.
2013-08-19 23:07:04 +02:00
reaperrr
4ec1edac06
Sets up muzzle sequences for gun towers.
2013-08-19 23:05:18 +02:00
Matthias Mailänder
4b629eced4
adjust Deviator prerequisites
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still disabled
2013-08-19 21:07:32 +02:00
Matthias Mailänder
de9321a17e
fix unbuildable Medic
2013-08-19 21:04:30 +02:00
Matthias Mailänder
b5a9a480ff
fix unbuildable Atreides Sonic Tank
2013-08-19 21:04:20 +02:00
reaperrr
e0a30b2405
Removes Start: from muzzle sequences that use explicit Frames.
2013-08-19 18:17:39 +02:00
reaperrr
ba2cb14c5c
Explosion sound changes.
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Significantly reduced use of expllg3 and explsml2, more variety, fixed one missing extension.
2013-08-19 14:46:54 +02:00
reaperrr
33ffb41384
Several visual weapon fixes.
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- adds visible projectiles to tanks, gun turret and siege tank weapons.
- fixed devastator bullet.
- quad now uses RPG projectile.
- reduced the overuse of large artillery explosions.
- removed some useless WaterExplosions.
- gave deviator missile its own explosion animation.
- tank cannons now cause the same explosion as in d2k.
2013-08-19 14:43:16 +02:00
reaperrr
d0188e5728
Fixes several vehicle LocalOffsets and turret offsets, enables MuzzleFlash.
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Changes Siege Tank behavior from AttackTurreted to AttackFrontal as it was in the original (making it slightly more effective against defenses too, as it no longer moves as close to them as turreted units would).
2013-08-19 14:34:42 +02:00
reaperrr
f840d6b66c
Adds muzzle sequences for regular tanks and Siege tank.
2013-08-19 14:27:01 +02:00
reaperrr
247ea6e2bd
Fixes Trike, Raider and Devastator muzzle sequences so they actually show up in-game, removes unnecessary muzzle sequence for Quad.
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Note: I'm aware that abusing Frames: for this is a bit ugly, but as a matter of fact the result simply works and looks much better than using a high tick value instead.
2013-08-19 14:26:07 +02:00
reaperrr
8fec285ea5
Change piffs to correct animation, tweaks and changes some other explosion animations.
2013-08-19 14:20:05 +02:00
reaperrr
72285b2d36
Add correct Devastator bullet sequence.
2013-08-19 14:18:46 +02:00
reaperrr
ce1f4c3eec
Add 120mm and 155mm projectile sequences.
2013-08-19 14:18:14 +02:00
reaperrr
3285e2ac71
Add Deviator gas explosion.
2013-08-19 14:17:11 +02:00
reaperrr
d88e092fc0
Fixed laserfire (currently used by sonic tank).
2013-08-19 14:16:29 +02:00
reaperrr
9721339067
Fix RPG facing.
2013-08-19 14:14:57 +02:00
Matthias Mailänder
96bbd46fc2
allow AI to build turrets and research labs
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- fewer power plants
- building limits for all bots
2013-08-18 15:19:40 +02:00
Matthias Mailänder
e942c3a2a7
fix selection boxes for starport and silo
2013-08-18 15:17:03 +02:00
Matthias Mailänder
1e2bccbc59
Merge pull request #3693 from ScottNZ/crashform
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Add crash dialog
2013-08-18 00:11:02 -07:00
Matthias Mailänder
0466cac3ab
I hereby declare Dune 2000 out of "beta"
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still some things that need to be done, but already looking good
2013-08-18 07:23:51 +02:00
ScottNZ
7f67b567f9
Add Fatal Error dialog
2013-08-18 14:58:07 +12:00
Matthias Mailänder
bf521518af
cleanup the rubble
2013-08-17 23:56:12 +02:00
Matthias Mailänder
009f6a3f70
bring back turrets and vehicle repairing
2013-08-17 23:47:14 +02:00
Matthias Mailänder
34ec588392
disallow conyard → mcv
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because it looks bad
2013-08-17 23:47:14 +02:00
Matthias Mailänder
8c6074a081
WithCrumbleOverlay for Dune 2000 buildings
2013-08-17 23:47:09 +02:00