Paul Chote
ac3f63b59c
Remove IHasLocation lookup from Target.
2013-07-21 17:31:00 +12:00
Paul Chote
200fde77b1
Remove unnecessary IHasLocation checks in HackyAI.
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Existing checks for ITargetable / Building / etc
make these redundant.
2013-07-21 17:31:00 +12:00
Paul Chote
8a988e5e02
Clean up HarvesterDockSequence.
2013-07-21 17:30:59 +12:00
Paul Chote
031c17ab9c
Helicopter style fixes.
2013-07-21 17:30:59 +12:00
Paul Chote
179f97a598
Convert helicopter activities to world coords.
2013-07-21 17:30:59 +12:00
Paul Chote
712e13b1e7
Remove some duplication against WorldUtils.ClosestTo.
2013-07-21 17:30:59 +12:00
Paul Chote
b92aa760d2
FlyAttack style fixes.
2013-07-21 17:30:58 +12:00
Paul Chote
a070629571
Convert plane activities to world coords.
2013-07-21 17:30:58 +12:00
Paul Chote
f18994f800
Add WVec.HorizontalLengthSquared to simplify range checks.
2013-07-21 17:30:58 +12:00
Paul Chote
56da57bc09
Return WVec.LengthSquared as a long to avoid overflow.
2013-07-21 17:30:57 +12:00
Matthias Mailänder
0f42fa5460
Merge pull request #3585 from dan9550/td_nod_campaign
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NOD01Script Spaces -> Tabs & updated code
2013-07-20 03:32:56 -07:00
Dan9550
897f6cd69e
Updated code, removed NOD_01, Spaces -> Tabs
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NOD01Script Spaces -> Tabs
started work on NOD_01
Conflicts:
OpenRA.Mods.cnc_sw/OpenRA.Mods.Cnc_sw.csproj
removing uneeded files
Spaces -> Tabs NOD01Script.cs
started work on NOD_01
Conflicts:
OpenRA.Mods.cnc_sw/OpenRA.Mods.Cnc_sw.csproj
removing uneeded files
Did some messing around still broken
Spaces -> Tabs #2
Updated the code a little, is somewhat more playable now
removed NOD_01
2013-07-20 19:39:42 +10:00
Matthias Mailänder
002df7b24e
Merge pull request #3583 from pchote/omg-more-world-coords
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More world coordinates
2013-07-20 01:08:53 -07:00
Paul Chote
ddd1314613
Convert ScreenShaker to world coords.
2013-07-20 15:34:28 +12:00
Paul Chote
0c35e49239
Remove PPos from range circle drawing.
2013-07-20 15:34:28 +12:00
Paul Chote
27f04c1b78
Rename FindUnits -> FindActorsInBox.
2013-07-20 15:34:28 +12:00
Paul Chote
37c02fea79
Remove PPos overload of FindUnits.
2013-07-20 15:34:27 +12:00
Paul Chote
800acdbdf2
Rename FindUnitsInCircle -> FindActorsInCircle.
2013-07-20 15:34:27 +12:00
Paul Chote
e6865c5996
Remove PPos overload of FindUnitsInCircle.
2013-07-20 15:34:27 +12:00
Paul Chote
39d2095e54
Remove PPos overload of ClosestTo.
2013-07-20 15:34:27 +12:00
Paul Chote
c1a0836640
Convert HackyAI to world coords.
2013-07-20 15:34:26 +12:00
Paul Chote
6201d7bfe2
Convert mission scripts to world coords.
2013-07-20 15:34:26 +12:00
Paul Chote
1dfc4837d4
Add some world-coordinate helpers.
2013-07-20 15:34:26 +12:00
Matthias Mailänder
8751d29a9a
Merge pull request #3578 from pchote/renderer-cleanup
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Renderer cleanup
2013-07-19 09:10:15 -07:00
Paul Chote
c21db5dbbd
Remove hacky os-specific keyboard shortcuts.
2013-07-18 18:23:34 +12:00
Paul Chote
7abab1449c
Remove obsolete stencil buffer configuration.
2013-07-18 18:13:46 +12:00
Paul Chote
7853c2127e
Style fixes for Renderer.SdlCommon.
2013-07-18 18:13:16 +12:00
Paul Chote
1b4e387ecc
Style fixes for Renderer.Gl.
2013-07-18 17:45:23 +12:00
Paul Chote
61cb279c1d
Style fixes for Renderer.Cg.
2013-07-18 17:45:23 +12:00
Matthias Mailänder
52fcba1607
Merge pull request #3575 from pchote/r8reader
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Native R8 support for sequences
2013-07-17 08:27:15 -07:00
Matthias Mailänder
77ff985dcd
Merge pull request #3574 from ScottNZ/superweapons
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Add atom bomb and gps public superweapon timers to RA
2013-07-17 08:25:25 -07:00
ScottNZ
b519c915ca
Add public atom bomb and gps timers to RA
2013-07-17 14:52:50 +12:00
Paul Chote
acbd692de8
Add native support for the d2k R8 format.
2013-07-16 23:16:09 +12:00
Paul Chote
e8d7624867
Move R8Reader to FileFormats.
2013-07-16 23:02:16 +12:00
Paul Chote
da4a2f548b
Support loading sprites with non-zero offsets.
2013-07-16 19:40:54 +12:00
ScottNZ
506790e09c
Add "leading minute zero" overload to FormatTime
2013-07-16 18:35:28 +12:00
Matthias Mailänder
667aee095f
Merge pull request #3571 from pchote/split-shadows
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Add support for TS/RA2 split-shadows.
2013-07-15 09:18:35 -07:00
Matthias Mailänder
60d97ef5fb
Merge pull request #3567 from cjshmyr/capturing
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Remove unused interface INotifyOtherCaptured
2013-07-15 08:58:58 -07:00
Matthias Mailänder
3da3726ded
Merge pull request #3566 from reaperrr/patch-1
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Fixes & tweaks Badger contrails
2013-07-15 08:55:43 -07:00
Matthias Mailänder
f2c931b059
Merge pull request #3570 from 0x7c00/bleed
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Allow the AI to look for more space to build: fixes #3189
2013-07-15 08:44:46 -07:00
Paul Chote
adea353e2b
Support split shadows for TS and RA2.
2013-07-15 20:59:36 +12:00
Paul Chote
847f93246c
Remove unnecessary properties from Sequence.
2013-07-15 20:58:25 +12:00
Paul Chote
a642b8298e
Move harvester animation z offset to sequences.
2013-07-15 20:58:24 +12:00
Paul Chote
dcbef51ba0
Move ion cannon z offset to sequences.
2013-07-15 20:58:03 +12:00
Paul Chote
9a47c6a303
Allow sequences to define a custom z offset.
2013-07-15 20:57:14 +12:00
Paul Chote
15688eed13
Allow Animation to generate its own Renderables.
2013-07-15 20:54:02 +12:00
Nico
d3e760659a
fix #3569 , and possible many other bugs... if the place is not close to the base, instead of returning the error, continue to see if there is another place to build
2013-07-14 23:31:09 -03:00
Nico
01f72f4f44
Revert "allow the AI to base-walk without restrictions"
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This reverts commit d08d3d6e23 .
2013-07-14 23:14:09 -03:00
Curtis Shmyr
a1f05fd017
Remove unused interface INotifyOtherCaptured
2013-07-14 11:53:15 -06:00
reaperrr
aa56c6339b
Tweaks to Badger contrail
2013-07-14 18:02:02 +02:00