Commit Graph

3940 Commits

Author SHA1 Message Date
Paul Chote
6e7ad9df25 Remove vestigial translation plumbing.
This was never completed to the level required to
be properly used ingame.
2020-12-25 16:18:28 +01:00
Paul Chote
989800efff Fix missing tiles in upstream maps. 2020-12-19 13:07:01 +01:00
Ivaylo Draganov
62475279ee Remove unneeded chrome yaml declarations 2020-12-14 20:52:38 +01:00
Paul Chote
26b28d26da Prevent Civilians from wandering onto Tiberium. 2020-12-12 12:54:46 +01:00
abcdefg30
919c670502 Update the rules of the default mods 2020-12-11 17:13:02 +01:00
Paul Chote
7a7cd21578 Fix TD SAM Site facings being reset when damaged while closed. 2020-12-07 01:44:04 +01:00
Orb
6cac587753 ST Death Explosion Change Commit 2020-12-06 09:47:22 +01:00
Paul Chote
5a52ce5330 Revert "Remove BuildingInfluence trait."
This reverts commit 34bf14332887267e206d217956aab143720fc87d.
2020-12-05 17:06:04 +00:00
Paul Chote
77ffc20a5f Convert Attack*.FacingTolerance to WAngle. 2020-11-30 16:39:48 +01:00
Paul Chote
20fe59e844 Output compiled binaries to ./bin. 2020-11-24 17:53:48 +01:00
Paul Chote
dd0b08d54a Replace ^ and . in platform paths with ^SupportDir and ^EngineDir. 2020-11-24 17:53:48 +01:00
Orb
973f679939 TD Veterancy Adjustment Commit 2020-11-15 09:46:54 +01:00
Orb
e7ce739fec TD Fix Repair Times Commit 2020-11-15 09:42:21 +01:00
reaperrr
fce109a46d Fix piff anims of Sniper and SilencedPPK weapons 2020-11-14 16:06:21 +01:00
reaperrr
748292324a Update RA/TD light guns cosmetic effects
Use single piff instead of piffs per impact on
M60s and M1, but in return add visual inaccuracy.

Gave minigunner MG two additional delayed effect warheads
to match sound and fire animation.
2020-11-14 16:06:21 +01:00
reaperrr
efe0de2ecb Move around TD Pistol yaml
Feels more organized if located below the inherited
^LightMG, like all other inheritors.
2020-11-14 16:06:21 +01:00
Trevor Nichols
d66e0bb22e Right click lobby spawns to disable or remove players. 2020-11-07 19:33:28 +01:00
Mustafa Alperen Seki
8b12cce250 Disable neutral Oil Derricks in TD and RA. 2020-11-02 21:27:37 +00:00
Orb
df39d4fcc4 TD Map Pool 2020 Commit 2020-11-01 19:21:23 +00:00
Paul Chote
72c82cb080 Remove BuildingInfluence trait. 2020-10-26 16:51:12 +01:00
Orb
0e33640b14 Code Polish TD Commit 2020-10-19 13:33:25 +02:00
reaperrr
a1c8cbab0b Enable recoil anim on RA/TD Gun Turrets 2020-10-18 20:39:22 +02:00
reaperrr
50b484df56 Fix RA/TD defense turrets facing issues
By using WithSpriteTurret instead of
WithEmbeddedTurretSpriteBody.
2020-10-18 20:39:22 +02:00
reaperrr
99facd2797 Fix default facing of RA/TD Gun Turrets
Compare with make anim and original, 224 was
one facing too far.
2020-10-18 20:39:22 +02:00
abcdefg30
10cb8090ec Remove the second arrow on the preview of gdi08a 2020-10-18 14:33:52 +01:00
abcdefg30
1fdecb4e9d Fix briefing text and video of nod04a 2020-10-18 14:33:52 +01:00
abcdefg30
575596c9ad Fix map previews and order in TD 2020-10-18 14:33:52 +01:00
Orb
90c8e112e2 Stealth C17 Checkbox 2020-10-16 18:09:43 +01:00
Orb
d49bf81d95 TD Balance 2020 3 Commit 2020-10-16 17:52:41 +01:00
abcdefg30
abbe16b6ec Remove default parameters 2020-10-15 10:53:06 +02:00
abcdefg30
274bf06eae Fix evacuated civilians not staying at the GDI base 2020-10-15 10:53:06 +02:00
abcdefg30
dcf7b6b3f6 Add an alternative escape route to the south 2020-10-15 10:53:06 +02:00
abcdefg30
4173e40a9d Use actor names instead of searching for actors with a type 2020-10-15 10:53:06 +02:00
abcdefg30
1abd272862 Fix actor naming since those are not Nod soldiers 2020-10-15 10:53:06 +02:00
abcdefg30
946bf7b9fa Let civilians flee away from - not towards - the player in Nod04b 2020-10-15 10:53:06 +02:00
reaperrr
0990caefd7 Fix turreted defenses always realigning
This looks weird, doesn't match the originals
and makes map-defined custom facings useless.
2020-10-06 12:53:11 +02:00
reaperrr
6337067032 Clean up property names + defaults of smudge smoke 2020-10-02 23:46:48 +02:00
tovl
92189e4b50 Let docking angle be determined by the host building. 2020-10-02 11:28:14 +02:00
Niklas Holma
8596ce00cc Add a text field next to the map editor actor initializer sliders. 2020-09-28 15:46:19 +02:00
abcdefg30
1ad9a4b65d Move shared color definitions to common metrics 2020-09-26 23:05:28 +01:00
abcdefg30
c6cc2405d3 Move shared sound definitions to common metrics 2020-09-26 23:05:28 +01:00
Paul Chote
2e104046d4 Remove music downloads. 2020-09-26 13:40:20 +02:00
abcdefg30
c0d31688c4 Exclude walls from the assets value 2020-09-11 23:44:30 +02:00
abcdefg30
86698e7822 Exclude C17, A10 and carryall.reinforce from the assets value 2020-09-11 23:44:30 +02:00
Orb
ae8c8e781f TD Balance Summer 2020 2 2020-09-05 21:02:59 +01:00
Orb
7ee4fbeb0d New Money Settings 2020-08-15 21:02:01 +01:00
Paul Chote
46cf56d6ff Remove editor-specific resource rendering.
Mods must manually move their *ResourceRenderer definitions from
World onto BaseWorld to restore resource rendering in the editor.
2020-08-15 18:43:40 +02:00
abcdefg30
54cd77be8e Add Tiberium near the transformable tree in cnc64gdi01 2020-08-05 11:45:11 +02:00
Matthias Mailänder
06ad9666e8 Replace burns with more modular and testable trait combinations. 2020-08-02 22:15:13 +02:00
Matthias Mailänder
2d36d0a659 Reflect in naming that negative SelfHealing is a thing. 2020-08-02 22:15:13 +02:00