reaperrr
416857c6ea
Various misc TS weapon fixes
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- Falloff of FireballLauncher and Bomb now more like in TS
- Spread of FireballLauncher now matches TS
- Spread of Bomb is now closer to TS (behaviour not entirely identical, because Spread was cell-based and had a ceiling at ~1.5 cells away from impact cell).
- Bomb now destroys Tiberium like in TS
- Visceroid now uses TargetDamage warhead to damage target directly
- Veins now use TargetDamage warhead to damage target directly
2017-01-30 21:22:09 +01:00
reaperrr
ce5c11d4f0
Use inheritance and TargetDamageWH for TS heal weapons
2017-01-30 21:22:07 +01:00
Paul Chote
38bd88e874
Hook up elevated bridges in Drawbridges.
2017-01-29 18:58:35 +00:00
Paul Chote
c00af2a85b
Hook up tunnels and elevated bridges in "A River Runs Near It".
2017-01-29 18:58:35 +00:00
Paul Chote
6f9a32ec3f
Hook up bridges on Tread Lightly.
2017-01-29 18:58:34 +00:00
Paul Chote
d79b2c0869
Hook up tunnels on Hot Springs.
2017-01-29 18:58:34 +00:00
Paul Chote
4f41b6e9ce
Implement elevated bridge placeholders.
2017-01-29 18:58:34 +00:00
Paul Chote
5c77c0dc28
Implement jumpjets.
2017-01-29 18:58:34 +00:00
Paul Chote
572c1cb89f
Implement subterranean units.
2017-01-29 18:58:33 +00:00
Paul Chote
bb5f25e0dc
Disable actor sight while inside tunnels.
2017-01-29 18:58:33 +00:00
Paul Chote
41213ad2d1
Implement tunnels.
2017-01-29 18:58:33 +00:00
Paul Chote
171e558c0a
Remove damaged bridge artwork from random tile selection.
2017-01-29 18:57:36 +00:00
reaperrr
86771c1ff2
Use Inheritance in TS explosions.yaml
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Notes:
- reduced explosion Spread is intentional (in TS, HE had a Spread step of 6 pixels)
- Falloff changes are intentional (in original TS, damage was halved every Spread step)
- effective damage reduction of UnitExplode is intentional (only grenadiers dealt heavy area damage, which isn't implemented yet)
2017-01-29 14:53:28 +01:00
Zimmermann Gyula
cc71582419
Fix vein attack animation moving along with target.
2017-01-26 11:01:36 +01:00
reaperrr
d435cbc0c2
Fix Ion Cannon targeting to allow shooting at water
2017-01-22 12:30:38 +01:00
reaperrr
489fb91f26
Remove TS bombsandgrenades.yaml and move its weapons elsewhere
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Grenade and RPGTower weapon to ballisticweapons.yaml, Bomb to otherweapons.yaml
2017-01-22 12:30:38 +01:00
reaperrr
68e45f7c67
Rename TS largeguns.yaml to ballisticweapons.yaml
2017-01-22 12:27:48 +01:00
reaperrr
a41cfc50a8
Enable water splash for TS AA missile
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On the unlikely off chance that the missile might fall into water.
2017-01-22 12:27:48 +01:00
reaperrr
bbff2b3fd4
Remove unnecessary smudge warhead removals
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The smudge WH code now exits early when exploding above ground, so this is no longer necessary.
Also renamed the default smudge WH identifier since the number is (currently) no longer correct and not necessary, either.
2017-01-22 12:27:48 +01:00
reaperrr
2036ed55d7
Remove air-only explosions from TS missiles
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The original didn't differentiate, and the audiovisual contrast is also a bit too strong (and the air explosion sound was a bit annoying).
2017-01-22 12:27:48 +01:00
Oliver Brakmann
145fd2eed0
Merge pull request #12571 from reaperrr/bullet-bounce
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Implement bullet bouncing logic
2017-01-21 22:06:23 +01:00
Paul Chote
1f44e91746
Migrate ProvidesRadar to conditions and remove JamsRadar.
2017-01-21 17:24:54 +00:00
reaperrr
42a8c83aad
Make disc Grenade work like in original TS
2017-01-20 00:55:02 +01:00
reaperrr
eec7333f45
Remove veterancy from Tiberian Fiend
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Matches original game as well.
2017-01-18 21:58:07 +01:00
reaperrr
36920f2279
Fix adult visceroid armor type
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As per original rules.ini.
2017-01-18 21:58:07 +01:00
reaperrr
676bb41bef
Give adult visceroid a larger target scan radius
2017-01-18 21:58:07 +01:00
reaperrr
13faf5c54c
Fix TS Tib Fiend and adult visceroid sight range
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Otherwise they won't attack with shroud enabled!
2017-01-18 21:58:07 +01:00
reaperrr
5d410ee72e
Fix critter owner on shipping maps
2017-01-18 21:58:07 +01:00
reaperrr
2da1304522
Fix large TS visceroid attack and enable attack animation
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Unfortunately the animation sprite starts at an unusual facing, so we have to work around that by manually fixing the order. Using Combine is easier than listing a whopping 40 frames in the correct order.
2017-01-18 21:58:07 +01:00
reaperrr
b19d4c0f80
Fix and tweak TS critter wander delays
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The property name has bit-rotted, and the values of the Tiberian Fiend were too low/short, resulting in too much hectic activity.
2017-01-18 21:56:36 +01:00
reaperrr
4206bdf491
Slightly tweak default TS infantry selection box
2017-01-18 21:56:36 +01:00
reaperrr
cef80b6c17
Fix Tiberian Fiend selection box
2017-01-18 21:56:36 +01:00
Zimmermann Gyula
4bce601db2
Implement reveal-on-fire.
2017-01-17 18:59:07 +01:00
Oliver Brakmann
137359a097
Merge pull request #12355 from reaperrr/rem-nuke-DelAct
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Remove DelayedAction from NukePower
2016-12-28 18:56:33 +01:00
reaperrr
079908d238
Make NukePower use RevealShroudEffect instead of camera actor
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Additionally, remove the DelayedAction and let the beacon remove itself
instead.
2016-12-28 18:45:45 +01:00
reaperrr
1a0f72d2b0
Merge pull request #12484 from pchote/installer-fixes
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Fix asset installation on 32 bit windows and with original RA CDs.
2016-12-28 16:53:15 +01:00
Matthias Mailänder
538047c263
Add Tiberian Sun map Forest Fires.
2016-12-25 06:11:55 +01:00
Paul Chote
dcad5c3f7c
Rename UpgradeManager to ConditionManager.
2016-12-23 14:57:56 +00:00
Oliver Brakmann
189c25431b
Merge pull request #12158 from reaperrr/areabeam-tracking
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Add AreaBeam target tracking
2016-12-23 14:44:11 +01:00
Oliver Brakmann
f15a81282e
Merge pull request #12477 from pchote/conditions-lint
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Add a conditions lint rule + other rules fixes.
2016-12-23 14:27:22 +01:00
Paul Chote
55f76c02d6
Disable world sounds when the ingame menu is open.
2016-12-23 11:34:23 +00:00
Paul Chote
443c3ee72d
Disable sound on the shell maps.
2016-12-23 11:34:23 +00:00
Paul Chote
2d8db8ddd2
Fix GALITE conditions.
2016-12-23 11:29:24 +00:00
Paul Chote
2e8479b9a2
Split out and reset crate stat modifier bonuses.
2016-12-23 11:29:24 +00:00
Paul Chote
72f61ed95c
Start reorganising TS Inherits.
2016-12-23 11:29:24 +00:00
Paul Chote
72589ae967
Fix TS aircraft conditions.
2016-12-23 11:29:24 +00:00
Paul Chote
4a179e4824
Remove ^EmpDisableMobile inherit.
2016-12-23 11:29:24 +00:00
Oliver Brakmann
05c2081143
Merge pull request #12458 from pchote/map-top-targetability
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Reduce aircraft not being targetable at the north edge of the map.
2016-12-21 21:14:19 +01:00
Paul Chote
d6a7a57ee3
Merge pull request #12429 from reaperrr/firestorm-installation
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Add TS Firestorm installation
2016-12-18 15:07:10 +00:00
Paul Chote
f8d0dcad4f
Fix SourceType.Install on 32 bit windows.
2016-12-18 00:26:49 +00:00