reaperrr
9914848356
BaseBuilder- and BuildingRepairBotModule update rule
2018-12-19 21:50:54 +13:00
Paul Chote
c34dd4b824
Allow Attack activities to target FrozenActors directly.
...
Removing the legacy FrozenActor to Actor workaround
fixes a number of long-standing bugs.
This also prevents units from losing their target when
it transforms into a different actor type.
2018-12-17 22:19:26 +01:00
reaperrr
7503919659
Enforce Neutral owner for TS decorations
...
Fortunately, all official maps already adhered to that.
2018-12-05 09:07:30 +13:00
reaperrr
eb86160021
Remove CrateEffect in favor of using updated SpriteEffect
2018-12-05 09:04:29 +13:00
Paul Chote
7ddcc2e958
Remove the default notification from Infiltrates.
2018-11-25 19:20:28 +01:00
reaperrr
67cba65800
Fix bot module plumbing
...
Fixes the issues pointed out after the original harvester module was merged.
Also merges the update rules as discussed on IRC.
2018-11-24 11:05:37 +00:00
Paul Chote
807a40c209
Remove IExplodeModifier interface.
2018-11-22 22:16:56 +01:00
reaperrr
10e51db236
Remove hardcoded mpspawn owner lint check
...
Use RequiresSpecificOwner to enforce the owner
that owns the world instead.
Require 'Neutral' in the official mods accordingly.
2018-11-21 22:29:55 +00:00
Mustafa Alperen Seki
53032576e2
Update default mods for Heal WH full health check removal
2018-11-21 19:25:45 +01:00
reaperrr
74fa8752c9
Revert granting condition from HackyAI
...
In favor of using GrantConditionOnBotOwner.
Updated update rule and shipping mods accordingly.
2018-11-09 23:45:24 +01:00
reaperrr
927b6cd561
Convert AIHarvesterManager into *Module
2018-11-04 01:11:00 +01:00
reaperrr
04c69efc30
Prepare HackyAI for module support
...
- Split order handling to BotOrderManager
- Make HackyAI provide a condition
- Move BotDebug to AIUtils
2018-11-04 01:11:00 +01:00
Mustafa Alperen Seki
faad2b8653
Update TS mod for Cloak>RequiresCondition to PauseOnCondition
2018-11-03 22:40:28 +00:00
abcdefg30
5e5183549c
Overhaul ProductionBar:
...
- Is now a conditional trait
- Now respects multiple Production trait instances
- ProductionType is now required
2018-11-03 17:30:05 +01:00
Paul Chote
e77aaa1a47
Remove (INotify)BuildComplete from Attack*
2018-11-03 15:09:14 +01:00
Paul Chote
94088d37a6
Remove building lock from Sellable.
2018-11-03 15:09:14 +01:00
Paul Chote
492bcdd9a7
Remove building lock from Transforms.
2018-11-03 15:09:14 +01:00
Paul Chote
18b84750aa
Reimplement demolition lock using conditions.
2018-11-03 15:09:14 +01:00
reaperrr
e42094625d
Merge AttackPlane and AttackHeli into AttackAircraft
2018-11-03 11:37:23 +00:00
reaperrr
8f1d8a67cc
Remove RearmBuildings from Aircraft and Minelayer
...
In favor of using Rearmable trait.
2018-11-02 22:28:08 +00:00
reaperrr
139d5efba8
Remove RepairBuildings from Aircraft
...
Require them to use Repairable trait instead.
2018-11-02 22:28:08 +00:00
Mustafa Alperen Seki
2dcd377aaf
Update main mods for CrateAction>Notification rename
2018-10-26 22:37:00 +01:00
abcdefg30
a6716e2c2d
Fix TS units not using the being-captured condition
2018-10-15 19:16:27 +02:00
Paul Chote
a06cfb4004
Move TerrainRenderer to a mod-defined trait.
2018-10-13 18:16:56 +02:00
Inq8
fec9fe1ad4
Aircraft Takeoff & Landing Sounds (Fixed-Wing)
...
Added Takeoff & Landing sounds to planes.
Changed Aircraft Trait, TakeoffSounds & LandingSounds are now arrays & accept a list of sound files & it will randomly select one to play.
Changed/fixed take off & landing sounds to originate from the aircraft location, rather than play a global sound.
2018-10-12 14:29:53 +02:00
Mustafa Alperen Seki
47c4be9191
Update mods for LowPowerSlowdown to LowPowerModifier
2018-10-08 21:38:30 +01:00
Paul Chote
e038b86742
Hook up make animation conditions for the default mods.
2018-10-07 19:29:34 +02:00
Andre Mohren
450dc70375
Refactored cursors.yaml to use palettes from rules.
2018-10-07 19:28:11 +02:00
Paul Chote
769f9429f9
Stop vehicle movement when a hijacker is entering.
2018-10-07 18:46:21 +02:00
Paul Chote
ccad3bd185
Add MergeCaptureTraits update rule.
2018-10-07 18:46:21 +02:00
Paul Chote
3b16938ae5
Remove legacy building.Locked and building.BuildComplete from Gate.
2018-10-07 18:23:03 +02:00
Andre Mohren
48248266a8
ClickSound and ClickDisabledSound and ChatLine are optional ui sounds.
2018-09-29 20:05:53 +02:00
Andre Mohren
a68ea0fe2d
RepairsUnits notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
091f660dc7
Extracted Repairing notification to RepairableBuilding.
2018-09-24 22:43:14 +02:00
Andre Mohren
a0ad79e555
Extracted RadarUp and RadarDown notifications to RadarWidget.
2018-09-24 22:43:14 +02:00
Andre Mohren
d7f81d4a20
Extracted Win and Lose and Leave notifications MissionObjectives.
2018-09-24 22:43:14 +02:00
Andre Mohren
fac758f38e
ProductionQueue notifications now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
c2b1a5f4e0
Extracted BuildingCannotPlaceAudio to PlaceBuilding.
2018-09-24 22:43:14 +02:00
Andre Mohren
8834cee13c
PlaceBuilding notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
7057e32902
PowerManager notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
90c2249317
PrimaryBuilding notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
cf84e6f8d5
GainsExperience notification now optional.
2018-09-24 22:43:14 +02:00
Andre Mohren
e353ff326e
Extracted CashTickUp and CashTickDown to PlayerResources.
2018-09-24 22:43:14 +02:00
Ectras
d9946f63e4
Renamed EditorTilesetFilter to MapEditorData and added an update rule
2018-09-22 15:12:15 +02:00
Paul Chote
8634c001f9
Add requires-auth indicator to the server lists.
2018-08-18 16:57:28 +02:00
abcdefg30
94c47fdac0
Remove TSLauncher.exe from the IDFiles of the origin ts install
2018-08-11 22:58:28 +02:00
Paul Chote
6ec93bd8cf
Add player badges.
2018-07-29 00:30:17 +02:00
Paul Chote
70706ca531
Add lobby tooltips for registered / anonymous players.
2018-07-29 00:30:17 +02:00
Paul Chote
b5a5eecc25
Add login/profile display to the main menu.
2018-07-29 00:30:17 +02:00
Matthias Mailänder
65776bdeb5
Set Offset for train tracks.
2018-07-26 15:08:32 +01:00