Chris Forbes
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ad1af792e6
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add CashTrickler trait, to support oil derricks, etc
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2010-10-15 17:56:28 +13:00 |
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Chris Forbes
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6c9527d9dc
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#304 engineer goldwrench cursors were backwards
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2010-10-15 17:44:18 +13:00 |
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Chris Forbes
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da2d461aa8
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use fixed missile silo icon
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2010-10-15 17:36:56 +13:00 |
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Paul Chote
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49bfd69707
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Fix voice crash on adding a 3rd side (thanks raminator for finding this)
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2010-10-15 12:33:15 +13:00 |
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Paul Chote
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2a02df9411
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Fix crash on fmv completion
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2010-10-15 00:03:15 +13:00 |
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Paul Chote
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185ba80e99
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Fix FMV player widget display
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2010-10-14 23:30:48 +13:00 |
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Paul Chote
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127cbf3f96
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Start pulling out useful scripting components - stalled by widget changes having broken the fmv player.
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2010-10-14 22:16:18 +13:00 |
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Paul Chote
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4bdf675def
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Mute shellmap combat
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2010-10-14 20:03:36 +13:00 |
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Paul Chote
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9c944924de
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Fix a pile of compile warnings and debug log spam. Fix <playername> (Dead) in chat
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2010-10-14 19:40:00 +13:00 |
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Paul Chote
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28f79533eb
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Customisable mcv crates
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2010-10-14 19:27:43 +13:00 |
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Paul Chote
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5a834c9500
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Add mcv, napalm, nuke crates to cnc. Reduce levelup and cash shares.
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2010-10-14 19:27:43 +13:00 |
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Chris Forbes
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3255218d5c
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#298 MINE overlaps units wrong -- fixed
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2010-10-14 19:22:16 +13:00 |
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Chris Forbes
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9befe377d5
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fix invisible crates in cnc (where did that patch go?)
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2010-10-14 19:15:37 +13:00 |
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Chris Forbes
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f39b4f0750
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fix putting units back into badr/c17 and cursors
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2010-10-14 18:09:59 +13:00 |
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Chris Forbes
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1794625cea
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#284 double-destroy in same frame fixed
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2010-10-14 18:02:15 +13:00 |
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Chris Forbes
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42092fe6dd
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fix #291
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2010-10-14 14:41:43 +13:00 |
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Chris Forbes
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1a451fe813
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fix crash in TiberiumRefineryDockAction.CancelDock
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2010-10-13 22:17:55 +13:00 |
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Paul Chote
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0e845a9f3a
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Make tundra slightly less boring
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2010-10-13 21:44:14 +13:00 |
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Chris Forbes
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2a3c149769
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rename oasis map, since that wasn't what it was.
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2010-10-13 21:18:26 +13:00 |
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Chris Forbes
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7cfcd94e23
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#181, #286 fixed -- sharedrandom seed from server is now used.
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2010-10-13 21:00:27 +13:00 |
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Chris Forbes
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247a8c9717
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add Tiberian's TD map: 'The Sentinel (1v1)'
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2010-10-13 20:52:40 +13:00 |
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Chris Forbes
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4afd8ad783
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#289 lobby title should show servername -- fixed
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2010-10-13 20:45:03 +13:00 |
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Paul Chote
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dca77956cb
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Revert to saving only non-default settings.
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2010-10-13 19:57:53 +13:00 |
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Paul Chote
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22c6c3b3f6
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Remove the default westwood maps from cnc.
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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1e8e5c8f5c
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Remove aftermath mod - it has bitrotted beyond all usefulness.
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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c0fcc862d6
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Add some more mod metadata for beedee. Todo: enforce dependencies and standalone during game init.
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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5a3ccdf0c5
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fix ssm launcher rockets
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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1bd802c386
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Add tech building definitions to cnc; noncapturable map decorations until they have behavior implemented.
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2010-10-13 19:57:52 +13:00 |
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Paul Chote
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3a4e2abedd
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Fix snow theatre
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2010-10-13 19:57:18 +13:00 |
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Paul Chote
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f13343ef2e
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Fix tilesets colours for snow and blue tib, fix unit speed over tib, fix lst pathability.
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2010-10-13 19:57:18 +13:00 |
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Paul Chote
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2b1ac6a60f
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WIP 1v1 map
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2010-10-13 19:57:18 +13:00 |
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Chris Forbes
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8aa180c1f4
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cleaned up unused bits in attackmove
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2010-10-13 19:20:17 +13:00 |
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Chris Forbes
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260e420f85
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fix crash in attackmove
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2010-10-13 19:12:20 +13:00 |
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Chris Forbes
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1a203afd89
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fix all the buggy crap around chat/teamchat... still hacked
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2010-10-13 08:13:21 +13:00 |
|
max621
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c150fd9475
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Added attack move
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2010-10-13 08:13:20 +13:00 |
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Chris Forbes
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566303a8f1
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#276 fixed
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2010-10-12 21:19:48 +13:00 |
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Chris Forbes
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10f8364b99
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#240 declaring war should set the reciprocal state too
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2010-10-12 21:19:48 +13:00 |
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Chris Forbes
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7c31f72db6
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quick hack around the teamchat crash in lobby
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2010-10-12 21:19:27 +13:00 |
|
Bob
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6b6c9639f9
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fix crash wrt chat in lobby
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2010-10-12 20:37:36 +13:00 |
|
Bob
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7ca9fcdac9
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run the shellmap even while the lobby shows. remove Widget.SpecialOneArg
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2010-10-12 18:33:16 +13:00 |
|
Bob
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20276291ce
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move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game
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2010-10-12 17:30:27 +13:00 |
|
Bob
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34fc207a6c
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FUCK YES
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2010-10-12 17:30:24 +13:00 |
|
Bob
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c974e61680
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remove refs to Game.world in widgets
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2010-10-12 17:30:22 +13:00 |
|
Bob
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09db76f89f
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remove ref to Game.world in Move
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2010-10-12 17:29:11 +13:00 |
|
Bob
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6bbf878314
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remove ref to Game.world in Viewport.ShroudBounds
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2010-10-12 17:29:09 +13:00 |
|
Bob
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4cd3195f9f
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call refreshPalette in the right place. make Game.worldRenderer PRIVATE (yay)
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2010-10-12 17:29:06 +13:00 |
|
Bob
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6ea2a06e4b
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pass WorldRenderer to Widget.Draw, DrawInner
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2010-10-12 17:27:08 +13:00 |
|
Bob
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597dba8584
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untangling WorldRenderer from World
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2010-10-12 17:24:23 +13:00 |
|
Bob
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1c1483377c
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remove ref to Game.world in Combat
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2010-10-12 17:24:19 +13:00 |
|
Bob
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0873741983
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don't pass world to Widget.Tick, either
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2010-10-12 17:24:17 +13:00 |
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