Commit Graph

568 Commits

Author SHA1 Message Date
Whinis
ad81b2ee68 Fixes Obelisk not attacking again after a forced attack command 2016-01-23 11:40:51 -05:00
abcdefg30
2437091760 Remove yaml duplication in ts by creating ^Cloakable and using inheritance 2016-01-21 15:41:35 +01:00
Matthias Mailänder
6900e4bad3 rename DemoTruck to AttackSuicides
generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
Oliver Brakmann
01a873218d Merge pull request #10364 from Mailaender/unload-overlay
Added the Tiberian Sun harvester unload overlay
2016-01-16 19:30:19 +01:00
abcdefg30
b593063057 Merge pull request #10519 from RockyTV/rockytv
Decrease Engineer and Medic priority
2016-01-16 14:35:41 +01:00
Matthias Mailänder
152ff32ded add the Tiberian Sun harvester unload overlay 2016-01-16 13:51:08 +01:00
Matthias Mailänder
f3210755c0 rename WithDockingOverlay to WithDockedOverlay 2016-01-16 13:51:06 +01:00
Paul Chote
1896e707e6 Fix deployed tick tank turret. 2016-01-15 17:13:59 +00:00
Paul Chote
18b3595894 Fix nod laser turret. 2016-01-15 17:08:45 +00:00
Alexandre Oliveira
5ce454ce7b Decrease Engineer, Medic and Mechanic priority
Fixes the issue that engineers would just run straight at the target while
mixed with a group and attack moved.
2016-01-15 14:18:10 -02:00
RoosterDragon
764f5d6bd9 Merge pull request #10236 from teees/ts-air-separation
Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
Matthias Mailänder
27eeaf3d41 Merge pull request #10112 from DnAp/PowerTooltip
Closes #6011
2016-01-07 20:57:14 +01:00
abcdefg30
22e071c57f Merge pull request #10152 from teees/ts-aircraft-husks
Added aircraft husks (Tiberian Sun)
2016-01-07 17:36:53 +01:00
teees
e8856a9268 Set ideal separation to a lower value for ts aircraft 2016-01-07 14:50:22 +01:00
teees
5ef93d330a Added aircraft husks 2016-01-07 14:36:22 +01:00
teees
3a83e0cb92 Changes to ts cloaking behaviour to closer resemble the original 2016-01-07 13:44:17 +01:00
abcdefg30
334105da19 Merge pull request #10369 from Mailaender/tread-lightly
Fixed map "Tread Lightly"
2016-01-06 21:39:52 +01:00
abcdefg30
c28a09e3ef Merge pull request #10377 from Mailaender/tiberium-garden-redux
Added TS map Tiberium Garden Redux
2016-01-06 21:31:37 +01:00
Matthias Mailänder
1c8a0fc52a remove GpsWatcher from Tiberian Sun 2016-01-03 21:32:07 +01:00
Matthias Mailänder
c17db1245d use the original naming to keep compatible for legacy map import 2016-01-03 11:55:27 +01:00
Matthias Mailänder
47bc8426f1 use the original naming for legacy map import
although it seems redundant for now
2016-01-03 11:51:48 +01:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
RoosterDragon
8d7ed98636 Merge pull request #10380 from pchote/improve-trails
Polish and improved customization for actor trails
2016-01-03 01:15:26 +00:00
Paul Chote
f108d4b113 Polish wakes for TS HVR and APC. 2016-01-02 21:19:06 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Emiel Suilen
3e63869bd1 Eliminated superfluous linendings 2016-01-01 16:22:19 +01:00
DnAp
c4b925ffc3 Make trait PowerTooltip 2015-12-31 18:20:55 +03:00
reaperrr
f7c6938e27 Merge pull request #10243 from pchote/fix-neutrino-bullets
Fix collision detection for Missiles and Bullets.
2015-12-31 00:14:16 +01:00
abcdefg30
f364a306f3 Merge pull request #10201 from teees/discardexcessresources
Optionally discard resources when silo capacity has been reached
2015-12-30 22:43:15 +01:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
Matthias Mailänder
f0ef8e669a Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Sean Hunt
8f4ec87b63 Factor silos needed warning to a new trait. 2015-12-27 14:40:37 -05:00
reaperrr
23dc6f64ac Merge pull request #9605 from Mailaender/nod-poweroffline
Added support for speech variants to CanPowerDown
2015-12-27 20:10:27 +01:00
Matthias Mailänder
fcdf32015e fix Nod building online/offline notifications using EVA voices 2015-12-27 11:44:50 +01:00
Paul Chote
5b017cee58 Remove "Primary" tag. 2015-12-26 12:38:27 +00:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
Paul Chote
cec2c584e6 Fix TS EMP overlay. 2015-12-26 12:37:22 +00:00
Paul Chote
7b54fe1645 Fix TS actor defaults. 2015-12-26 12:37:22 +00:00
Oliver Brakmann
387d0d0e3f Merge pull request #10154 from teees/fix-banshee-deathsound
enable banshee death sound
2015-12-21 22:52:32 +01:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
teees
3b65232365 Optionally discard resources when silo capacity has been reached 2015-12-11 17:55:40 +01:00
Paul Chote
170ef577d7 Reimplement RenderDetectionCircle trails. 2015-12-10 23:22:47 +00:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
Matthias Mailänder
142d3ef6ab Merge pull request #9438 from atlimit8/UpgradableMobile
Upgradable Mobile and replace IDisableMove
2015-12-05 18:24:40 +01:00
Matthias Mailänder
0c44bac636 Merge pull request #9357 from UberWaffe/LineImpactProjectile
Added a LineImpactProjectile (Attempt 2)
2015-12-05 18:09:12 +01:00