Commit Graph

184 Commits

Author SHA1 Message Date
abcdefg30
2437091760 Remove yaml duplication in ts by creating ^Cloakable and using inheritance 2016-01-21 15:41:35 +01:00
RoosterDragon
764f5d6bd9 Merge pull request #10236 from teees/ts-air-separation
Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
abcdefg30
22e071c57f Merge pull request #10152 from teees/ts-aircraft-husks
Added aircraft husks (Tiberian Sun)
2016-01-07 17:36:53 +01:00
teees
e8856a9268 Set ideal separation to a lower value for ts aircraft 2016-01-07 14:50:22 +01:00
teees
5ef93d330a Added aircraft husks 2016-01-07 14:36:22 +01:00
teees
3a83e0cb92 Changes to ts cloaking behaviour to closer resemble the original 2016-01-07 13:44:17 +01:00
Matthias Mailänder
c17db1245d use the original naming to keep compatible for legacy map import 2016-01-03 11:55:27 +01:00
Paul Chote
8ce274ed79 Overhaul and rename WithActiveAnimation -> WithIdleAnimation. 2016-01-03 01:17:29 +00:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Paul Chote
a44b50c2ad Increase wall blocking geometry to a full cell. 2015-12-30 19:31:59 +00:00
reaperrr
7076dfaa4d HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
2015-12-29 00:29:03 +00:00
Paul Chote
12df496f5b Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
2015-12-28 18:46:07 +00:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Paul Chote
372bbaf7b6 Overhaul WithDecoration trait. 2015-12-26 12:38:26 +00:00
Paul Chote
cec2c584e6 Fix TS EMP overlay. 2015-12-26 12:37:22 +00:00
Paul Chote
7b54fe1645 Fix TS actor defaults. 2015-12-26 12:37:22 +00:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00
Pavel Penev
6f8b3c45b4 Add RenderDebugState trait 2015-12-07 01:41:19 +02:00
atlimit8
c827dbe183 Replace IDisableMove with upgradability 2015-12-04 19:26:49 -06:00
atlimit8
e417ecb93f Add map editor only tooltips 2015-11-25 17:28:29 -06:00
Oliver Brakmann
214945a61f Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
2015-11-02 20:28:04 +01:00
atlimit8
168dab9707 Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
2015-10-29 23:51:14 -05:00
atlimit8
949994f10b Convert MiniYaml colors to hex 2015-10-27 16:10:33 -05:00
Matthias Mailänder
83399277b5 Merge pull request #9717 from teees/emp-disable-extensions
Let emp effect buildings and cyborgs too
2015-10-25 07:20:26 +01:00
teees
43eda007d6 disable buildings and cyborgs with emp 2015-10-23 08:52:41 +02:00
teees
dfb1c7a357 shutdown power when buildings get emp disabled 2015-10-23 08:52:40 +02:00
reaperrr
f7b8eaf1ac Add height visualization to CombatDebugOverlay 2015-10-22 13:21:57 +02:00
reaperrr
8e6d5bd603 Misc yaml formatting/style fixes 2015-10-21 10:07:48 +02:00
reaperrr
2ae0694385 Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
Pavel Penev
c33371226c Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
2015-10-02 04:30:22 +03:00
Pavel Penev
1ab2a781f1 Add an upgrade rule for Helicopter removal 2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8 Add an upgrade rule for Plane removal 2015-10-01 20:15:43 +03:00
Nolt
7994d08702 Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled. 2015-09-28 21:32:00 -03:00
Matthias Mailänder
3e0330ab8b fix a crash when cloaking trains 2015-09-26 14:48:59 +02:00
Paul Chote
141575fc45 Merge pull request #9339 from reaperrr/sbag-fence
Makes only concrete walls block fire
2015-09-20 11:57:04 +01:00
atlimit8
de7f5a4288 Make Range WDist for all traits with circular ranges. 2015-09-19 11:02:28 -05:00
reaperrr
886f366926 Clean up TS wall default
- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
2015-09-16 00:51:44 +02:00
reaperrr
b5bf9ec605 Make TS sandbags not block fire anymore 2015-09-16 00:51:43 +02:00
reaperrr
605ec81c55 Merge pull request #9203 from Mailaender/tunnel-rendering
Added tunnel top rendering
2015-09-14 15:42:14 +02:00
abcdefg30
48ecc717b2 Merge pull request #8996 from Mailaender/alpha-cloak
Added pre-multiplied alpha palettes for cloak effects
2015-09-13 18:53:17 +02:00
Matthias Mailänder
b4d22c2eb0 setup tunnel top rendering 2015-09-12 08:24:02 +02:00
abcdefg30
0af5b45cb9 Merge pull request #9211 from Mailaender/railroad
Added Tiberian Sun railroad track rendering
2015-09-11 21:25:36 +02:00
Matthias Mailänder
4b1bedd7dd use pre-multiplied alpha for cloak effects 2015-09-09 23:07:24 +02:00
Matthias Mailänder
e06970d942 add railroad tracks 2015-09-09 20:52:26 +02:00
deniz1a
fb87bf0b90 Hides crates under fog of war. 2015-09-04 13:01:01 +03:00
reaperrr
31bcbeb789 Added ^SpriteActor and streamlined TS defaults
To avoid BodyOrientation issues.
2015-09-03 22:40:02 +02:00
atlimit8
6986cd9f0e Remove TargetableAircraft 2015-09-02 23:19:00 -05:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Pavel Penev
2042fccefd Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
2015-09-02 19:21:01 +03:00