abcdefg30
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2437091760
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Remove yaml duplication in ts by creating ^Cloakable and using inheritance
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2016-01-21 15:41:35 +01:00 |
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RoosterDragon
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764f5d6bd9
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Merge pull request #10236 from teees/ts-air-separation
Set ideal aircraft separation to half of the default value
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2016-01-09 11:43:09 +00:00 |
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abcdefg30
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22e071c57f
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Merge pull request #10152 from teees/ts-aircraft-husks
Added aircraft husks (Tiberian Sun)
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2016-01-07 17:36:53 +01:00 |
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teees
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e8856a9268
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Set ideal separation to a lower value for ts aircraft
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2016-01-07 14:50:22 +01:00 |
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teees
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5ef93d330a
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Added aircraft husks
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2016-01-07 14:36:22 +01:00 |
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teees
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3a83e0cb92
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Changes to ts cloaking behaviour to closer resemble the original
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2016-01-07 13:44:17 +01:00 |
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Matthias Mailänder
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c17db1245d
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use the original naming to keep compatible for legacy map import
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2016-01-03 11:55:27 +01:00 |
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Paul Chote
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8ce274ed79
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Overhaul and rename WithActiveAnimation -> WithIdleAnimation.
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2016-01-03 01:17:29 +00:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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Paul Chote
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a44b50c2ad
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Increase wall blocking geometry to a full cell.
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2015-12-30 19:31:59 +00:00 |
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reaperrr
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7076dfaa4d
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HitShape Upgrade Rules
Radius is now a sub-property of Shape.Circle.
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2015-12-29 00:29:03 +00:00 |
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Paul Chote
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12df496f5b
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Merge pull request #10015 from atlimit8/MapEditorTooltips
Add map editor only tooltips
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2015-12-28 18:46:07 +00:00 |
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Oliver Brakmann
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5e04c45dd9
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Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
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2015-12-28 15:25:41 +01:00 |
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Paul Chote
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372bbaf7b6
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Overhaul WithDecoration trait.
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2015-12-26 12:38:26 +00:00 |
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Paul Chote
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cec2c584e6
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Fix TS EMP overlay.
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2015-12-26 12:37:22 +00:00 |
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Paul Chote
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7b54fe1645
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Fix TS actor defaults.
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2015-12-26 12:37:22 +00:00 |
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teees
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1869880aab
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Enable Hovers: when cruising, merged common aircraft rules into defaults
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2015-12-16 13:44:13 +01:00 |
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teees
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c1c386a994
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Removed default definitions for repair and rearmbuildings in Aircraft.cs
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2015-12-15 18:44:05 +01:00 |
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Pavel Penev
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6f8b3c45b4
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Add RenderDebugState trait
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2015-12-07 01:41:19 +02:00 |
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atlimit8
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c827dbe183
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Replace IDisableMove with upgradability
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2015-12-04 19:26:49 -06:00 |
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atlimit8
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e417ecb93f
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Add map editor only tooltips
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2015-11-25 17:28:29 -06:00 |
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Oliver Brakmann
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214945a61f
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Merge pull request #9324 from atlimit8/ColorSpacePrefixes
Hex Color Parsing
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2015-11-02 20:28:04 +01:00 |
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atlimit8
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168dab9707
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Merge pull request #9706 from reaperrr/block-height
Add Height property to BlocksProjectiles
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2015-10-29 23:51:14 -05:00 |
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atlimit8
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949994f10b
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Convert MiniYaml colors to hex
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2015-10-27 16:10:33 -05:00 |
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Matthias Mailänder
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83399277b5
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Merge pull request #9717 from teees/emp-disable-extensions
Let emp effect buildings and cyborgs too
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2015-10-25 07:20:26 +01:00 |
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teees
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43eda007d6
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disable buildings and cyborgs with emp
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2015-10-23 08:52:41 +02:00 |
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teees
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dfb1c7a357
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shutdown power when buildings get emp disabled
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2015-10-23 08:52:40 +02:00 |
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reaperrr
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f7b8eaf1ac
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Add height visualization to CombatDebugOverlay
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2015-10-22 13:21:57 +02:00 |
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reaperrr
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8e6d5bd603
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Misc yaml formatting/style fixes
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2015-10-21 10:07:48 +02:00 |
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reaperrr
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2ae0694385
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Merge pull request #9054 from penev92/bleed_aircraft
Merge Plane and Helicopter traits
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2015-10-03 01:52:30 +02:00 |
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Pavel Penev
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c33371226c
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Merge pull request #9435 from ABrandau/bleed
Create disable movement trait
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2015-10-02 04:30:22 +03:00 |
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Pavel Penev
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1ab2a781f1
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Add an upgrade rule for Helicopter removal
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2015-10-01 20:15:45 +03:00 |
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Pavel Penev
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d55541c5f8
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Add an upgrade rule for Plane removal
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2015-10-01 20:15:43 +03:00 |
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Nolt
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7994d08702
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Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled.
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2015-09-28 21:32:00 -03:00 |
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Matthias Mailänder
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3e0330ab8b
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fix a crash when cloaking trains
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2015-09-26 14:48:59 +02:00 |
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Paul Chote
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141575fc45
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Merge pull request #9339 from reaperrr/sbag-fence
Makes only concrete walls block fire
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2015-09-20 11:57:04 +01:00 |
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atlimit8
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de7f5a4288
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Make Range WDist for all traits with circular ranges.
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2015-09-19 11:02:28 -05:00 |
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reaperrr
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886f366926
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Clean up TS wall default
- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
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2015-09-16 00:51:44 +02:00 |
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reaperrr
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b5bf9ec605
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Make TS sandbags not block fire anymore
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2015-09-16 00:51:43 +02:00 |
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reaperrr
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605ec81c55
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Merge pull request #9203 from Mailaender/tunnel-rendering
Added tunnel top rendering
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2015-09-14 15:42:14 +02:00 |
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abcdefg30
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48ecc717b2
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Merge pull request #8996 from Mailaender/alpha-cloak
Added pre-multiplied alpha palettes for cloak effects
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2015-09-13 18:53:17 +02:00 |
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Matthias Mailänder
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b4d22c2eb0
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setup tunnel top rendering
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2015-09-12 08:24:02 +02:00 |
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abcdefg30
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0af5b45cb9
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Merge pull request #9211 from Mailaender/railroad
Added Tiberian Sun railroad track rendering
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2015-09-11 21:25:36 +02:00 |
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Matthias Mailänder
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4b1bedd7dd
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use pre-multiplied alpha for cloak effects
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2015-09-09 23:07:24 +02:00 |
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Matthias Mailänder
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e06970d942
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add railroad tracks
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2015-09-09 20:52:26 +02:00 |
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deniz1a
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fb87bf0b90
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Hides crates under fog of war.
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2015-09-04 13:01:01 +03:00 |
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reaperrr
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31bcbeb789
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Added ^SpriteActor and streamlined TS defaults
To avoid BodyOrientation issues.
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2015-09-03 22:40:02 +02:00 |
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atlimit8
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6986cd9f0e
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Remove TargetableAircraft
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2015-09-02 23:19:00 -05:00 |
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atlimit8
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23d0424437
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Add ITargetablePositions seperating it from ITargetable
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2015-09-02 23:14:40 -05:00 |
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Pavel Penev
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2042fccefd
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Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
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2015-09-02 19:21:01 +03:00 |
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