Paul Chote
ddf7c2c967
Merge pull request #11328 from reaperrr/td-polish
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Some TD polishing
2016-05-28 17:37:45 +01:00
Matthias Mailänder
b6afc765b4
Merge pull request #11306 from Biofreak1987/nod09
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Add nod09
2016-05-26 20:37:29 +02:00
Oliver Brakmann
913f4cf7f0
Fix mpspawn actors not being owned by the world owner
2016-05-22 12:43:57 +02:00
Biofreak1987
2d91ff93d4
Polish gdi06 commando behaviour
2016-05-21 14:47:13 +02:00
Biofreak1987
3f8f688918
Add nod09
2016-05-21 01:16:36 +02:00
reaperrr
f3d869c939
Polished TD shellmap
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- Nod now uses the singleplayer color scheme. While not directly visible, you can at least guess now that units use the correct color.
- Fixed position of a wall piece (was placed on a bib) and both tiberium trees (by moving them 1 cell down)
- Made all Nod Gun turrets face in a plausible direction
2016-05-20 15:11:20 +02:00
reaperrr
840e5e7a4c
Tweaked GDI01 Gunboat and turret damage
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Made clear that the BoatMissile warhead is an additional bonus rather than an override, reduced the bonus damage and increased gun turret reload delay.
Overall, this makes the Gunboat and turrets behave a bit more like in the original.
2016-05-20 14:29:01 +02:00
Biofreak1987
9ed0e6584f
Add nod08b
2016-05-16 08:57:19 +02:00
Matthias Mailänder
0fc73cbe3c
Merge pull request #11280 from Biofreak1987/nod08a
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Add nod08a
2016-05-15 09:35:18 +02:00
Biofreak1987
e9195d3a36
Add nod08a
2016-05-15 09:04:17 +02:00
Biofreak1987
53d08e9376
Replace nod07 music and fix codestyle
2016-05-14 20:08:58 +02:00
Biofreak1987
b14080cff4
Add nod07b
2016-05-07 17:56:25 +02:00
Matthias Mailänder
11a54896c1
Merge pull request #11094 from Biofreak1987/nod07a
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TD Campaign: Add nod07a - "Sick And Dying (a)"
2016-05-07 13:47:21 +02:00
Oliver Brakmann
d88f8d348b
Merge pull request #11174 from reaperrr/fix-11173
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Disable OwnerRow on TD and RA map props
2016-04-24 12:59:27 +02:00
reaperrr
b25f8ff4b0
Fixed owner of some trees on Lessons from Kosovo and Treasure Island
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They're owned by Neutral instead of Creeps now.
2016-04-24 00:54:36 +02:00
reaperrr
f1f8cc8763
Fix Creeps on Llamas 2 not seeing Multi4 and Multi5 as enemies
2016-04-22 23:15:55 +02:00
reaperrr
5b1b0f1494
Fix Creeps not seeing players as enemies on some TD maps
2016-04-21 22:13:08 +02:00
Paul Chote
39ddf29a8d
Increase ambient light level in gdi06.
2016-04-17 20:07:12 -04:00
Biofreak1987
158263c922
Add nod07a
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Add nod07a - "Sick And Dying (a)"
2016-04-11 00:26:25 +02:00
abcdefg30
a95d9cc1fa
Replace abused Map.ActorsInBox calls by Map.ActorsInWorld in all cnc missions
2016-04-08 18:01:17 +02:00
reaperrr
4894211789
Migrate Captures.SabotageHPRemoval and Capturable.CaptureThreshold to int percentages
2016-03-28 17:20:49 +02:00
reaperrr
3a97757bfa
Migrate SelfHealing.HealIfBelow from float to int percentage
2016-03-28 17:20:49 +02:00
Paul Chote
2151f9ac15
Update TD maps to format 11.
2016-03-27 12:17:00 +01:00
Matthias Mailänder
85c20e7adf
Merge pull request #10947 from pchote/remove-cnc-mission-boilerplate
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Remove cnc mission boilerplate
2016-03-27 12:19:28 +02:00
colonelpopcorn
689f05c3ca
Upgraded rules for Tiberian Dawn mod.
2016-03-22 16:58:38 -04:00
Paul Chote
946e6ba008
Fix "Civilians" spelling in gdi04c.
2016-03-20 21:29:41 +00:00
Paul Chote
6ca7663579
Extract common cnc campaign rules to shared includes.
2016-03-20 21:28:56 +00:00
Paul Chote
f4cdc523fc
Upgrade TD maps to format 10.
2016-03-08 22:19:26 +00:00
Paul Chote
1afa56565c
Upgrade TD maps to format 9.
2016-03-07 21:41:15 +00:00
Paul Chote
f44993e4f7
Move crates option to rules.
2016-03-07 21:41:12 +00:00
Matthias Mailänder
c420d24fb3
only display generic names for civilian buildings in missions
2016-02-19 10:26:12 +01:00
Oliver Brakmann
9dbb725cef
Replace invalid tile in gdi03
2016-01-31 12:36:22 +01:00
abcdefg30
e8c67993c1
Remove obsolete and performance costly RevealsShroud definitions
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from the APC on the dropzone maps.
2016-01-29 22:22:15 +01:00
Paul Chote
4f1d8b7ac9
Remove spurious final newline from mod files.
2016-01-02 20:06:53 +00:00
Paul Chote
e11f49a773
Enable original TD campaign colors.
2015-12-21 17:14:49 +00:00
Matthias Mailänder
0fe644f458
Merge pull request #10203 from pchote/widelines2
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Rewrite line renderer: Part 2 (remove LineRenderer plus other cleanups)
2015-12-21 07:36:21 +01:00
Paul Chote
8fc323602c
Use RgbaColorRenderer in WeatherOverlay.
2015-12-19 12:28:56 +00:00
abcdefg30
1cdd121753
Fix crates not spawning immediately on the dropzone maps
2015-12-15 13:25:48 +01:00
Oliver Brakmann
69c9a7a0cc
Merge pull request #10059 from abcdefg30/06transport
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Fix 'oldlst's letting units enter it (after delivering them)
2015-11-21 23:23:17 +01:00
Oliver Brakmann
62aebbab38
Merge pull request #10060 from abcdefg30/06crash
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Add IsDead checks to gdi06
2015-11-21 23:15:20 +01:00
abcdefg30
997c9ca615
Add IsDead checks to gdi06
2015-11-21 22:15:45 +01:00
abcdefg30
fb56093ccf
Fix 'oldlst's letting units enter it (after delivering them)
2015-11-21 21:26:59 +01:00
abcdefg30
b24dbe86c8
Fix the harvester stopping when you reach the base in gdi05
2015-11-21 21:05:22 +01:00
Biofreak1987
84a0dc0242
Fix nod05 airstrike Lua crash and update map rules
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- Fix airstrike Lua crash when there are no targets
- Increased harvester search range
- Hide owner row from husks and walls
Changes to make it closer to the original:
- Added e3 and sandbag production
- Made airstrikes gdi only
- Limited airstrike squadsize to 1
- Allow to attack civilian buildings
2015-11-12 13:27:53 +01:00
Paul Chote
4bd3b257f1
Merge pull request #9887 from r34ch/n64-td-mission
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Move blossom trees south one cell on cnc64gdi01.
2015-11-08 11:39:49 +00:00
Paul Chote
9ef708b3df
Merge pull request #9923 from obrakmann/fix-gdi06-creep-stances
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Fix lint warning in gdi06
2015-11-08 11:12:55 +00:00
Oliver Brakmann
0742cbfdb9
Fix lint warning in gdi06
2015-11-07 19:33:29 +01:00
Oliver Brakmann
27d915046c
Fix typo in WeatherOverlayInfo
2015-11-07 19:23:22 +01:00
DArcy Rush
29bd95c351
Move blossom trees south one cell in cnc64gdi01.
2015-11-06 09:35:06 +00:00
atlimit8
949994f10b
Convert MiniYaml colors to hex
2015-10-27 16:10:33 -05:00