Matthias Mailänder
4717d3e190
Add static Tiberian Sun low bridges.
2016-08-29 13:29:01 +01:00
Paul Chote
5482fdb839
Fix duplicate import of multi-cell overlays.
2016-08-29 13:27:29 +01:00
Paul Chote
d2f5fe7380
Draw order generator renderables above the shroud.
2016-08-22 20:27:59 +01:00
Paul Chote
b016638ebe
Allow beacons to be placed and drawn above the shroud.
2016-08-22 20:27:58 +01:00
Paul Chote
3df9efb95d
Rework mod enumeration / caching.
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- Replaced ModMetadata.AllMods with Game.Mods.
- Store / reference mod Manifest instead of ModMetadata.
- Removes engine dependency on ModContent class.
2016-08-08 22:36:07 +01:00
Paul Chote
45a596953e
Add a Utility class and update command interface.
2016-08-08 22:23:16 +01:00
Paul Chote
c706e68b73
Rework zip file updating.
2016-07-01 21:58:26 +01:00
Matthias Mailänder
a7fa5e9fe1
Guess the correct sprite offset from building foundations.
2016-06-20 20:47:30 +02:00
Matthias Mailänder
8de6f1a18b
Add a sprite sequence importer for infantry and buildings.
2016-06-20 20:47:26 +02:00
reaperrr
526f851489
Merge pull request #11426 from pchote/actorpreview-dynamic-facing
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Support dynamic ActorPreview facings and creating previews from live actors.
2016-06-20 14:38:11 +02:00
teees
7916a0a55f
Copy walker animation frame to generated previews.
2016-06-15 20:36:25 +01:00
teees
8724ed29bc
Support dynamic offsets in ActorPreviews.
2016-06-15 20:36:08 +01:00
teees
b7bf7b6ec0
Move mod-level ActorInits out of the engine.
2016-06-15 20:35:22 +01:00
abcdefg30
b898e810bb
Use INotifyCreated instead of INotifyAddedToWorld in AttackOrderPower
2016-06-14 20:18:51 +02:00
abcdefg30
c2c07d2451
Add Requires<AttackBaseInfo> to AttackOrderPowerInfo
2016-06-14 20:18:49 +02:00
abcdefg30
de14264ead
Use the new INotifyBurstComplete interface instead of INotifyAttack
2016-06-14 20:18:48 +02:00
teees
86eabeea3f
Add AttackOrderPower as Supportpower
2016-06-14 20:18:44 +02:00
Matthias Mailänder
87b829e767
Merge pull request #11434 from GraionDilach/withvoxelwater-to-upgradeonterrain
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Replace WithVoxelWaterBody with UpgradeOnTerrain.
2016-06-12 11:10:38 +02:00
Matthias Mailänder
c239b2f9be
Merge pull request #9334 from Mailaender/editor-categories
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Add support for EditorTemplateOrder auto-generation
2016-06-11 19:59:28 +02:00
Matthias Mailänder
e9f3d26047
Add a tileset metadata header auto-generation.
2016-06-11 19:05:03 +02:00
Zimmermann Gyula
a08f325321
Deprecate WithVoxelWaterBody.
2016-06-11 18:01:39 +02:00
Matthias Mailänder
5029ac705f
Update to .NET 4.5
2016-05-19 21:24:21 +02:00
Matthias Mailänder
b9ed065328
add captureable, infantry emitting on sell and transformation
2016-05-15 11:46:46 +02:00
Matthias Mailänder
6b1dc60d2e
invisible, 0x0 foundation and sprite image auto-detection
2016-05-15 11:46:46 +02:00
Matthias Mailänder
26c0f1ebc0
terrain palette auto detection
2016-05-15 11:46:46 +02:00
Matthias Mailänder
ee482fee29
very basic building and tree support
2016-05-15 11:46:46 +02:00
Oliver Brakmann
ee82a8c3a9
Merge pull request #10756 from Mailaender/ts-beacon
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Added the Tiberian Sun beacon
2016-04-26 21:28:22 +02:00
Matthias Mailänder
92e9cf2819
Add the Tiberian Sun beacon animation.
2016-04-24 23:28:29 +02:00
Paul Chote
8807a79c4a
Add tile depth metadata to TS tileset yaml.
2016-04-21 17:23:09 +01:00
reaperrr
fd5a597966
Move Render traits to Traits.Render namespace
2016-04-15 20:43:04 +02:00
Paul Chote
ca2b712ad9
Clean up ImportTSMapCommand.
2016-03-21 23:08:43 +00:00
Paul Chote
65df25b1a4
Remove lazy loading of binary map data.
2016-03-18 20:16:24 +00:00
Paul Chote
a3b1baa654
Extract default TileSet/Sequence dictionaries to ModData.
2016-03-11 21:18:32 +00:00
Paul Chote
b0c0bf3151
Revert format upgrader and map importers saving rules to external file.
2016-03-11 16:46:22 +00:00
Paul Chote
b969d61466
Move advanced map yaml to their own files.
2016-03-08 20:54:54 +00:00
Paul Chote
d4f8fe1666
Move map configuration to rules.
2016-03-07 21:41:13 +00:00
Paul Chote
617113fa86
Rework IReadWritePackage interface.
2016-02-28 10:18:50 +00:00
Matthias Mailänder
ecbd1a0247
Merge pull request #9509 from penev92/upgradeTickTank
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Convert Tick Tank to use DeployToUpgrade + some fixes
2016-02-23 23:33:38 +01:00
Oliver Brakmann
4f1fa3acec
Merge pull request #10786 from pchote/mappreview-packages
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Remove internal use of map paths.
2016-02-23 22:52:54 +01:00
Pavel Penev
118d015e4d
Make the TS map importer aware of deployable actors who use upgrades instead of transforming
2016-02-22 02:44:29 +02:00
Paul Chote
e71225496b
Clarify GPL version.
2016-02-21 16:30:48 +00:00
Paul Chote
b396965fd9
Update licence header year.
2016-02-21 16:27:31 +00:00
Paul Chote
226081d379
Remove map saving shim method.
2016-02-21 16:11:36 +00:00
Paul Chote
573e26c887
Load and save maps using packages.
2016-02-21 16:11:35 +00:00
Paul Chote
24e9294741
Tidy ModData/ModFiles usage in utility commands.
2016-02-18 18:12:33 +00:00
Matthias Mailänder
e0d74455f5
Merge pull request #10720 from GraionDilach/gen2-map-import-waypoint-fix
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Do not crash during importing a TS map if a waypoint ID isn't an integer.
2016-02-07 21:36:28 +01:00
Zimmermann Gyula
4aa9d26e12
Do not crash during gen2 map importing if a waypoint ID isn't an integer.
2016-02-07 18:40:12 +01:00
Paul Chote
45bae7e9b3
Mount the mod filesystem context in the ModData ctor.
2016-02-06 16:30:23 +00:00
Paul Chote
c581283c9a
Add the TS map importer.
2016-01-18 20:52:35 +00:00
RoosterDragon
8e89a6a696
Simplify names, remove unused usings, remove redundant casts.
2016-01-17 21:35:36 +00:00