Oliver Brakmann
22cd68e8f9
Fix missing infantry in the legacy editor
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The editor is looking for actor types that implement ILegacyEditorRender, but infantry units don't anymore since #7638 .
This moves ILegacyEditorRender to the root of the Render* inheritance tree, so that all actor types have access to it.
2015-04-27 17:52:14 +02:00
Paul Chote
614f96046c
Remove RenderSprites animation keys.
2015-04-27 19:38:23 +12:00
Paul Chote
8b7453070a
Include all the relevant palettes in the asset browser.
2015-04-27 19:21:55 +12:00
Paul Chote
098d69f120
Prevent resources from spawning on ramps.
2015-04-27 19:21:12 +12:00
abcdefg30
c4a63eee30
Merge pull request #7875 from penev92/bleed_exposePlayerReferences
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Add upgrade rules support for map PlayerReferences
2015-04-26 22:53:42 +02:00
penev92
2402b56da7
Reorganize PlayerReference loading to enable upgrade rules for them.
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The PlayerReference definitions are now stored
as raw MiniYamlNodes in the map.
2015-04-26 23:16:20 +03:00
Oliver Brakmann
e7cbd5a41b
Merge pull request #7937 from pchote/some-editor-prereqs
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A collection of ActorPreview improvements.
2015-04-26 18:46:26 +02:00
penev92
aa57d5f956
Move prone-related logic from DamageWarhead to TakeCover
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Add DamageTypes to DamageWarhead and DamageTypeModifiers to TakeCover
2015-04-26 14:29:08 +03:00
Paul Chote
1b31001661
Merge pull request #7974 from Mailaender/ts-hover-wakes
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Added the Hovercraft wake animation
2015-04-26 18:50:42 +12:00
Paul Chote
57db20da5d
Merge pull request #8028 from RoosterDragon/cache-traits
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Cache traits
2015-04-26 18:23:15 +12:00
Paul Chote
8a171bb452
Don’t export certain Init types.
2015-04-26 18:12:21 +12:00
Paul Chote
a2af79ff98
Add support for wall preview neighbours.
2015-04-26 18:12:20 +12:00
Paul Chote
76202a9f6a
Fix turret preview z-offsets.
2015-04-26 18:12:20 +12:00
Paul Chote
d5541accda
Fix custom palettes in actor previews.
2015-04-26 18:12:20 +12:00
Paul Chote
1256ddc6a6
Account for bibs in ActorPreviews.
2015-04-26 18:12:19 +12:00
Paul Chote
56bf0f36a8
Fix crate actor previews.
2015-04-26 18:12:19 +12:00
Paul Chote
09bad3f0ef
Account for damage state in ActorPreviews.
2015-04-26 18:12:19 +12:00
Paul Chote
8f93d7b5d7
Simplify and fix animation glitches.
2015-04-25 22:52:14 +02:00
Matthias Mailänder
8c8b9b1cc3
deprecate RenderBuildingWarFactory
2015-04-25 22:52:14 +02:00
Matthias Mailänder
9a37e77d1a
fix the weapon factory door opening animation
2015-04-25 22:52:14 +02:00
Matthias Mailänder
9c20de7d98
readonly and don't sync cosmetic traits
2015-04-25 22:52:14 +02:00
RoosterDragon
fb0cab7481
Cache results of TraitsImplementing calls.
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If a class is caching the TraitsImplementing enumerable, instead cache the results of enumerating it to an array. The avoids having to enumerate the sequence each time it is needed.
2015-04-25 20:42:27 +01:00
RoosterDragon
2937a31463
Make IsDisabled a method on Actor.
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This allows us to cache the disabled traits, which simplifies life for some callers since we relieve them of having to cache it, as well as improving perf for all IsDisabled calls.
2015-04-25 20:42:26 +01:00
RoosterDragon
500a33b590
Cache some trait lookups that occur frequently.
2015-04-25 20:41:49 +01:00
Oliver Brakmann
a48a878a71
Merge pull request #7983 from pchote/radar-colors
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Adjust IRadarSignature to support per-cell colors.
2015-04-25 16:38:28 +02:00
Matthias Mailänder
70db0fa784
add the Hovercraft wake animation
2015-04-25 11:26:59 +02:00
Paul Chote
6b79af4d62
Merge pull request #7957 from Mailaender/ts-powerdown-indicator-palette
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Fixed Tiberian Sun building repair and power down indicator palette
2015-04-25 19:50:21 +12:00
Matthias Mailänder
a5f60deedd
fix TS repair indicator palette
2015-04-25 09:36:20 +02:00
Paul Chote
69fed6a688
Merge pull request #7865 from Phrohdoh/deploy-to-upgrade
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Implement DeployToUpgrade.
2015-04-25 18:11:34 +12:00
Paul Chote
ddc3bd3a1f
Merge pull request #7887 from Mailaender/unhardcode-render-sequence
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Unhardcoded and self-documented render sequences
2015-04-25 17:35:07 +12:00
Pavel Penev
6d64217769
Merge pull request #7863 from Mailaender/global-palette-effect
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Added a global palette effect for day/night lighting
2015-04-25 07:11:01 +03:00
Pavel Penev
f372f0c466
Merge pull request #7726 from Phrohdoh/prevent-eod
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Prevent EjectOnDeath.
2015-04-25 07:03:00 +03:00
abcdefg30
1c44f30e2c
Fix an issue in EnemyWatcher.cs
2015-04-19 21:48:14 +02:00
Paul Chote
3cfa96e7a6
Fix random country display.
2015-04-20 03:33:46 +12:00
Paul Chote
145f7b28f5
Adjust IRadarSignature to support per-cell colors.
2015-04-19 22:27:47 +12:00
Matthias Mailänder
e8493ab855
fix TS power down palette
2015-04-18 14:11:51 +02:00
Matthias Mailänder
7157cc0a9f
unhardcode and self-document render sequences
2015-04-18 08:44:43 +02:00
Taryn Hill
0717ca57ea
Implement DeployToUpgrade.
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Expose some deploy-related cursors to yaml.
2015-04-13 10:04:03 -05:00
Matthias Mailänder
56405f42ab
add a global palette effect for day/night ambient
2015-04-11 12:05:25 +02:00
reaperrr
94c5ef7260
Make JamsMissiles and Hovers classes public
2015-04-09 15:38:49 +02:00
reaperrr
7ddd6aab93
Make helicopters move backwards when target is too close
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'Too close' as in closer than weapons' MinRange.
2015-04-08 00:51:24 +02:00
Taryn Hill
2bac9f6c64
Add interface IPreventsEjectOnDeath.
2015-04-07 14:02:27 -05:00
Matthias Mailänder
a8b9026876
fix CS0172
2015-04-05 12:46:41 +02:00
Oliver Brakmann
a3f875b8a8
Merge pull request #7845 from reaperrr/mapcontrol-remove
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Removed map control from player statistics for performance reasons
2015-04-04 13:24:07 +02:00
reaperrr
e25247f259
Removes map control from player statistics for performance reasons
2015-04-04 01:38:54 +02:00
Oliver Brakmann
b1d3486561
Expose Plane turn-to-attack delay to yaml
2015-04-04 00:10:06 +02:00
Oliver Brakmann
32ed63727d
Revert "Expose Plane turn-to-attack delay to yaml."
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This reverts commit 02da41e5c5 .
2015-04-03 23:42:35 +02:00
Oliver Brakmann
a8d7140c1a
Merge pull request #7815 from Phrohdoh/aircraft-turn-timing
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Expose Plane turn-to-attack delay to yaml.
2015-04-03 23:15:41 +02:00
Matthias Mailänder
8494ad0a38
Merge pull request #7834 from RoosterDragon/avoid-preventable-allocations
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Avoid preventable allocations
2015-04-03 13:52:46 +02:00
Pavel Penev
cedfe5c0b5
Merge pull request #7734 from RoosterDragon/frozen-lazy-render
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Lazily generate frozen actor renderables.
2015-04-03 04:16:19 -07:00