alzeih
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f946382e38
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Split Radar and Power widgets
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2010-05-30 14:06:50 +12:00 |
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Chris Forbes
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5a5fa37397
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fix up cnc nuke enough that it should WORK
|
2010-05-30 13:45:03 +12:00 |
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Chris Forbes
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c531343481
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fix GUN sequences
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2010-05-30 13:45:03 +12:00 |
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Chris Forbes
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b57ebcffea
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fix damaged state for agun
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2010-05-30 13:45:02 +12:00 |
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Chris Forbes
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f89e9f6d06
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unbitrot cnc
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2010-05-30 13:45:02 +12:00 |
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Chris Forbes
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b5327a2cb7
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add tire particle sprite (4 frames)
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2010-05-30 13:45:01 +12:00 |
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Chris Forbes
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d379a1f78b
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increase barr/tent cost to 500
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2010-05-30 13:45:01 +12:00 |
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Chris Forbes
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90e1e0e796
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make 4tnk meatier
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2010-05-30 13:45:00 +12:00 |
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Chris Forbes
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f3a0c94eb5
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change starting cash to 5k
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2010-05-30 13:45:00 +12:00 |
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Chris Forbes
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b61db88402
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fix sequences for hbox
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2010-05-28 19:55:37 +12:00 |
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Chris Forbes
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584a7091db
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add death voices for civilians
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2010-05-27 22:27:03 +12:00 |
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Chris Forbes
|
c1f76da011
|
fix U2 crashing due to GainsExperience but not prereqs
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2010-05-27 22:25:41 +12:00 |
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Chris Forbes
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a259a0aca0
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hack in rank overlay; fix last rank; add an extra (elite) rank
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2010-05-27 21:40:45 +12:00 |
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Chris Forbes
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4dcc65237d
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slightly reduce recoil again on ca
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2010-05-27 20:12:40 +12:00 |
|
Chris Forbes
|
8ca03da277
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add impact sounds to ca weapon
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2010-05-27 19:10:41 +12:00 |
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Chris Forbes
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3f32275169
|
give ca dual barrels on each turret
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2010-05-27 19:08:56 +12:00 |
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Chris Forbes
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230625897a
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hack CrateEffect to have a custom offset; add levelup.shp; change > to >= in GainsExperience
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2010-05-27 19:02:07 +12:00 |
|
Paul Chote
|
c15d721884
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Units gain exp for kills and level up
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2010-05-27 16:53:21 +12:00 |
|
Paul Chote
|
c792ce5686
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Disconnect button in lobby (#191)
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2010-05-26 21:39:06 +12:00 |
|
Paul Chote
|
49b1870eaa
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Nuke flash (fixes #16)
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2010-05-26 21:26:49 +12:00 |
|
Paul Chote
|
a35d6207a9
|
Scriptable chronosphere + desaturate effect
|
2010-05-26 21:07:13 +12:00 |
|
Paul Chote
|
9dc8422adf
|
Scriptable MSLO and shellmap win
|
2010-05-26 20:40:50 +12:00 |
|
Chris Forbes
|
e8829f8e92
|
reduce CA damage slightly
|
2010-05-24 22:15:01 +12:00 |
|
Chris Forbes
|
081d1cdafc
|
buff sam to be ~agun
|
2010-05-24 21:41:55 +12:00 |
|
Chris Forbes
|
f3a73fa53d
|
slightly buff mig hp so it should survive one more rocket
|
2010-05-24 21:41:55 +12:00 |
|
Chris Forbes
|
81ccc6a0c8
|
nerf heli/hind hp & armortype
|
2010-05-24 21:41:54 +12:00 |
|
Chris Forbes
|
08756b7b4c
|
reduce frequency of hidemap crate by 50%
|
2010-05-24 21:41:54 +12:00 |
|
Chris Forbes
|
5c9d6362c1
|
nerf money crate 2k -> 1k
|
2010-05-24 21:41:53 +12:00 |
|
Chris Forbes
|
d109dad4a2
|
change crate spawn interval to 2 minutes, not 20 seconds
|
2010-05-24 21:41:53 +12:00 |
|
Paul Chote
|
f5b313b5e8
|
blah
|
2010-05-24 21:29:16 +12:00 |
|
Paul Chote
|
7ef2ed1434
|
Actors as dict
|
2010-05-24 21:18:54 +12:00 |
|
Paul Chote
|
2dfa4d9db7
|
MapFormat = 1 and editor support
|
2010-05-24 21:18:54 +12:00 |
|
Paul Chote
|
78455a3dce
|
IsSpecial -> NonCombatant
|
2010-05-24 21:18:53 +12:00 |
|
Paul Chote
|
35ca5f80b2
|
Nits.
|
2010-05-24 21:18:53 +12:00 |
|
Paul Chote
|
a6f5b12a55
|
world.NeutralPlayer has been defeated
|
2010-05-24 21:14:36 +12:00 |
|
Paul Chote
|
d9931af5ae
|
First attempt; works, but has regressions in several areas
|
2010-05-24 21:14:36 +12:00 |
|
Chris Forbes
|
d3332a7454
|
fix crash due to bad GeneratesGap removal
|
2010-05-20 18:08:56 +12:00 |
|
Chris Forbes
|
99acb65502
|
removed GeneratesGap
|
2010-05-20 17:58:13 +12:00 |
|
Chris Forbes
|
342ef2a498
|
removed SquishByTank
|
2010-05-20 17:47:12 +12:00 |
|
Chris Forbes
|
f9a2c20eee
|
stop shooting the flares !
|
2010-05-19 22:19:33 +12:00 |
|
Chris Forbes
|
e910ab87a1
|
buff turret gun to 50dps (60@30)
|
2010-05-19 21:06:43 +12:00 |
|
Chris Forbes
|
a49efda001
|
fix longdesc for afld
|
2010-05-19 20:37:47 +12:00 |
|
Chris Forbes
|
76bcd7cb26
|
cnc: make hq a detector, range=8
|
2010-05-19 19:47:38 +12:00 |
|
Chris Forbes
|
5adfd908c4
|
cnc: add range circles to defenses
|
2010-05-19 19:45:32 +12:00 |
|
Chris Forbes
|
82c895adee
|
cnc: gtwr/atwr are now detectors
|
2010-05-19 19:44:17 +12:00 |
|
Chris Forbes
|
3cbd62c6ec
|
fix combat vs subs
|
2010-05-19 19:38:50 +12:00 |
|
Chris Forbes
|
490d8d5a5f
|
make autotarget not interested in cloaked units; make ss a normal ship (but cloaked) rather than its own unit type
|
2010-05-19 19:30:26 +12:00 |
|
Chris Forbes
|
5c7838bafa
|
sub stays uncloaked for 2s; submarine/cloak traits merged, since they do the same thing
|
2010-05-19 18:39:08 +12:00 |
|
Chris Forbes
|
56ec24a84e
|
unbitrot cnc (due to bob's techtree changes)
|
2010-05-18 21:18:34 +12:00 |
|
Paul Chote
|
3475712075
|
Make PDOX/IRON worth building(?)
|
2010-05-18 20:18:05 +12:00 |
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