Commit Graph

4861 Commits

Author SHA1 Message Date
abcdefg30
8f60b9b652 Fixed drop-zone units 2014-07-18 11:39:43 +12:00
reaperrr
1ba41a9af5 Unhardcodes RenderInfantry sequence names. 2014-07-17 20:59:08 +02:00
abcdefg30
1ef3099910 Hijacker again buildable by soviets 2014-07-13 20:39:54 +02:00
Matthias Mailänder
aca0b9d7dd Merge pull request #5932 from MustaphaTR/d2k-only-inf-fix
D2K - Fixed some tiles should be only infantry
2014-07-13 08:34:06 +02:00
reaperrr
56eca3a5e3 Ion Cannon now scorches the whole hit area, and uses higher Spread + low
MaxSpread to increase damage within the hit area, but keep area of effect
itself relatively low.
Additionally increased damage to make it less inferior to Nukes.
2014-07-12 16:31:53 +02:00
Matthias Mailänder
a03d607878 Merge pull request #5930 from MustaphaTR/ra-oil-explode
RA - Explosive Oil Derricks
2014-07-12 11:25:30 +02:00
Matthias Mailänder
e512799eeb disable tech properly 2014-07-12 09:47:42 +02:00
Matthias Mailänder
8afddd9497 Merge pull request #5938 from abcdefg30/fortlonestar
Fixed a bug in Fort Lonestar
2014-07-12 09:45:00 +02:00
abcdefg30
b87ea6ddef Update fort-lonestar.lua 2014-07-11 23:47:02 +02:00
Mustafa Alperen Seki
70af7f3595 Changed some tiles types 2014-07-11 16:34:16 +03:00
Mustafa Alperen Seki
b6a39c5993 Explosive Oil Derricks 2014-07-11 15:08:41 +03:00
Matthias Mailänder
a357bceb35 Merge pull request #5926 from pchote/ra-tabs
Fixes #5915
2014-07-11 13:42:21 +02:00
Mustafa Alperen Seki
5fa4a5fa20 Sort Changes 2014-07-11 12:56:45 +03:00
Paul Chote
393702fe67 Fix bogus inconsistencies in the ra tab images:
- Soviet-normal tab glyphs were off by 1px.
- Allied-selected tabs had random semi-transparent pixels.
- Most tabs had a discoloured pixel near the left edge.
2014-07-11 20:04:03 +12:00
Paul Chote
1aacb21b04 Enable correct tab images for helicopters and aircraft. 2014-07-11 18:27:35 +12:00
Paul Chote
fc882437f0 Fix incorrect soviet tab image coordinates. 2014-07-11 18:26:00 +12:00
Daniel Hernandez
bac2b4f28e Add opposing-faction tab art for aircraft and navy, 2014-07-11 18:11:40 +12:00
Matthias Mailänder
efeba3ec4f Merge pull request #5898 from MustaphaTR/d2k-techlevel
D2k Tech Level
2014-07-10 19:05:35 +02:00
Mustafa Alperen Seki
ec69e05433 Added D2K Tech Levels 2014-07-10 17:17:11 +03:00
Matthias Mailänder
6af834c436 Merge pull request #5901 from ScottNZ/techlevel
Add tech levels to ra
2014-07-10 15:07:46 +02:00
reaperrr
69077629a7 Reduce infantry sequence tick values, fix Cyborg Commando idle shadow. 2014-07-09 20:14:21 +02:00
reaperrr
b09a301bb3 Added ^Tank default, adjusted movement penalties on terrain types. 2014-07-09 20:14:20 +02:00
reaperrr
1600b30fde Doubles Refinery storage capacity. 2014-07-09 20:14:19 +02:00
reaperrr
1973208694 Fixes Light Post. Closes #5903. 2014-07-09 20:13:38 +02:00
ScottNZ
f8ad69889c Add tech levels to ra 2014-07-10 01:23:29 +12:00
Paul Chote
8b01ed034b Restore blinking ready label in RA. 2014-07-09 21:08:00 +12:00
Matthias Mailänder
befb11ce69 add parachute corpses
fixes #5893
2014-07-09 09:16:27 +02:00
Paul Chote
4e1f7dedba Fix the bogus D2K AI definitions. 2014-07-09 17:50:14 +12:00
Paul Chote
a46baeaf2b Reorganise AI base building logic.
- Now obeys defined structure percentages and limits.
- Faster.
- More readable and maintainable code.
2014-07-09 17:50:14 +12:00
Paul Chote
ff78b0f7ea Add tech levels to TD. 2014-07-09 17:50:14 +12:00
Paul Chote
5e96bb3f8c Merge pull request #5824 from reaperrr/pronedamage
Moved ProneDamage to Warhead
2014-07-09 11:02:02 +12:00
Paul Chote
e5b863f926 Merge pull request #5698 from Mailaender/sonar
Added the sonar pulse to reveal sub marines
2014-07-09 10:44:47 +12:00
Matthias Mailänder
c4dffa02da fix chronosphere being visible to soviets 2014-07-08 21:30:09 +02:00
Matthias Mailänder
5740faef21 fix Tanya being available to soviets 2014-07-08 21:27:34 +02:00
Matthias Mailänder
63d4df76a8 Merge pull request #5874 from pchote/revert-desyncs
Revert TickRender and PauseState changes
2014-07-08 21:21:49 +02:00
reaperrr
fa98eae2c3 Applies most TS prone damage values to TS mod. 2014-07-08 21:05:43 +02:00
Matthias Mailänder
b12c630e63 Merge pull request #5883 from reaperrr/ts-tib-heal
Fixes #5877
2014-07-08 21:03:50 +02:00
Matthias Mailänder
db7b7742a3 Merge pull request #5880 from MustaphaTR/ra-capturable-bio
Capturable Bio Lab
2014-07-08 20:54:53 +02:00
reaperrr
b765d5238c Add TiberiumHeal weapon and use it for healing mutants, cyborgs & critters. 2014-07-08 18:04:20 +02:00
reaperrr
343de6a244 Fix palette and add inaccuracy to Tiberian Fiend's weapon. 2014-07-08 18:02:44 +02:00
Mustafa Alperen Seki
101e57eade Capturable Bio Lab 2014-07-08 11:51:29 +03:00
Paul Chote
3918c992c4 Fix D2K turret placement crash. 2014-07-08 17:12:51 +12:00
reaperrr
b279de1edb Fixes tiberium tree shadow frames, adds large blue crystal. 2014-07-07 22:53:24 +02:00
reaperrr
e27e7ce87c Adds blue tiberium to TS mod. 2014-07-07 22:51:00 +02:00
reaperrr
a3cb5d2d1d Renames interior tileset to temperate and adds BlueTiberium terrain type. 2014-07-07 22:49:50 +02:00
Matthias Mailänder
d2adc28a00 Merge pull request #5865 from obrakmann/fix5861
Fix RepairBuilding not working for AI and Lua scripts
2014-07-07 20:54:03 +02:00
Oliver Brakmann
33b916a713 Fix RepairBuilding not working for AI and Lua scripts
Fixes #5861
2014-07-07 19:43:52 +02:00
Matthias Mailänder
91a076728d generalize into SpawnActorPower
closes #5724
2014-07-07 15:27:54 +02:00
Matthias Mailänder
43bca0e73d add the sonar pulse
closes #4729
2014-07-07 15:26:07 +02:00
Matthias Mailänder
4fb38c955b Merge pull request #5859 from pchote/paratrooper-cleanup
Improve paratroopers.
2014-07-07 15:19:41 +02:00