Commit Graph

3087 Commits

Author SHA1 Message Date
Paul Chote
1667dd812e Fix a NRE when destroying SAM Sites in GDI06. 2015-11-21 21:29:31 +00:00
Oliver Brakmann
16de21d41c Merge pull request #10018 from pchote/fix-spy-cursor
Restore targeting cursor when mousing over a disguised enemy spy.
2015-11-21 20:57:12 +01:00
abcdefg30
ff228b79ea Merge pull request #10027 from atlimit8/FillEditorActorSelectionTooltipBlankLine
Fill editor actor selection tooltip blank line
2015-11-21 20:20:39 +01:00
Pavel Penev
be49435265 Merge pull request #10035 from reaperrr/fix-orca-missile
Increased default range of angles that missiles can launch at
2015-11-21 21:09:25 +02:00
Paul Chote
65a7f2e863 Restore earlier spy targeting behaviour. 2015-11-21 18:06:47 +00:00
Pavel Penev
d235ea3a52 Don't attack actors that you can't see 2015-11-21 19:33:10 +02:00
Matthias Mailänder
e4054ef8d0 Merge pull request #9956 from teees/radar-update-line
Draw radar update line for mobile sensors array (TS)
2015-11-21 14:58:34 +01:00
atlimit8
418e70b68e Easier actor selection in map editor by actor bounds center 2015-11-20 22:59:20 -06:00
atlimit8
39545c7150 Remove editor actor selection tooltip blank line 2015-11-20 22:56:44 -06:00
Oliver Brakmann
6bc3c61f23 Merge pull request #10010 from penev92/fixUAN
Fix UpgradeActorsNear revoking upgrades after the actor dies
2015-11-19 18:59:42 +01:00
reaperrr
1d020872ec Increase the default range of angles that missiles can launch at 2015-11-19 15:02:19 +01:00
Kevin Azzam
64ed164295 Make "select all units" work across screen/map again 2015-11-19 00:21:16 +01:00
abcdefg30
6cd8649156 Small code style fixes 2015-11-18 21:16:58 +01:00
abcdefg30
c35f9007c3 Merge pull request #9582 from ChaoticMind/ctrl_backspace
Implement some keyboard hotkeys for chat (TextFieldWidget)
2015-11-18 20:48:05 +01:00
Kevin Azzam
3c79e9075b Add some hotkeys for OSX (cmd + arrow_keys, ctrl + k, and ctrl + d) 2015-11-18 18:44:02 +01:00
atlimit8
7e4bf51895 Merge pull request #9937 from hacklex/server-settings-fix
Changed ServerSettings cloning to a more reliable approach
2015-11-16 21:47:17 -06:00
Thehx
6bd3195c3d Changed ServerSettings cloning to a more reliable approach 2015-11-17 05:27:42 +03:00
Paul Chote
124c0ea041 Make CanTarget modifiers a ref parameter. 2015-11-16 20:38:53 +00:00
Oliver Brakmann
d2d4767e94 Merge pull request #9951 from Phrohdoh/explain-node-merge
Add a comment explaining some of the sequence parsing code.
2015-11-16 20:02:22 +01:00
teees
2777262cb0 Draw radar update line for mobile sensors array 2015-11-16 15:38:13 +01:00
abcdefg30
a5f15f5080 Merge pull request #10009 from penev92/grantUpgradePower
Check if WithSpriteBody is available in GrantUpgradePower
2015-11-16 13:55:48 +01:00
Pavel Penev
4d787cbedb Check if WithSpriteBody is available in GrantUpgradePower 2015-11-16 01:25:09 +02:00
Pavel Penev
13978b08bc Fix UpgradeActorsNear revoking upgrades after the actor dies
Very hard bug to reproduce: if you can power down a stealth generator just as it is dieing you can hit a race condition that leads to ActorExited() being called to revoke the upgrades after they have already been revoked once.
2015-11-15 18:51:15 +02:00
Curtis Shmyr
f0e9b85ccc I before E except after C 2015-11-14 22:32:37 -07:00
Pavel Penev
4c7e6db4da Merge pull request #9599 from ChaoticMind/lua_debug
Add a Lua wrapper to display debug messages (shows if setting enabled)
2015-11-14 20:00:38 +02:00
Paul Chote
67193b43d5 Check deploy location at the time of transform. 2015-11-14 12:49:26 +00:00
Pavel Penev
8f85794a52 Allow AssetBrowserLogic's allowed extentions to be loaded from YAML
Keep the default list of file formats as a fallback for thirdparty mods, but still add it to YAML to show off the functionality and to make it more transparent what formats are supported.
2015-11-14 14:40:52 +02:00
Philipp Schärer
830288b5a0 Fixed the minimap orders for left click control
Use the correct actions when orders are issued
over the minimap.
2015-11-13 08:56:43 +01:00
evgeniysergeev
ea1115fe46 flip sprites in sequences and frames in combined sequences 2015-11-13 06:31:12 +03:00
RoosterDragon
e6e98d3aa2 Cache self.ToLuaValue in ScriptTriggers.
When making an Lua function call, any LuaCustomClrObject must be introspected via reflection in order to determine what to expose in Lua code. In OpenRA, we use these for any types that implement IScriptBindable, such as Actor.

Previously, we would need to pay the cost of this reflection for every individual Lua call an Actor used in its ScriptTriggers trait where it passed `self` as a parameter. This would be repeated every time. For performance, we now cache self.ToLuaValue in the trait and use that for all calls so we only pay the reflection cost once on trait construction. This removes a significant overhead in the Lua bridging code.
2015-11-12 22:18:19 +00:00
Oliver Brakmann
1b8cdfad02 Merge pull request #9854 from Arcitectus/resolve.Issue#6170
prevent allied units from autoattack building which is being captured…
2015-11-12 21:42:39 +01:00
Paul Chote
98d0844695 Merge pull request #9922 from penev92/validateColor
Validate player color when changing slots in the lobby
2015-11-11 22:56:30 +00:00
Paul Chote
dbd23c9d46 Merge pull request #9919 from obrakmann/fix9863
Fix bogus owner check in Lua API production code
2015-11-11 22:23:44 +00:00
Oliver Brakmann
121b0a6e9c Merge pull request #9942 from abcdefg30/descexplodes
Fix the documentation of Explodes
2015-11-11 22:14:14 +01:00
Pavel Penev
36bf9eee0c Merge pull request #9949 from pchote/fix-more-overlaps
Truncate player names in more places.
2015-11-11 22:38:54 +02:00
abcdefg30
8c2c946254 Add an upgrade rule for the DeathType -> DeathTypes change 2015-11-11 21:24:04 +01:00
abcdefg30
4a4608e1f3 Rename DeathType to DeathTypes of Explodes 2015-11-11 21:23:40 +01:00
abcdefg30
a5aff66848 Polish the documentation in Explodes.cs 2015-11-11 21:23:27 +01:00
Michael Rätzel
51bb515a4d prevent allied units from autoattack building which is being captured. resolves #6170. 2015-11-11 14:32:38 +01:00
Paul Chote
a081321790 Add copy/paste to the map editor. 2015-11-10 22:18:18 +00:00
Paul Chote
1c06297ff7 Make editor brushes disposable. 2015-11-10 22:17:28 +00:00
Oliver Brakmann
bf3a46be93 Merge pull request #9958 from penev92/gpsAutoTarget
Enable AutoTarget to aquire targets under fog if GPS is present
2015-11-10 22:23:58 +01:00
Pavel Penev
ab2c5ab43d Enable AutoTarget to aquire targets under fog if GPS is present 2015-11-10 22:50:22 +02:00
Oliver Brakmann
4bbf6ea0c7 Merge pull request #9925 from atlimit8/MultiLineMapEditorTooltips
Multi-line map editor tooltips
2015-11-10 21:06:57 +01:00
Taryn Hill
2fc391c5b8 Add a comment explaining some of the sequence parsing code 2015-11-10 07:17:18 -06:00
Paul Chote
491e96466d Truncate player name in replay browser. 2015-11-09 18:55:54 +00:00
Zimmermann Gyula
6b891c50cf Fix observer GUI showing disabled support powers. 2015-11-09 19:55:51 +01:00
Paul Chote
6236b29fde Truncate player name in observer stats and diplomacy panels. 2015-11-09 18:51:15 +00:00
Paul Chote
dcc21aea41 Truncate player name in ingame menu stats. 2015-11-09 18:50:58 +00:00
Oliver Brakmann
b30bae08c0 Fix bogus owner check in Lua API production code 2015-11-09 19:31:19 +01:00