Scott_NZ
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b897579a20
|
Send the waves instantly
|
2012-10-02 21:52:43 +13:00 |
|
Scott_NZ
|
fcc0bcf438
|
Improve the Soviet attack routines for Allies 01
|
2012-10-02 21:52:43 +13:00 |
|
Scott_NZ
|
83d10ba838
|
Add mission objectives logic/backend
|
2012-10-02 21:52:42 +13:00 |
|
Scott_NZ
|
deede92fbc
|
Update objective code for Einstein helicopter, avoid race condition with checking if allies2 has been killed
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
e3b2e84792
|
Focus on the town more; create additional crash site there and and move Einstein there for players to save.
|
2012-10-02 21:52:41 +13:00 |
|
Scott_NZ
|
1803b412c3
|
Convert Allies 02 over to enum objectives
|
2012-10-02 21:52:40 +13:00 |
|
Scott_NZ
|
8dd7bfdb67
|
Move the objective flag stuff to MissionUtils
|
2012-10-02 21:52:40 +13:00 |
|
Scott_NZ
|
d1400ab4fa
|
Set the enum values explicitly
|
2012-10-02 21:52:40 +13:00 |
|
Scott_NZ
|
67c40f3119
|
Use enum-based objectives for Allies 01
|
2012-10-02 21:52:39 +13:00 |
|
Scott_NZ
|
68d0201538
|
Add more utils to MissionUtils. Extract Allies 02 countdown timer to its own class file
|
2012-10-02 21:52:39 +13:00 |
|
Scott_NZ
|
d30d3ed05a
|
Create MissionUtils.cs for shared mission code
|
2012-10-02 21:52:39 +13:00 |
|
Scott_NZ
|
e5ab56e843
|
Rework bottom right of the Allies 02 map, move captive Engineer outside. Set Tanya's stance to ReturnFire so attack-move works.
|
2012-10-02 21:52:37 +13:00 |
|
Scott_NZ
|
622650785c
|
Set Allied units to defensive stance in Allies 01
|
2012-08-25 15:20:59 +12:00 |
|
Scott_NZ
|
f8e73afbee
|
Improve the music-playing code - crash prevention and some polish
|
2012-08-25 15:20:58 +12:00 |
|
Scott_NZ
|
7e8313b808
|
Add music to Allies 02
|
2012-08-19 17:19:45 +12:00 |
|
Scott_NZ
|
bfd28abb70
|
FMV videos for Allies 01, also adjust music to play a random track
|
2012-08-19 17:00:03 +12:00 |
|
Scott_NZ
|
632d717af8
|
Fix HeliLand constructor
|
2012-08-16 22:04:10 +12:00 |
|
Scott_NZ
|
1ed0d80348
|
Fix static readonly field capitalisation conventions
|
2012-08-16 21:47:17 +12:00 |
|
Scott_NZ
|
c41fcb15b0
|
Fail Allies01/Allies02 if the extraction helicopter is destroyed
|
2012-08-16 21:47:16 +12:00 |
|
Scott_NZ
|
cce12e781f
|
Kill the allied players if they fail the mission. Also fail the mission if the Allies2 player loses all of their buildings.
|
2012-08-16 21:47:13 +12:00 |
|
Scott_NZ
|
60fb45c909
|
Move the sam site around to make a new outpost on the top left, add engineer rescue
|
2012-08-16 21:46:56 +12:00 |
|
Scott_NZ
|
0c9f39df78
|
Clean up allies01/allies02 code by storing world object
|
2012-08-16 21:46:54 +12:00 |
|
Scott_NZ
|
1c702048a1
|
Make allies 01 less loud
|
2012-08-16 21:46:44 +12:00 |
|
Scott_NZ
|
05f079758a
|
Begin building basic Allies 02 framework
|
2012-08-16 21:46:41 +12:00 |
|
Scott_NZ
|
9be501fc3d
|
Improve the objective text in Allies 01 - Einstein/Tanya can't be killed
|
2012-08-16 21:46:36 +12:00 |
|
Scott_NZ
|
43d0363a55
|
Formatting improvements from Husk/Allies01
|
2012-08-16 21:46:30 +12:00 |
|
Matthias Mailänder
|
81f035904e
|
remove TODO list, use bug-tracker
|
2012-08-15 08:48:48 +12:00 |
|
ScottNZ
|
4a101cf1b1
|
Convert line endings
|
2012-07-02 16:19:57 +12:00 |
|
ScottNZ
|
583b11a2b2
|
Remove bad/duplicate UnloadCargo line
|
2012-07-02 14:03:26 +12:00 |
|
ScottNZ
|
b3c5137add
|
Merge
|
2012-07-02 13:46:28 +12:00 |
|
ScottNZ
|
8b0f15f80b
|
Bring Soviet patrol back a bit
|
2012-07-02 04:21:10 +12:00 |
|
ScottNZ
|
1262cf0f29
|
Bit of cleanup
|
2012-07-02 03:54:55 +12:00 |
|
ScottNZ
|
b74e63f42d
|
Drain Soviet resources so the ore truck doesn't stay at the refinery
|
2012-07-01 20:30:25 +12:00 |
|
Chris Forbes
|
e0069fd62a
|
make UnloadCargo.unloadAll configurable; go back to all by default
|
2012-07-01 19:45:31 +12:00 |
|
ScottNZ
|
facf958bae
|
Move towards extraction LZ if einstein isn't in the world.
|
2012-07-01 13:02:23 +12:00 |
|
ScottNZ
|
18d75feb15
|
Adjust the patrol starting position
|
2012-07-01 12:14:12 +12:00 |
|
ScottNZ
|
e02397da3e
|
Use Sound.PlayMusic for Hell March
|
2012-07-01 03:47:08 +12:00 |
|
ScottNZ
|
6014f648f4
|
Add e1, dog, e1 soviet patrol
|
2012-07-01 03:29:05 +12:00 |
|
ScottNZ
|
b9be918b6c
|
Remove some code noise and improved the chinook cargo check
|
2012-06-30 23:27:14 +12:00 |
|
ScottNZ
|
781cbc00d3
|
Make Einstein run out of the building when he appears.
|
2012-06-30 20:27:39 +12:00 |
|
ScottNZ
|
36c0ec753d
|
Move viewport to where the player starts
|
2012-06-29 09:09:39 +12:00 |
|
Chris Forbes
|
2ed12f1d95
|
Merge remote-tracking branch 'scott/bleed'
Conflicts:
OpenRA.Mods.RA/Missions/Allies01Script.cs
|
2012-06-25 08:45:16 +12:00 |
|
ScottNZ
|
9c6bc45f8f
|
Fix whitespace
|
2012-06-25 05:34:06 +12:00 |
|
ScottNZ
|
2cc749118f
|
Make it more overwhelming at the fifth wave and each wave after that
|
2012-06-25 05:19:25 +12:00 |
|
Matthias Mailänder
|
079a52ee65
|
added Einstein
|
2012-06-24 19:27:05 +03:00 |
|
ScottNZ
|
bda92f3898
|
Only send the heavy tank on the last wave, this is the first mission after all
|
2012-06-24 21:28:46 +12:00 |
|
ScottNZ
|
7fb659bd3a
|
Make the mission a bit harder - add a heavy tank to each wave
|
2012-06-23 20:41:43 +12:00 |
|
ScottNZ
|
6ba0c448c8
|
Remove killing of player when they fail the mission, this is more fun and it's also really loud when all the units die at once
|
2012-06-22 15:27:07 +12:00 |
|
ScottNZ
|
ed5ff9cd31
|
Bleep when objective shown
|
2012-06-22 13:39:36 +12:00 |
|
James Dunne
|
9c49143534
|
New types for cell and pixel coordinate position/vectors.
|
2012-06-21 15:36:59 -05:00 |
|