reaperrr
c3ff298572
Fix TS regression from #9004
2015-08-29 02:41:26 +02:00
Matthias Mailänder
9c1eeafa08
Merge pull request #9004 from reaperrr/quanbo
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Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
atlimit8
f45358c36d
Consolidate defense rules into ^Defense & ^DeployedVehicle for ts mod
2015-08-23 22:42:10 -05:00
reaperrr
ed81eaaac2
TS yaml changes
2015-08-24 00:49:00 +02:00
Matthias Mailänder
913871f171
Merge pull request #9097 from LipkeGu/rules_terrainType_fixes
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Fix TerrainTypes for walls and crates
2015-08-20 20:37:12 +02:00
abcdefg30
ee09dd41bc
Merge pull request #8957 from Mailaender/ts-decorations
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Added Tiberian Sun decorational actors
2015-08-18 21:15:28 +02:00
abcdefg30
0c4e691008
Rename HuskActor to Actor
2015-08-17 17:38:07 +02:00
abcdefg30
b24c1845fb
Adjust the upgrade rule for SpawnActorOnDeath
2015-08-17 17:38:04 +02:00
Guido L
ce9bbd2a52
Fix TerrainTypes for walls and crates
2015-08-17 16:44:20 +02:00
Matthias Mailänder
e13f983946
Merge pull request #9038 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
Pavel Penev
fd01e95d6c
Rename EmitInfantryOnSellInfo.Races to Factions
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Also rename the rest of "race" in that file.
2015-08-11 03:46:12 +03:00
Pavel Penev
a6dae8e854
Merge pull request #9017 from reaperrr/lower-rank1
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Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
abcdefg30
e8477b1b5a
Rename LeavesHusk to SpawnActorOnDeath
2015-08-09 19:24:14 +02:00
reaperrr
fdeb901da6
Rebalance TS rankups
2015-08-09 12:47:26 +02:00
abcdefg30
abf5047072
Add an upgrade rule and update the default mods
2015-08-08 23:23:32 +02:00
Matthias Mailänder
8aac12ffb4
add palettes (decorational sprites)
2015-08-05 18:27:13 +02:00
Matthias Mailänder
1685dce28f
add drums
2015-08-05 18:22:00 +02:00
Matthias Mailänder
6c3b668a86
add boxes (decorational crates)
2015-08-05 18:18:47 +02:00
Paul Chote
ab5b912697
Merge pull request #8913 from reaperrr/fix-ts-water
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Fixed bright dots on TS temperate terrain water
2015-08-03 21:09:57 +01:00
reaperrr
1ca4ec1749
Fixed bright dots on TS temperate terrain water
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Temperate water tiles use palette index #1 , which is also used for shadow on SHPs.
2015-08-03 16:42:20 +02:00
reaperrr
94f6dd5e56
Allow WithBuildingExplosion to randomly select from multiple sequences
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Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
Matthias Mailänder
87db0c97c5
fix infantry crush palette
2015-08-03 11:33:12 +02:00
Matthias Mailänder
8a6b5d1b8d
define radar color for rocks
2015-08-02 08:44:45 +02:00
Matthias Mailänder
6d20d4b2db
define radar color for trees
2015-08-02 08:44:45 +02:00
Pavel Penev
244ca10242
Merge pull request #8862 from pchote/fix-rotation-hack
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Disable legacy coordinate hack in TS.
2015-08-01 23:04:08 +03:00
Paul Chote
5921ea2601
Remove bounties from the TS mod.
2015-08-01 18:10:00 +01:00
Paul Chote
9a64b8724c
Disable local -> world offset hack in TS.
2015-08-01 00:42:59 +01:00
abcdefg30
4a42591369
Fix TS Repair weapons versus values
2015-07-29 14:49:05 +02:00
abcdefg30
88466473dd
Use HeadshotDeath instead of BulletDeath for Umagon's rifle
2015-07-27 17:34:12 +02:00
reaperrr
fe346e5401
Replace RenderBuilding where already possible
2015-07-25 10:28:06 +02:00
abcdefg30
df1cdca0dc
Add die4 and "fix" ExplosionDeath
2015-07-19 11:30:15 +02:00
abcdefg30
4cf045bdd8
Fix TS death animation palettes
2015-07-19 11:30:14 +02:00
Matija Hustić
b2a26c57bc
Adjusted other users of timed upgrades.
2015-07-14 03:08:48 +01:00
atlimit8
daec860192
Added multiplier modifier traits, removing GainsStatUpgrades, InvulnerabilityUpgrade, & Invulnerable.
2015-07-13 09:24:50 -05:00
Matthias Mailänder
95b7da904c
add debris to Tiberian Sun
2015-07-09 13:07:49 +02:00
Paul Chote
0ac64da55a
Upgrade TS rules.
2015-07-04 17:07:06 +01:00
Zimmermann Gyula
4933a88c64
Enable the EMP overlay animation in TS.
2015-07-03 18:05:23 +02:00
reaperrr
97d760cd8c
Several fixes
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Fixed TS building repairability to match original.
Civilian structures can now only be repaired with engineers.
Removed ProximityCaptor.
Various other fixes.
2015-06-27 13:20:45 +02:00
reaperrr
8da5f5b7ab
Cleaned TS yaml rules.
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Streamlined actor defaults, removed a lot of duplication.
2015-06-21 17:07:29 +02:00
Paul Chote
a8aaf04f14
Implement placeholder Veins.
2015-06-21 11:04:03 +01:00
Paul Chote
a6d38c9260
Fix temperate tileset naming.
2015-06-21 09:31:22 +01:00
Oliver Brakmann
2d920c43fb
Merge pull request #8511 from Mailaender/rm-openra-editor
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Dropped the legacy WinForms map editor
2015-06-20 23:35:23 +02:00
Matthias Mailänder
7faebe874a
check for missing sequence entries using lint
2015-06-20 22:22:59 +02:00
Matthias Mailänder
ac970cdb44
remove the WinForms map editor
2015-06-20 13:45:44 +02:00
Matthias Mailänder
0f8d22c9a6
rename for consistency
2015-06-20 12:11:45 +02:00
Matthias Mailänder
50e5e9df24
check voice actor references
2015-06-20 12:09:58 +02:00
Paul Chote
983951c290
Update TS rules.
2015-06-19 22:02:06 +01:00
reaperrr
f2d8e32b01
Selection box size now defaults to Selectable.Bounds if VisualBounds are null
2015-06-19 12:26:16 +02:00
reaperrr
b6bbd11c83
Fix crate tooltips
2015-06-17 20:14:02 +02:00
reaperrr
c23ee1be2e
Remove Selectable boolean from Selectable trait
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Add work-around for ta/td bridge huts since they need actor Bounds to
be targetable by C4/engineer repair.
2015-06-17 20:13:59 +02:00