Pavel Penev
09f67d18bb
Some internal "race" to "faction" renaming
2015-08-22 23:34:36 +03:00
Pavel Penev
d803a06a1e
Merge pull request #8995 from reaperrr/vxl-upgrades1
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Made WithVoxelTurret and WithVoxelBarrel upgradable
2015-08-21 00:33:42 +03:00
Matthias Mailänder
cafad9f843
Merge pull request #9092 from penev92/bleed_rename
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Some more renaming from "race" to "faction"
2015-08-19 22:03:01 +02:00
abcdefg30
83b310713d
Merge pull request #8905 from atlimit8/WithProductionOverlay_accept_OnOwnerChanged
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WithProductionOverlay: replace ITick => INotifyCreated & add INotifyOwnerChanged
2015-08-18 21:17:00 +02:00
Pavel Penev
663c9239df
Mop up remaining "race" private variables
2015-08-18 00:26:11 +03:00
Pavel Penev
b6b107de46
Rename RenderSpritesInfo.RaceImages
2015-08-18 00:26:05 +03:00
Matthias Mailänder
118782a85e
check palette references
2015-08-17 21:36:45 +02:00
Matthias Mailänder
021b344532
Merge pull request #8988 from reaperrr/fix-moveanim
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Fix for WithAttackAnimation breaking WithMoveAnimation
2015-08-09 21:21:33 +02:00
reaperrr
e527513cbd
Made voxel turret and barrel traits upgradable.
2015-08-08 18:13:27 +02:00
reaperrr
281a87acbc
Fix WithAttackAnimation breaking WithMoveAnimation
2015-08-08 17:00:38 +02:00
Matthias Mailänder
4e101afb6d
Merge pull request #8838 from reaperrr/withbarrel2
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Fixed WithBarrel and made it upgradable
2015-08-08 16:50:42 +02:00
atlimit8
d785c50c3e
WithProductionOverlay: replace ITick => INotifyCreated & add INotifyOwnerChanged
2015-08-03 10:00:33 -05:00
reaperrr
94f6dd5e56
Allow WithBuildingExplosion to randomly select from multiple sequences
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Necessary for TS/RA2-style building explosions.
2015-08-03 16:35:58 +02:00
reaperrr
72d67de414
Fixed WithBarrel and made it upgradable.
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Fixed missing Requires<ArmamentInfo>.
Removed now-redundant Barrel property (has been unused since RenderSprites animation keys were removed).
Made trait classes public.
Made ctor-cached trait lookups readonly.
2015-08-01 19:31:59 +02:00
reaperrr
c3d996cb62
Adds WithReloadingTurret render trait to TD mod
2015-08-01 17:15:34 +02:00
Paul Chote
60305face7
Make WithVoxelBody fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
a127c6b050
Make WithVoxelBarrel fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
322d941332
Make WithProductionOverlay fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
038e8018b9
Make WithBuildingPlacedOverlay fields readonly.
2015-08-01 14:19:11 +01:00
Paul Chote
4e27ac9aac
Make WithTurret fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
d20819735c
Make WithRotor fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
f91b28a2a0
Make WithRepairOverlay fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
bb092ec07b
Make WithRepairAnimation fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
c5becaab9b
Make WithIdleOverlay fields readonly.
2015-08-01 14:19:10 +01:00
Paul Chote
a2d069ce55
Make WithHarvestOverlay fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
8e6b764284
Make WithBuildingPlacedAnimation fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
0065d27c68
Make WithBuildingExplosion fields readonly.
2015-08-01 14:19:09 +01:00
Paul Chote
6a586fe501
Make RenderVoxels fields readonly.
2015-08-01 13:28:56 +01:00
Paul Chote
c6ecd772c4
Make RenderRangeCircle fields readonly.
2015-08-01 13:28:19 +01:00
Paul Chote
4b4cc52aa0
Make RenderDetectionCircle fields readonly.
2015-08-01 13:27:57 +01:00
Paul Chote
080f1880b9
Make RenderBuildingTurreted fields readonly.
2015-08-01 13:27:40 +01:00
reaperrr
5941914ced
Fix WithProductionDoorOverlay namespace
2015-07-31 21:08:25 +02:00
Matthias Mailänder
3b25a2029a
Merge pull request #8805 from obrakmann/fix8802_enemy-unit-selection
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Fix not being able to select enemy units
2015-07-27 19:38:37 +02:00
Oliver Brakmann
618ba6342c
Fix not being able to select enemy units
2015-07-27 13:07:07 +02:00
atlimit8
4976f9fec9
Add StartSequence to WithIdleOverlay & change V19.Husk
2015-07-26 12:53:09 -05:00
Pavel Penev
ea3a680eda
Merge pull request #8725 from reaperrr/bye-rendersimple-pr1
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Step towards removing RenderSimple and its derivatives (Part 1)
2015-07-25 18:43:13 +03:00
Oliver Brakmann
8c766a4a79
Merge pull request #8721 from penev92/bleed_rename
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Some more Country -> Faction renaming
2015-07-25 17:10:35 +02:00
reaperrr
65c95eb2ee
Adapted WithHarvestAnimation to account for damage stages
2015-07-25 16:17:08 +02:00
reaperrr
2e9a4b78a3
Refactor RenderEditorOnly into RenderSpritesEditorOnly + WithSpriteBody
2015-07-25 10:28:07 +02:00
reaperrr
74b948342e
Fix WithSpriteBody PlayCustomAnimationRepeating
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Lacked damage stage awareness.
2015-07-25 10:28:05 +02:00
Pavel Penev
ded5a2b16a
Merge pull request #8742 from abcdefg30/withpalettedeath
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Support multiple WithDeathAnimation traits
2015-07-25 03:10:43 +03:00
penev92
7c1ef2231d
Rename RaceInit to FactionInit
2015-07-25 00:39:31 +03:00
abcdefg30
1518dc9145
Support multiple WithDeathAnimation traits
2015-07-19 11:30:13 +02:00
abcdefg30
ef6da3d0b3
Replace the default value of ShadowPalette with "shadow".
2015-07-18 21:22:38 +02:00
RoosterDragon
218712f5d3
Avoid allocating a compiler generated enumerator in WithDecoration.Render.
2015-07-15 20:40:35 +01:00
penev92
bb648decc3
Rename Player.Country to Player.Faction
2015-07-15 04:06:52 +03:00
Matija Hustić
72e8e08f48
Step in the direction of RA2 paratroopers.
2015-07-14 20:39:06 +01:00
penev92
2e04fb5ddd
Rename Faction trait members
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Rename Faction.Race to Faction.InternalName
2015-07-14 18:50:39 +03:00
abcdefg30
b4031c6e9b
Merge pull request #8703 from atlimit8/RequireInMiniYaml
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Require trait properties in MiniYaml
2015-07-13 15:50:06 +02:00
abcdefg30
db4f1ad025
Merge pull request #8663 from Mailaender/disguise-stand2-crash
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Fixed a crash when disguising the spy as infantry without stand2
2015-07-13 13:39:19 +02:00