Matthias Mailänder
c00eee835f
package .desktop files for map editor on Linux, too
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move desura scripts into packaging sub-directory
2013-03-22 23:42:47 +01:00
Matthias Mailänder
2d6200792d
recommend Cg-Toolkit as soft dependency for Fedora/SUSE
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it is in the non-free / RPMfusion repositories
2013-03-22 08:32:33 +01:00
Matthias Mailänder
28d740dfc3
Desura compatibility
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- create launch scripts for Desura
- that access local installation launch scripts
- clean up /usr/* launch scripts created during make install
2013-03-22 08:32:33 +01:00
Chris Forbes
aa6f12f0a1
Merge pull request #2816 from ScottNZ/radoc
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radoc tidy
2013-03-21 23:28:51 -07:00
Scott_NZ
a25aa23805
radoc tidy
2013-03-22 18:12:47 +13:00
Chris Forbes
9b1555d3a1
Merge pull request #2809 from bidifx/dblclick
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double click on server to join
2013-03-21 10:54:22 -07:00
Sascha Biedermann
594e3c14e6
fixes #2799 : double click on server to join
2013-03-21 18:14:57 +01:00
Chris Forbes
942cbb2fe2
Merge pull request #2808 from Mailaender/trait-documentation
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Auto-Generated Trait Documentation
2013-03-20 17:31:18 -07:00
Chris Forbes
38f0d722c6
Merge pull request #2810 from bidifx/cancel-chat
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cancel ingame-chat with esc
2013-03-20 17:18:18 -07:00
Sascha Biedermann
d53dcc859f
fixes #2795 : cancel chat with esc
2013-03-20 23:55:12 +01:00
Matthias Mailänder
65c9d4295b
automatically update the wiki documentation each release
2013-03-20 23:27:53 +01:00
Matthias Mailänder
c731a7960e
embed the previously manually edited outdated documentation
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from https://github.com/OpenRA/OpenRA/wiki/Trait-Documentation
2013-03-20 21:20:27 +01:00
Sascha Biedermann
ed0e0a8a41
added Sascha Biedermann to AUTHORS
2013-03-20 20:48:02 +01:00
Chris Forbes
89228cd484
Merge pull request #2804 from bidifx/range-circle
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added contrast to range circle
2013-03-20 11:06:41 -07:00
Sascha Biedermann
35f4230984
added contrast to range circle
2013-03-20 18:53:28 +01:00
Matthias Mailänder
8226fd21f9
ship a proper SDK for modders
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including the OpenRA.TilesetBuilder.exe fixes #2316
and auto-generated trait documentation fixes #2437
compile Markdown to HTML for offline use
purge external files from the doc folder (moved to Wiki)
remove unused non-free Dune 2000 font
2013-03-20 17:04:38 +01:00
Chris Forbes
d0cf627b23
add --docs flag for utility
2013-03-20 15:12:58 +01:00
Chris Forbes
7c31a8f28e
Merge pull request #2789 from bidifx/lobby
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update player list in lobby gracefully for better user experience
2013-03-19 12:26:51 -07:00
Chris Forbes
989dd7eef4
Merge pull request #2796 from Mailaender/attack-sync
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Put attack traits into the syncreport.log
2013-03-19 12:26:21 -07:00
Chris Forbes
8c811ed21d
Merge pull request #2798 from bidifx/contrail
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smooth contrails
2013-03-19 12:24:50 -07:00
Sascha Biedermann
e562f8d2cc
refactored Average method in PPos
2013-03-19 19:58:30 +01:00
Matthias Mailänder
c41ad3d600
put attack traits into the syncreport.log
2013-03-19 19:40:14 +01:00
Sascha Biedermann
021e1116b8
added moving average to contrails to smooth them when aircraft are circling
2013-03-19 18:41:36 +01:00
Sascha Biedermann
b6d09b8829
fixed child removal
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fixed relayout on draw
refactored child remove/replace into ScrollPanelWidget
fixed scrolling on child remove
2013-03-19 17:39:07 +01:00
Chris Forbes
78f961f653
Merge pull request #2782 from ihptru/clear-master-list
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fix #2780 ; Send state=3 to master server when it's not dedicated and ad...
2013-03-18 15:15:46 -07:00
Chris Forbes
3e787315d2
Merge pull request #2788 from psydev/patch-3
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Flamethrower range reduced to 2.5
2013-03-18 15:12:58 -07:00
Sascha Biedermann
770d79da0b
update player list in lobby gracefully for better user experience
2013-03-18 22:25:31 +01:00
psydev
0172c5e5ce
Flamethrower range reduced to 2.5
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Flamethrower seems OP, and flamethrower spam can dominate early game without much to counter it. Reduced range back to earlier levels (in C&C 95 it was 2).
2013-03-18 13:16:40 -07:00
ScottNZ
1fb2796ada
Update cheats.yaml
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We're an American game
2013-03-18 22:59:43 +13:00
Matthias Mailänder
46465da483
Merge pull request #2781 from ScottNZ/ui
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Pause the game when users navigate to the options menu in SP mode
2013-03-17 04:00:33 -07:00
Igor Popov
751b6594a8
fix #2780 ; Send state=3 to master server when it's not dedicated and admin presses disconnect
2013-03-17 13:48:40 +04:00
Matthias Mailänder
ff04d0fa8f
Merge pull request #2779 from psydev/patch-9
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cnc infantry anims running ticks corrected and heli explosions added
2013-03-17 02:29:36 -07:00
psydev
ff983157a6
removed FlamethrowerExplode for now
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Removed FlamethrowerExplode for now, until it is certain what the damage stats should be and the probability of exploding.
2013-03-17 01:57:52 -07:00
psydev
604854f22d
added helicopter explosions; a10 hp boost
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Helicopters get explosions, when they fall from the sky, and then when they collide with the ground (and do damage).
A-10 HP raised from a very small 60 to 150.
2013-03-17 01:35:51 -07:00
psydev
5381b1fbac
added explosion for helicopters crashing on ground
2013-03-17 01:30:36 -07:00
Scott_NZ
2722fc5434
Pause the game when users navigate to the options menu in SP mode
2013-03-17 21:14:49 +13:00
psydev
5ac47b49ce
Helicopters do HeliExplode when they die
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Helicopters give off a nice explosion before falling to the ground.
2013-03-16 22:23:06 -07:00
psydev
acf779ace3
Flame Tank gets FlametankExplode when it dies
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Flame Tank gets FlametankExplode when it dies (big explosion that hurts nearby units)
2013-03-16 22:20:42 -07:00
psydev
451c453442
added unit explosions for flametank, helis
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added unit explosions for flametank, helis and flamethrower e4
changed GrenadierExplode and UnitExplodeSmall a bit
2013-03-16 22:17:30 -07:00
psydev
b8b258c6f9
construction yard does crane animation slower
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when building other buildings, construction yard crane should go slower, at ~100 tick.
2013-03-16 21:56:35 -07:00
psydev
9fe429aeb8
infantry anims: running ticks corrected
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I guess nobody noticed, but in CNC and RA, the legs of infantry move way too fast. It should be ~100 Tick.
2013-03-16 21:48:55 -07:00
Chris Forbes
86b55a6444
Merge pull request #2776 from psydev/patch-8
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vehicles: MCV enabled; msam use patriot; shroud
2013-03-16 21:28:14 -07:00
psydev
5d564e2378
vehicles: MCV enabled; msam use patriot; shroud
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MCV re-enabled. A construction yard build radius will be included in a later release to rein in basewalking.
Mobile SAM launcher's weapon is Patriot missile instead of HonestJohn.
Shroud reveal ranges on a few units adjusted
2013-03-16 21:19:00 -07:00
Chris Forbes
d54282be14
Merge pull request #2775 from psydev/patch-7
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Adjustments for cnc
2013-03-16 21:01:04 -07:00
psydev
bb31654289
Tower adjustments
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ATWR HP reduced from 800 to 600
ATWR power consumptions inreased from 20 to 30
Increased sight range of towers to match their range.
Silo moved over in build queue
2013-03-16 20:47:21 -07:00
Chris Forbes
0680b06383
Merge pull request #2771 from Mailaender/bleed
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add Valkirie to AUTHORS
2013-03-14 17:12:06 -07:00
Matthias Mailänder
2dd8426dec
add @Valkirie to AUTHORS
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he contributed the initial HackyAI extensions
2013-03-14 22:15:27 +01:00
Chris Forbes
b1eef4ec55
Merge pull request #2769 from Mailaender/bleed
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Adds a Travis build check button to the repository frontpage
2013-03-14 11:40:14 -07:00
Chris Forbes
b36d83b7cd
Merge pull request #2768 from Mailaender/bot-hotfixes
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Fix Desync when Bots fire Super Weapons
2013-03-14 11:35:52 -07:00
Matthias Mailänder
75a1115685
add a Travis build check button
2013-03-14 12:40:26 +01:00