Chris Forbes
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3d25e59e9e
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update AUTHORS
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2011-11-29 10:13:17 +13:00 |
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Chris Forbes
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1df572e6ee
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tidy in MasterServerPinger
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2011-11-29 10:01:55 +13:00 |
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Kenny Hoxworth
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98d4af18a4
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Don't cancel the FlyAttack activity if the activity has already been canceled. The Tick routine calls Cancel() on FlyAttack, which removes any NextActivity that may have been set by an outside listener. This is the case with a rare bug causing planes to be killed, removed from the playable game, but still existing in the game world.
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2011-11-29 08:57:04 +13:00 |
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Matthew Bowra-Dean
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0f97466a75
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Remove spurious .swp file
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2011-11-28 09:19:46 +13:00 |
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Chris Forbes
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58a6c01c3b
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add framelimiter as per Joseph_Vissarion's patch
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2011-11-26 16:17:34 +13:00 |
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Chris Forbes
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8bdab6a5f2
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tidy in Settings
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2011-11-26 15:54:43 +13:00 |
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Mark Olson
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f043aa6366
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DISCONNECT should use a LeaveGame'ish method.
It should be moved out of IngameChromeLogic, but I don't know where to..
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2011-11-25 18:03:12 +13:00 |
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Mark Olson
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8933b201f1
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Add buttons to Observe or Leave after a user's game ends.
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2011-11-25 18:03:04 +13:00 |
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Mark Olson
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2bb968d0d3
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Hide Chrome once we have Won or Lost
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2011-11-25 18:01:34 +13:00 |
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Raymond Martineau
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bf222425fc
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Fix bug #1271
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2011-11-25 17:49:05 +13:00 |
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Chris Forbes
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0ea9e06c22
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remove spurious parameter from ScanAndAttack
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2011-11-25 17:41:19 +13:00 |
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Chris Forbes
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54e8266e37
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tidy AttackOrderTargeter
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2011-11-25 17:38:58 +13:00 |
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Chris Forbes
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2679e91b03
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remove duplication in cnc order button wiring
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2011-11-25 17:22:22 +13:00 |
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Chris Forbes
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2462902d8b
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remove some duplication in binding order buttons
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2011-11-25 15:12:04 +13:00 |
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Chris Forbes
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55f811faf5
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remove some duplication in global order OGs
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2011-11-25 15:11:49 +13:00 |
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Chris Forbes
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45c41b6696
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allow building repair always
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2011-11-24 15:23:08 +13:00 |
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Chris Forbes
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6040b55d17
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update CHANGELOG
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2011-11-08 09:17:23 +13:00 |
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Curtis S
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77fc6199fe
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New serverbrowser for RA and CNC
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2011-11-06 22:49:40 -07:00 |
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Curtis S
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49bf93085f
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Added support to GivesBounty for setting player Stances which give bounties
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2011-11-06 13:24:20 -07:00 |
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Curtis S
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aa7d688905
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Update ra mapchooser chrome as per lobby code merge
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2011-11-06 10:12:16 -07:00 |
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Chris Forbes
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83929af62a
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tidy
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2011-11-06 22:13:21 +13:00 |
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Chris Forbes
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6cb8ee1f9f
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expose appropriate *Inits, and make them work in editor
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2011-11-06 18:17:13 +13:00 |
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Chris Forbes
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772734d032
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merge cnc and ra lobby, fixes #1267, #1224, #106, others
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2011-11-06 17:01:00 +13:00 |
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Chris Forbes
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4576eaadd6
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more tidy
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2011-11-06 11:39:49 +13:00 |
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Chris Forbes
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c20d71c9af
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make CncLobbyLogic tolerant of missing music button
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2011-11-06 11:38:44 +13:00 |
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Chris Forbes
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40b89d177f
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make some cnc helper functions not public
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2011-11-06 11:34:08 +13:00 |
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Chris Forbes
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314db743fc
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change CncConnectingLogic to CncConnectionLogic to match filename
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2011-11-06 11:21:47 +13:00 |
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Chris Forbes
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9b5c7c2379
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remove dead GetInheritanceChain in ActorInfo
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2011-11-06 11:09:30 +13:00 |
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Chris Forbes
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564fdd650d
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add mechanism for traits to export the *Inits they can use
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2011-11-05 12:29:55 +13:00 |
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Chris Forbes
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bd90666c07
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tidy
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2011-11-05 11:40:13 +13:00 |
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Chris Forbes
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cd155b21c9
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tidy up some bizarre namespacing
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2011-11-04 20:13:41 +13:00 |
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Chris Forbes
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cbee1513f3
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fix formatting in CanPowerDown
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2011-11-04 20:02:09 +13:00 |
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Chris Forbes
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6932db1d05
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fixed #1264 - squish sound is positioned now
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2011-11-04 19:45:02 +13:00 |
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Chris Forbes
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718742be4a
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fixed #1263 - don't trash the current directory on exporting a minimap
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2011-11-04 19:28:19 +13:00 |
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Chris Forbes
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4ad7af8a58
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fixed #1245 - repopulate the player chooser in the editor after refreshing the playerlist
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2011-11-04 19:21:33 +13:00 |
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Chris Forbes
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57e2d4f9b1
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fixed #1237 - crash in UpdateCurrentMap
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2011-11-04 19:16:53 +13:00 |
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Chris Forbes
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5a029e337a
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fixed #1257 - predict stance changes on the client
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2011-11-04 19:09:46 +13:00 |
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Chris Forbes
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bc5efa3fc5
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#1241 fixed - crash in ChooseBuildTabOnSelect.SelectionChanged
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2011-11-04 19:03:38 +13:00 |
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Chris Forbes
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192cbaf744
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fix namespace for ChooseBuildTabOnSelect
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2011-11-04 19:00:34 +13:00 |
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Chris Forbes
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053d661ed7
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#1251 fixed - ss,msub,stnk have correct initial stance and can autotarget
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2011-11-04 16:40:43 +13:00 |
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Chris Forbes
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9ac912fa0e
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#1262 fixed -- initial unit stance via AutoTarget:InitialStance:
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2011-11-04 16:33:20 +13:00 |
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Chris Forbes
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b6c2b928cb
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fixed #1249 - use unit priority logic to select initial unit in doubleclick
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2011-11-04 08:46:14 +13:00 |
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Chris Forbes
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58b437b7ea
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fix #1246
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2011-11-04 08:29:46 +13:00 |
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Curtis S
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7498af6b66
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Update CHANGELOG
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2011-11-01 20:54:04 -06:00 |
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Chris Forbes
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b88a32759c
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fixed #800 - infantry can walk on AT mines
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2011-11-01 22:16:35 +13:00 |
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Chris Forbes
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c9fd874b07
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unify colorpickers across ra and cnc
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2011-11-01 22:00:29 +13:00 |
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Chris Forbes
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a060d99780
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add dropdown in editor for choosing owner of new actors
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2011-11-01 22:00:29 +13:00 |
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Seru
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7bc7fbc006
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Added ra map: Asymetric Battle
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2011-11-01 22:00:29 +13:00 |
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Nukem
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ce8bcd1576
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Updated ra map: Pandemonium
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2011-11-01 22:00:29 +13:00 |
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Curtis S
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465f917836
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Removed ra map: bavarian redux
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2011-11-01 22:00:29 +13:00 |
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