Commit Graph

588 Commits

Author SHA1 Message Date
reaperrr
c860bf19ee Add GDI 05c
Well, 05eb really, but until we implement campaign progression,
calling it 'c' is the easiest way to differentiate it without breaking
our mission title length/alignment conventions.
2021-08-21 20:34:50 +02:00
Paul Chote
864cc4becc Fix weather particle physics.
The trait documentation specified that the speed
and offset values are px/tick, but they have actually
always been treated as px/render.

Fix the update logic and rescale the map definitions
to account for the fixed behaviour.
2021-08-20 20:38:37 +02:00
fruehstueck
29b0999da3 Add GDI 8b 2021-07-30 09:03:29 -05:00
Smittytron
27562ab88f Fix and standardize TD mission difficulty dropdowns 2021-07-03 00:25:53 +02:00
Andre Mohren
6810469634 Updated copyright years. 2021-06-29 18:33:21 -05:00
Smittytron
7967a462a1 Add override to prevent Orca construction in Nod07c 2021-05-16 13:27:39 +02:00
Smittytron
e225785744 Remove Medium Tank overrides from Nod08a and Nod08b 2021-05-16 13:27:39 +02:00
Smittytron
46dcdfa58e Remove Light Tank override from GDI05a 2021-05-16 13:27:39 +02:00
Smittytron
f8debe340f Add building override for Chem Trooper in GDI05b 2021-05-16 13:27:39 +02:00
Smittytron
83f99727a7 Change E3 to Infantry.Nod in GDI03 2021-05-16 13:27:39 +02:00
Smittytron
cbf84f62d4 Use correct overrides in GDI02 2021-05-16 13:27:39 +02:00
reaperrr
771932354b Remove unused leftovers from GDI08a
Those became redundant due to using global MoveAndHunt
in SendWaves.
2021-05-01 20:48:28 +02:00
reaperrr
89f270b67c GDI08a typo fix 2021-05-01 20:48:28 +02:00
Paul Chote
f661d1ba48 Remove OLDLST campaign overrides. 2021-02-14 18:13:21 +01:00
Smittytron
5cf622fb6e Improve AI response in Nod03b 2021-02-12 20:38:37 +01:00
Smittytron
8711d8799c Improve AI response in Nod03a 2021-02-12 20:38:37 +01:00
Smittytron
d67b3245e0 Change hospital owner in Nod07b 2021-01-24 10:47:05 +00:00
abcdefg30
1d4891b017 Rename several MP traits 2020-12-31 12:09:56 +01:00
Paul Chote
989800efff Fix missing tiles in upstream maps. 2020-12-19 13:07:01 +01:00
abcdefg30
919c670502 Update the rules of the default mods 2020-12-11 17:13:02 +01:00
Orb
df39d4fcc4 TD Map Pool 2020 Commit 2020-11-01 19:21:23 +00:00
abcdefg30
10cb8090ec Remove the second arrow on the preview of gdi08a 2020-10-18 14:33:52 +01:00
abcdefg30
1fdecb4e9d Fix briefing text and video of nod04a 2020-10-18 14:33:52 +01:00
abcdefg30
575596c9ad Fix map previews and order in TD 2020-10-18 14:33:52 +01:00
abcdefg30
abbe16b6ec Remove default parameters 2020-10-15 10:53:06 +02:00
abcdefg30
274bf06eae Fix evacuated civilians not staying at the GDI base 2020-10-15 10:53:06 +02:00
abcdefg30
dcf7b6b3f6 Add an alternative escape route to the south 2020-10-15 10:53:06 +02:00
abcdefg30
4173e40a9d Use actor names instead of searching for actors with a type 2020-10-15 10:53:06 +02:00
abcdefg30
1abd272862 Fix actor naming since those are not Nod soldiers 2020-10-15 10:53:06 +02:00
abcdefg30
946bf7b9fa Let civilians flee away from - not towards - the player in Nod04b 2020-10-15 10:53:06 +02:00
abcdefg30
54cd77be8e Add Tiberium near the transformable tree in cnc64gdi01 2020-08-05 11:45:11 +02:00
Matthias Mailänder
2d36d0a659 Reflect in naming that negative SelfHealing is a thing. 2020-08-02 22:15:13 +02:00
teinarss
f87ba1d8a4 Update SP maps with transformable trees 2020-07-20 14:05:52 +02:00
Paul Chote
6d6822ca15 Update map inits in RA/TD/D2k. 2020-07-08 20:38:30 +02:00
Paul Chote
e5a1a8a706 Replace deprecated API usage. 2020-06-19 17:28:01 +02:00
Matthias Mailänder
888dfd3654 Stop the boat to remove it immediately. 2020-06-09 22:40:32 +02:00
Matthias Mailänder
12de56ff62 Fix crash notication "AlertBeep" not found. 2020-06-09 22:40:32 +02:00
Ivaylo Draganov
150d02ac0d Remove trailing white-space from lua files 2020-05-23 11:38:44 +02:00
Ivaylo Draganov
6d26f60904 Remove trailing white-space from yaml files 2020-05-23 11:38:44 +02:00
abcdefg30
b42276953f Fix a crash when a harvester is rebuilt in cnc64gdi01 2020-05-22 21:25:58 +02:00
abcdefg30
7c290b9f76 Fix not all harvesters in cnc64gdi01 being rebuilt 2020-05-22 21:25:58 +02:00
abcdefg30
d4b92a19d7 Remove bogus weapon override defintions from TD campaign maps 2020-05-17 13:39:51 +01:00
reaperrr
ddfdc6e90f Clean up TD weapon ValidTargets
- Missiles can now force-fire on water like other weapons
- Superweapons can now target empty water
- made Chemspray null InvalidTargets to avoid yaml-merge issues
- Improved APCGun effect warhead perf by ignoring actors
- removed stale Tiberium weapon mission overrides
2020-05-15 08:22:02 +02:00
abcdefg30
5db2ad54f2 Fix a scripting error in nod04b 2020-05-14 22:40:44 +01:00
abcdefg30
7e0f0dd2d2 Add missing money crates to TD campaign missions 2020-04-17 10:52:59 +02:00
abcdefg30
d920cbb7f6 Move money crates to a default in the shared campaign rules 2020-04-17 10:52:59 +02:00
abcdefg30
471fc44751 Add more engineers to the wave in nod07
Otherwise buildings will only be damaged
2020-04-16 13:21:33 +02:00
abcdefg30
1b8e346307 Fix APC reinforcements in nod07a and b 2020-04-16 13:21:33 +02:00
abcdefg30
a456583a08 Fix a crash in nod07b 2020-04-16 13:21:33 +02:00
abcdefg30
6a03a9ec5f Fix a yaml error in GDI08a 2020-04-07 20:59:17 +02:00