Chris Forbes
|
c7b2ac3d3f
|
a bit of housekeeping fail
|
2010-05-16 15:21:42 +12:00 |
|
Chris Forbes
|
7c244df5d1
|
add burning
|
2010-05-16 15:20:14 +12:00 |
|
Chris Forbes
|
67d741e671
|
unfail recoil directions (wtf)
|
2010-05-16 15:05:01 +12:00 |
|
Chris Forbes
|
99e7ee23fb
|
tanks explode much more satisfyingly
|
2010-05-16 14:46:07 +12:00 |
|
Chris Forbes
|
8e46f99ab9
|
make it actually sortof work
|
2010-05-16 12:53:20 +12:00 |
|
Chris Forbes
|
c20a1cc70a
|
synced group creation
|
2010-05-16 12:08:37 +12:00 |
|
Chris Forbes
|
b871caa287
|
add receiving end of CreateGroup order
|
2010-05-16 11:41:56 +12:00 |
|
Chris Forbes
|
39c5877ebc
|
mod UOG to create a group from all actors that generate orders together for a ui action
|
2010-05-16 11:35:02 +12:00 |
|
Chris Forbes
|
6c6a121746
|
space-to-pan (like PS) in editor, not scrollbars.
|
2010-05-16 09:24:30 +12:00 |
|
Paul Chote
|
84980789aa
|
Render ore when gps is enabled
|
2010-05-15 09:17:10 +12:00 |
|
Matthew Bowra-Dean
|
af2fd1b93d
|
Get Involved page.
|
2010-05-15 09:16:53 +12:00 |
|
Chris Forbes
|
4d2d70a767
|
fix broken cnc infantry anims
|
2010-05-14 23:02:01 +12:00 |
|
Chris Forbes
|
ae6b218157
|
cnc: nerf htnk speed
|
2010-05-14 22:57:48 +12:00 |
|
Chris Forbes
|
32dae9fd5d
|
cnc: buff htnk
|
2010-05-14 22:56:38 +12:00 |
|
Chris Forbes
|
d9ad28b29e
|
put buildspeed back to a sane value
|
2010-05-14 21:15:15 +12:00 |
|
Chris Forbes
|
3a1108aaec
|
set increment to be useful on scrollbars
|
2010-05-14 21:08:10 +12:00 |
|
Chris Forbes
|
e5069a3a69
|
(re)fix middle-mouse in editor
|
2010-05-14 21:02:30 +12:00 |
|
Paul Chote
|
c911065442
|
give the editor scrollbars
|
2010-05-14 20:56:12 +12:00 |
|
Chris Forbes
|
6936c73b68
|
husk experiment
|
2010-05-14 20:46:47 +12:00 |
|
Chris Forbes
|
9606827f34
|
added new 6p cnc map
|
2010-05-14 19:06:30 +12:00 |
|
Chris Forbes
|
d142f4eb47
|
unbitrot cnc
|
2010-05-14 17:33:04 +12:00 |
|
Chris Forbes
|
9b1bb37944
|
fix s22 template (north end of ridge, west side high)
|
2010-05-14 17:21:17 +12:00 |
|
Chris Forbes
|
82c9c12cae
|
NO THAT IS NOT WHAT YOU DO WITH USELESS CODE
|
2010-05-14 08:16:33 +12:00 |
|
alzeih
|
43ad339ffe
|
Squelch almost all compile errors
|
2010-05-14 01:00:28 +12:00 |
|
Chris Forbes
|
798c4cb2d3
|
east vs west (2v2 map)
|
2010-05-13 21:24:18 +12:00 |
|
Chris Forbes
|
b7f20327f9
|
move some more crap around
|
2010-05-13 19:59:43 +12:00 |
|
Chris Forbes
|
842584c388
|
move some ra crap around
|
2010-05-13 19:59:06 +12:00 |
|
Chris Forbes
|
753f3660aa
|
fix exploitable support powers
|
2010-05-13 19:57:13 +12:00 |
|
Bob
|
e05defed67
|
allow building near your allies
|
2010-05-13 19:26:26 +12:00 |
|
Bob
|
bed3c28233
|
removed TechLevel from Buildable; fixed lineendings in structures.yaml
|
2010-05-13 19:13:25 +12:00 |
|
Chris Forbes
|
aa1c149dbb
|
fix bob's lack of a traitinfo
|
2010-05-13 18:21:01 +12:00 |
|
Chris Forbes
|
78d40b5bb0
|
unbitrot cnc AGAIN; remove 'wood' and 'wall' flags from warheads
|
2010-05-13 18:09:13 +12:00 |
|
Chris Forbes
|
4bf7476044
|
less noise
|
2010-05-13 18:09:12 +12:00 |
|
Chris Forbes
|
00d8505b42
|
simplify repair order
|
2010-05-13 18:09:11 +12:00 |
|
Bob
|
823d7d44a9
|
did tesla instakill via damagemodifier instead
|
2010-05-13 18:06:20 +12:00 |
|
Bob
|
8aad7f8350
|
make infantry die instantly to tesla
|
2010-05-13 17:55:04 +12:00 |
|
Bob
|
01af30d0a9
|
change player-choosable factions to allies/soviets, since the countries didn't actually do anything
|
2010-05-13 17:05:53 +12:00 |
|
Chris Forbes
|
8c22f29ee0
|
tent is a barracks too
|
2010-05-13 17:02:14 +12:00 |
|
Chris Forbes
|
bb752406f1
|
fix some dog bugs; powr -> kenn
|
2010-05-13 16:33:58 +12:00 |
|
Chris Forbes
|
baa53b32d3
|
e3 dragon is AT only. use redeye to attack air
|
2010-05-13 15:57:19 +12:00 |
|
Booom3
|
00375b057d
|
changes
|
2010-05-13 05:20:58 +02:00 |
|
Chris Forbes
|
e8b7e834d7
|
reduce cost of FIX 1k -> 700
|
2010-05-13 13:41:59 +12:00 |
|
Chris Forbes
|
14e8f67480
|
better timebased damage on pbox/hbox
|
2010-05-13 13:41:21 +12:00 |
|
Chris Forbes
|
9ae3abcb5f
|
tweaks to defenses
|
2010-05-13 13:18:05 +12:00 |
|
Chris Forbes
|
5d3397ba83
|
non-high weapons impact walls - not perfect yet, but it will do
|
2010-05-13 13:00:58 +12:00 |
|
Chris Forbes
|
25d135f6bc
|
walls further from base
|
2010-05-13 12:35:14 +12:00 |
|
Chris Forbes
|
385b3d0a2b
|
simplify AutoAttack so it probably actually works
|
2010-05-13 12:15:07 +12:00 |
|
Chris Forbes
|
0669758d26
|
enable overriding of weapon on Explodes:
|
2010-05-13 12:07:08 +12:00 |
|
Chris Forbes
|
55cb2d49a4
|
balance changes to encourage expansions
|
2010-05-13 10:53:31 +12:00 |
|
Chris Forbes
|
2ef13f374b
|
fix bug in placebuilding sounds (was using Player actor location)
|
2010-05-13 08:44:47 +12:00 |
|