Commit Graph

90 Commits

Author SHA1 Message Date
reaperrr
e6402d28a3 Fix and streamline MaximumPitch values in TS
The internal default is way too low for TS aircraft
(especially when passing cliffs).
2019-06-07 22:18:33 +01:00
reaperrr
2953cbd9f1 Improve TS Harpy rotor offset 2019-05-05 23:41:55 +02:00
reaperrr
64d891cc6c Improve TS aircraft altitude values
The CruiseAltitude values and AltitudeVelocity
default were far too low compared to the original.
2019-05-05 23:41:55 +02:00
tovl
9abf715fd7 Allow opportunity fire for aircraft. 2019-05-04 23:40:16 +02:00
tovl
560f8c26bc Add crushing logic to aircraft. 2019-04-22 02:56:57 +02:00
tovl
c633e07410 Make aircraft occupy cells when landed. 2019-04-22 02:56:57 +02:00
Paul Chote
24a491a7d7 Implement Hunter-Seeker kill behaviour. 2019-02-01 23:18:18 +00:00
Clément Bœsch
501c029579 TS: set UpdatesPlayerStatistics.AddToArmyValue where appropriate 2019-01-01 18:25:44 +00:00
reaperrr
e42094625d Merge AttackPlane and AttackHeli into AttackAircraft 2018-11-03 11:37:23 +00:00
reaperrr
8f1d8a67cc Remove RearmBuildings from Aircraft and Minelayer
In favor of using Rearmable trait.
2018-11-02 22:28:08 +00:00
Inq8
fec9fe1ad4 Aircraft Takeoff & Landing Sounds (Fixed-Wing)
Added Takeoff & Landing sounds to planes.

Changed Aircraft Trait, TakeoffSounds & LandingSounds are now arrays & accept a list of sound files & it will randomly select one to play.

Changed/fixed take off & landing sounds to originate from the aircraft location, rather than play a global sound.
2018-10-12 14:29:53 +02:00
Ectras
d9946f63e4 Renamed EditorTilesetFilter to MapEditorData and added an update rule 2018-09-22 15:12:15 +02:00
abcdefg30
0da8efd9b4 Make Aircraft spawn husks with a neutral owner 2018-02-17 12:21:55 +01:00
Arular101
ede72410ff Increase damage and HP by 100x 2017-12-28 10:12:52 +01:00
Paul Chote
c87409ed1a Remove legacy bounds code. 2017-12-11 19:45:07 +01:00
reaperrr
6e59fe3bc2 Adapt TS to removal of IsDisabled checks from Attack* traits 2017-11-25 03:55:56 +02:00
reaperrr
56b6aabbb8 Use new IAutoRenderSize for determining actor render bounds 2017-11-21 01:00:09 +02:00
reaperrr
9dabc9d672 Upgrade rule for adapting to removal of Armament.OutOfAmmo 2017-11-12 19:48:06 +00:00
reaperrr
a017018bee Fix official mods Aircraft.RearmBuildings setups
Only aircraft that a) have an AmmoPool and b) don't auto-reload should define RearmBuildings.
2017-11-12 19:48:06 +00:00
Paul Chote
049ed086f9 Add assault move to TS. 2017-09-11 19:08:33 +02:00
reaperrr
28ffcfea3c Upgrade rule for setting VTOL to true for CanHover actors 2017-08-31 18:03:59 +02:00
reaperrr
45606c9528 Editor actor categories style fixes 2017-07-14 10:28:29 +02:00
rob-v
aab9dfcaa0 Add TS Actor Categories 2017-07-06 01:50:43 +02:00
Paul Chote
2e801a55ce Update ts AutoTarget definitions. 2017-06-11 17:14:21 -05:00
reaperrr
7f81de2f8a Upgrade rule for Health.Shape to HitShape.Type 2017-06-04 00:07:08 +02:00
Paul Chote
d2973801e4 Update TS LocalOffsets for new coordinate system. 2017-05-07 13:47:12 +01:00
Mustafa Alperen Seki
2ca3a1d120 Reorder the TS Cameos 2017-04-09 15:24:49 +02:00
Paul Chote
72f61ed95c Start reorganising TS Inherits. 2016-12-23 11:29:24 +00:00
Paul Chote
72589ae967 Fix TS aircraft conditions. 2016-12-23 11:29:24 +00:00
Paul Chote
60cd12874e Convert Aircraft to conditions. 2016-12-13 19:30:37 +00:00
Paul Chote
12d31cd09e Replace UpgradeTypes -> RequiresCondition across TS. 2016-11-19 17:19:26 +00:00
Tyson Liddell
8a760fedf2 Yaml files updated with Description moved from Tooltip to Buildable 2016-10-16 12:10:07 +11:00
Paul Chote
ee77a4170b Hook up TS carryall logic. 2016-08-27 15:42:18 +01:00
Dayne Marais
0cfe553294 Allow aircraft to land on Tiberium and Veins 2016-08-10 22:09:56 +10:00
abcdefg30
d51960f621 Remove a bogus RevealsShroud definition from DPOD 2016-07-03 16:28:28 +02:00
abcdefg30
47f0b81448 Replace yes/no with true/false in all ts rule yamls 2016-07-03 16:28:27 +02:00
reaperrr
a6f6080df2 Replace WithSpriteRotorOverlay with WithIdleOverlay in OpenRA mods
In preparation of removing the now-redundant WithSpriteRotorOverlay trait.
2016-06-11 17:43:08 +02:00
colonelpopcorn
9c069ae3be Upgraded rules for Tiberian Sun mod. 2016-03-22 16:58:38 -04:00
reaperrr
cddf182996 Renamed ROT to TurnSpeed on Mobile, Aircraft, Turreted and ThrowsParticle 2016-03-04 15:13:55 +01:00
Matthias Mailänder
6900e4bad3 rename DemoTruck to AttackSuicides
generalize move to add Aircraft support
give it a description
don't require Explodes as it is just a soft dependency
use a regular self kill
2016-01-16 19:38:23 +01:00
RoosterDragon
764f5d6bd9 Merge pull request #10236 from teees/ts-air-separation
Set ideal aircraft separation to half of the default value
2016-01-09 11:43:09 +00:00
teees
b7a3a446e1 Unload passengers on death 2016-01-08 08:50:35 +01:00
teees
e8856a9268 Set ideal separation to a lower value for ts aircraft 2016-01-07 14:50:22 +01:00
teees
5ef93d330a Added aircraft husks 2016-01-07 14:36:22 +01:00
Paul Chote
4f1d8b7ac9 Remove spurious final newline from mod files. 2016-01-02 20:06:53 +00:00
Matthias Mailänder
f0ef8e669a Merge pull request #9945 from teees/air-fix
Adjust orca sight range and prevent aircraft from flying into shroud
2015-12-30 14:33:13 +01:00
Oliver Brakmann
5e04c45dd9 Merge pull request #10163 from teees/cruising
Added cruising upgrade to aircraft
2015-12-28 15:25:41 +01:00
Oliver Brakmann
387d0d0e3f Merge pull request #10154 from teees/fix-banshee-deathsound
enable banshee death sound
2015-12-21 22:52:32 +01:00
teees
1869880aab Enable Hovers: when cruising, merged common aircraft rules into defaults 2015-12-16 13:44:13 +01:00
teees
c1c386a994 Removed default definitions for repair and rearmbuildings in Aircraft.cs 2015-12-15 18:44:05 +01:00