geckosoft
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8392a44314
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Added: Support for not-synced traits (ITraitNotSynced)
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2010-11-01 17:55:28 +13:00 |
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geckosoft
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2fb72155eb
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Added: Missing IngameObserverChromeDelegate.cs file (for spectator)
Fixed: Some spectator gui issues (@ gamelobby.yaml / LobbyDelegate.cs)
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2010-11-01 03:35:55 +01:00 |
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geckosoft
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030bd4b28d
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Core: Added basic support for Spectators
TODO: Someone modify the files for cnc (chrome / rules)
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2010-10-31 04:03:31 +01:00 |
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Chris Forbes
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b80962b365
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fix ore/tib growth -- we can always grow in a cell that already contains our resource type. buildable/terraintype checks only come into it when growing into *new* cells
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2010-10-25 11:34:31 +13:00 |
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Chris Forbes
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eea89c1d33
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make FallsToEarth significantly more flexible
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2010-10-25 11:34:29 +13:00 |
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Chris Forbes
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9ec0367ecb
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add support for an explosion on aircraft falling out of the sky
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2010-10-25 11:34:28 +13:00 |
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Bob
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f5fe1013ee
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remove AttackDefault; use AttackFrontal instead
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2010-10-25 09:51:14 +13:00 |
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Bob
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c338d28d35
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fix 'decided on Attack but ordered Heal' message on medic
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2010-10-25 09:14:49 +13:00 |
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Caleb Anderson
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cc70669f1a
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use player color option
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2010-10-25 08:29:55 +13:00 |
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Caleb Anderson
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c568dfa486
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Contrail trait
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2010-10-25 08:29:54 +13:00 |
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Caleb Anderson
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ff7daf8727
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MoveViewport takes a float to allow for smoother panning. Added more scripting to shellmap
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2010-10-25 08:16:08 +13:00 |
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Bob
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01accaeb38
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fix cargo
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2010-10-25 08:03:13 +13:00 |
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Bob
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2f0b7566e5
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partial fix for tsla
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2010-10-25 08:03:12 +13:00 |
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Bob
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5d408fe3c7
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make AttackMove use an activity
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2010-10-25 08:03:11 +13:00 |
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Bob
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aa0b7bedf0
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pass target to DoAttack
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2010-10-25 08:03:10 +13:00 |
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Bob
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c5358f7c82
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call DoAttack from activities instead of from Tick in AttackPlane/AttackHeli
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2010-10-25 08:03:10 +13:00 |
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Bob
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158d6e5647
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move CheckFire in Weapon
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2010-10-25 08:03:09 +13:00 |
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Bob
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e091781104
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use new AttackDefault trait instead of AttackBase; make AttackBase abstract
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2010-10-25 08:03:09 +13:00 |
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Bob
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fece294cc6
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move RemoveSelf activity into Mods/
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2010-10-25 08:03:07 +13:00 |
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Bob
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c3501f68e3
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move TurnActivity into Mods/
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2010-10-25 08:03:07 +13:00 |
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Bob
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c4ee5fbd41
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add self param to OnCancel
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2010-10-25 08:03:06 +13:00 |
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Bob
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0d9cf63dd2
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move Mobile et al into Mods/
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2010-10-22 11:31:13 +13:00 |
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Bob
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6513bd5fe0
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don't use Move directly
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2010-10-22 11:10:32 +13:00 |
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Bob
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f933e3de3f
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fix entering buildings from the east or south
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2010-10-22 10:20:34 +13:00 |
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Bob
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88a8d84153
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use new Enter activity for engy, spy, c4
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2010-10-21 20:58:07 +13:00 |
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Bob
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8e4f5da791
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fix ironcurtain
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2010-10-21 18:29:43 +13:00 |
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Matthew Bowra-Dean
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f6df7a06f2
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fixes #323
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2010-10-21 07:43:52 +13:00 |
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Paul Chote
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b64dcbf502
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Fix HackyAI in cnc
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2010-10-16 11:49:27 +13:00 |
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Chris Forbes
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999eef2ec9
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#157 explosions weren't taking altitude into account
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2010-10-16 09:30:32 +13:00 |
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Chris Forbes
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f28c8903aa
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#297 planes get stuck on map edge -- fixed
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2010-10-16 09:09:39 +13:00 |
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Chris Forbes
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9ae452e8d6
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make GiveMcvCrateAction less stupid, if the GiveUnitCrateAction says it can't do it.
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2010-10-15 18:38:09 +13:00 |
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Chris Forbes
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3e547102d2
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#217 avoid dumping tanks in the sea, and ships on dry land
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2010-10-15 18:36:34 +13:00 |
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pdovy
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e883e63c87
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fixed bug where cloakable units were not targetable when uncloaked. removed ITargetable interface in favor of using the Targetable trait. fixed warnings in child classes of Targetable.
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2010-10-15 18:13:01 +13:00 |
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Chris Forbes
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ad1af792e6
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add CashTrickler trait, to support oil derricks, etc
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2010-10-15 17:56:28 +13:00 |
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Chris Forbes
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6c9527d9dc
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#304 engineer goldwrench cursors were backwards
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2010-10-15 17:44:18 +13:00 |
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Paul Chote
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2a02df9411
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Fix crash on fmv completion
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2010-10-15 00:03:15 +13:00 |
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Paul Chote
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185ba80e99
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Fix FMV player widget display
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2010-10-14 23:30:48 +13:00 |
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Paul Chote
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127cbf3f96
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Start pulling out useful scripting components - stalled by widget changes having broken the fmv player.
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2010-10-14 22:16:18 +13:00 |
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Paul Chote
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4bdf675def
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Mute shellmap combat
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2010-10-14 20:03:36 +13:00 |
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Paul Chote
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9c944924de
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Fix a pile of compile warnings and debug log spam. Fix <playername> (Dead) in chat
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2010-10-14 19:40:00 +13:00 |
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Paul Chote
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28f79533eb
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Customisable mcv crates
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2010-10-14 19:27:43 +13:00 |
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Chris Forbes
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9befe377d5
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fix invisible crates in cnc (where did that patch go?)
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2010-10-14 19:15:37 +13:00 |
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Chris Forbes
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f39b4f0750
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fix putting units back into badr/c17 and cursors
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2010-10-14 18:09:59 +13:00 |
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Chris Forbes
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42092fe6dd
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fix #291
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2010-10-14 14:41:43 +13:00 |
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Chris Forbes
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8aa180c1f4
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cleaned up unused bits in attackmove
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2010-10-13 19:20:17 +13:00 |
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Chris Forbes
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260e420f85
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fix crash in attackmove
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2010-10-13 19:12:20 +13:00 |
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max621
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c150fd9475
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Added attack move
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2010-10-13 08:13:20 +13:00 |
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Chris Forbes
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566303a8f1
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#276 fixed
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2010-10-12 21:19:48 +13:00 |
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Bob
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20276291ce
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move Game.world onto OrderManager. use call IssueOrder on world and/or on orderManager, not on Game
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2010-10-12 17:30:27 +13:00 |
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Bob
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c974e61680
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remove refs to Game.world in widgets
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2010-10-12 17:30:22 +13:00 |
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