Paul Chote
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ebdb260650
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Fix style issues from a recent PR.
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2014-12-14 11:31:04 +13:00 |
|
Paul Chote
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a50ccd1020
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Remove the AttackSwallow Info field overloading.
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2014-12-14 10:49:35 +13:00 |
|
penev92
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f57625f9e6
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Add WormAttack notification, fix worm min count and spawn interval
Enhance usage of WormManager Minimum and Maximum properties, add escape radius to AttackSwallow
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2014-12-13 14:06:56 +02:00 |
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penev92
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b4d1a605da
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Add RadarPing on worm spawn, fix wandering issue, add new Wormspawner.shp
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2014-12-13 14:02:45 +02:00 |
|
penev92
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61cb74adb4
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Improved visuals, added WormSign norification
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2014-12-13 14:02:44 +02:00 |
|
penev92
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c4efd269d4
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Step three in implementing sandworms
Removed/fixed comments
Code style fixes
Fixed AttackWander, addressed style nits
Fix Travis crash
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2014-12-13 14:02:44 +02:00 |
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penev92
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1057f8ff3b
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Second implementation of Sandworms
Fix tabs in AttackSwallow.cs
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2014-12-13 14:02:43 +02:00 |
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reaperrr
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ffca040c47
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Moves traits from Common and Power namespaces to Common.Traits namespace
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2014-12-11 23:21:31 +01:00 |
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penev92
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09350528fd
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Moving renders
Remove Traits.Render
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2014-12-09 01:29:25 +02:00 |
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Paul Chote
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51f874fae2
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Merge pull request #7033 from Mailaender/d2k-carryall-tweaks
Tweaked spice harvester carryalls
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2014-12-07 11:09:55 +13:00 |
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atlimit8
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92779cc496
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Support multiple Power traits
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2014-12-04 14:19:50 -06:00 |
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reaperrr
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7470391c5d
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Move RA World traits, FrozenUnderFog Modifier and various other traits into Traits
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2014-12-03 12:52:17 +01:00 |
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Matthias Mailänder
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6ecc6d67cd
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fix overlapping shadows
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2014-11-30 10:54:36 +01:00 |
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Matthijs Benschop
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2d380c64bd
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Implementation of the automated D2k Carryall
Closes #2246
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2014-11-29 12:17:11 +01:00 |
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reaperrr
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7240f8db9f
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Adds description to BuildPaletteWidget.
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2014-11-23 18:14:02 +01:00 |
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reaperrr
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aad6ad00a1
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Adds description to ChooseBuildTabOnSelect
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2014-11-23 18:13:35 +01:00 |
|
reaperrr
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1a032d6f6c
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Reorganize Mods.D2k
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2014-11-16 17:03:52 +01:00 |
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Matthias Mailänder
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bad8f70210
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Merge pull request #6921 from reaperrr/common-traits01
Moved various traits to Mods.Common
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2014-11-15 09:41:36 +01:00 |
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Paul Chote
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563efd678a
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Revert "DevEnableTech now displays from all factions"
This reverts commit 5d5f302d07.
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2014-11-15 09:20:04 +13:00 |
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reaperrr
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0cbcae93a9
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Move Valued, CustomSellValue and CustomBuildTimeValue to Common
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2014-11-14 01:01:46 +01:00 |
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reaperrr
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477f5aac94
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Move Power and PowerdownIndicator effect to Mods.Common
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2014-11-06 18:43:00 +01:00 |
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reaperrr
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5aec72ce6d
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Adds Mods.Common usings where necessary.
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2014-11-05 20:46:53 +01:00 |
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penev92
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623642f9d5
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Moved RenderSprites.cs from Mods.RA to Common
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2014-11-02 18:33:47 +02:00 |
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obrakmann
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2b6295608a
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Merge pull request #6689 from huwpascoe/alltech
DevEnableTech now displays from all factions
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2014-11-01 21:02:31 +01:00 |
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Matthias Mailänder
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337bcac045
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name order these properly
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2014-10-21 22:25:14 +02:00 |
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huwpascoe
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5d5f302d07
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DevEnableTech now displays from all factions
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2014-10-19 20:28:29 +01:00 |
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Paul Chote
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311a909f18
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Fix the in-game widget hierarchy.
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2014-10-17 22:11:06 +13:00 |
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steelphase
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628463f920
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remove copy local
remove copy local from project references
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2014-10-08 02:29:14 -04:00 |
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Paul Chote
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ca38193264
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Move R8 sprite loading into Mods.D2k.
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2014-10-07 09:55:49 +13:00 |
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steelphase
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2f87a62ee8
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Mods.Common Widgets
Moved over Widgets that don't require a bunch of things to move.
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2014-10-01 09:48:41 -04:00 |
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Oliver Brakmann
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ef35ee2204
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Load end-game dialog only after game ends, not already when it starts
This is to ensure that statistics reflect the state at the end of the
game, not that from the start of the game.
Fixes #6547.
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2014-09-25 21:02:39 +02:00 |
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Matthias Mailänder
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bb21f8b5fa
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Merge pull request #6473 from obrakmann/fix6422
Add chat tab to end-game dialog
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2014-09-20 14:45:47 +02:00 |
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Oliver Brakmann
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928ee9c625
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Add a chat tab to end-game window
Fixes #6422
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2014-09-20 12:17:53 +02:00 |
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Paul Chote
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caecf2d82a
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Move inaccuracy modifier queries outside the projectile ctors. Fixes #6449.
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2014-09-20 21:43:00 +12:00 |
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Matthias Mailänder
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64cf785103
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Merge pull request #6397 from obrakmann/cnc-stats
Enable viewing game stats after the game ends
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2014-09-06 13:52:16 +02:00 |
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Matthias Mailänder
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52aba46b10
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Merge pull request #6392 from ingemaradahl/debug-symbols
Copy mod .mdb symbol file together with .dll
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2014-09-06 13:40:59 +02:00 |
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Oliver Brakmann
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bf9a63ff95
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Rename widgets
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2014-09-06 11:18:47 +02:00 |
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Paul Chote
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674998c0ee
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Merge pull request #6335 from obrakmann/fix6311
Fix end game window conflicting with ingame menu
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2014-09-03 18:54:51 +12:00 |
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Ingemar Ådahl
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03815a1c8d
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Copy mod .mdb symbol file together with .dll
Allows for MonoDevelop to debug execution in mod library properly.
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2014-09-02 21:15:47 +02:00 |
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ScottNZ
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b70395e27c
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Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts.
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2014-08-27 18:45:09 +12:00 |
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Oliver Brakmann
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2f4c81b7c9
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Fix end game window conflicting with ingame menu
Fixes #6311
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2014-08-24 17:00:18 +02:00 |
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UberWaffe
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76ccb0cf00
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Changes Weapon.Impact() to use Target (from WPos).
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2014-08-23 11:23:34 +02:00 |
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Paul Chote
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57ba1b54b4
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Convert weapon plumbing to use integer damage modifiers.
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2014-08-23 17:14:10 +12:00 |
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Alexander Fast
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070d00c678
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Fixes year numbers in license text in file headers.
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2014-08-21 11:27:52 +02:00 |
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reaperrr
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4469b5f5ca
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Introduces ReloadModifier
and renames ROF -> ReloadDelay
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2014-08-19 02:59:50 +02:00 |
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Paul Chote
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01cd6efbd0
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Convert firepower modifiers to integer percentages.
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2014-08-12 11:41:09 +12:00 |
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Paul Chote
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54fa8e4d30
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Merge pull request #6182 from obrakmann/fix6172
Fix observer widgets not showing up when a player loses
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2014-08-09 12:45:54 +12:00 |
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Oliver Brakmann
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819eb64011
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Add end game dialog
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2014-08-08 13:35:49 +02:00 |
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Oliver Brakmann
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8cec848a0f
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Add a mission objectives GUI panel
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2014-08-08 13:35:49 +02:00 |
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Oliver Brakmann
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b85d5a9193
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Fix observer widgets not showing up when a player loses
Fixes #6172.
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2014-08-05 12:52:04 +02:00 |
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