Paul Chote
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e23c1ad33e
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Rewrite husks using world coords.
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2013-07-21 17:35:46 +12:00 |
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Paul Chote
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dcbef51ba0
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Move ion cannon z offset to sequences.
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2013-07-15 20:58:03 +12:00 |
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Paul Chote
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4e86eea57c
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Fix C&C credits back button position.
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2013-07-13 21:07:19 +12:00 |
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Paul Chote
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a678337d14
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Enable starting units in C&C.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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7376cccf4d
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Smarter unit spawn logic. Fixes #3496.
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2013-07-13 19:18:27 +12:00 |
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Paul Chote
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06b06a5dad
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Merge pull request #3375 from i80and/pathingdomains
Pathingdomains
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2013-07-12 23:01:38 -07:00 |
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Andrew Aldridge
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ba885907ba
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Use MobileInfo.GetMovementClass for domain indexing, clearing path for caching and smarter behavior
* Move DomainIndex from being a manual hard-coded hook in World to an IWorldLoaded trait.
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2013-07-12 09:40:55 -04:00 |
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ScottNZ
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e4e92ec900
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Add RejectsOrders to disallow orders for offmap aircraft etc
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2013-07-12 16:04:14 +12:00 |
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Matthias Mailänder
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a676c4f311
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fix glitchy dino stand animations
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2013-07-11 20:55:34 +02:00 |
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Matthias Mailänder
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dc2c16130b
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arming the dinos and making them buildable without cheats
no ranks and player color remapping for them though
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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d38a17ddf8
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fix and add the funpark sequences
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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1740e95716
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added rules for C&C dinosaurs being already shipped
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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7867277321
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fix yaml for player controlled visceroid
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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cc15320963
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removed non-playable aircraft from C&C developer mode
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2013-07-11 20:53:48 +02:00 |
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Matthias Mailänder
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a90b3a9cd3
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Merge pull request #3525 from pchote/ra-widget-cleanup
Widget fixes
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2013-07-08 10:39:25 -07:00 |
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Matthias Mailänder
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f0f64010ec
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Merge pull request #3531 from pchote/world-targets
Convert more things to world coordinates
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2013-07-08 10:33:25 -07:00 |
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Paul Chote
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e741e83fd4
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Convert IonCannon to world coords.
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2013-07-08 21:52:26 +12:00 |
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Paul Chote
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948eaa03c5
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Fix lobby option checkbox widths. Fixes #3521.
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2013-07-05 21:58:09 +12:00 |
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Paul Chote
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15b09d8938
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Fix C&C lobby button order.
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2013-07-05 21:54:36 +12:00 |
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Paul Chote
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f8313672ff
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Kill PowerBarWidget. Fixes #3446.
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2013-07-05 21:50:34 +12:00 |
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Paul Chote
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6fa4e54022
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Remove the hardcoded mess of RadarBinWidget.
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2013-07-04 23:19:25 +12:00 |
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ScottNZ
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4f099348b2
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Make captured hospitals in cnc/ra gradually heal all infantry units on the map
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2013-07-04 18:38:49 +12:00 |
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Paul Chote
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c4190167ee
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Root the player bin in the lobby ui correctly. Fixes #3505.
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2013-06-30 21:40:37 +12:00 |
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Paul Chote
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47406d8765
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Overhaul lobby layout.
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2013-06-30 20:34:25 +12:00 |
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Paul Chote
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a49bf40413
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Replace add bots / assign with a combined slot options dropdown.
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2013-06-30 14:29:49 +12:00 |
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Paul Chote
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0ad9e65577
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Add group labels to the slots dropdown.
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2013-06-30 12:29:52 +12:00 |
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Paul Chote
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04ae39caa5
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Merge pull request #3467 from Mailaender/autotarget-bots
AutoTarget unarmed buildings again to help AI crush it's enemy
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2013-06-29 04:16:34 -07:00 |
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Paul Chote
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e6eac5a6c0
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Remove duplication between ra and d2k lobby yaml.
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2013-06-29 13:29:39 +12:00 |
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Paul Chote
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528198977a
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Move color picker remap indices into a chrome metric.
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2013-06-29 13:29:39 +12:00 |
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Paul Chote
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8307014de9
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Improve kick button label for C&C.
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2013-06-29 12:53:08 +12:00 |
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Paul Chote
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daf94e61e0
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Add some noise to the C&C dialog textures.
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2013-06-29 12:53:08 +12:00 |
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ScottNZ
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a6e5a0b53f
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Add temp banning to servers
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2013-06-29 10:58:37 +12:00 |
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Paul Chote
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1fce900801
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Set spectator color to white & remove selector.
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2013-06-26 22:32:27 +12:00 |
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Paul Chote
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859af00f1c
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Remove unused spectator ready checkboxes.
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2013-06-26 22:21:13 +12:00 |
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Matthias Mailänder
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52069c6788
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also revert AutoTargetIgnore: for all buildings in cnc
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2013-06-23 13:15:47 +02:00 |
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Paul Chote
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80c3cf479d
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Remove harvester dependency on RenderUnit.
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2013-06-22 16:58:40 +12:00 |
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Andy Perkins
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23d9d611c1
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Lobby, Add Bots button
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2013-06-22 07:56:06 +10:00 |
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Paul Chote
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90d7f230ed
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Move RallyPoint offset into sequences.
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2013-06-20 22:35:01 +12:00 |
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Paul Chote
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3095c6ea5f
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Move WithFire, Burns offsets into sequences.
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2013-06-20 22:01:59 +12:00 |
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Paul Chote
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5084b30f3f
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Simplify RenderGunboat.
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2013-06-20 21:53:31 +12:00 |
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Paul Chote
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ac0094176a
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Reduce C&C silo pip count to a reasonable number.
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2013-06-20 18:39:27 +12:00 |
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Paul Chote
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e99d0a0b43
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RenderBuildingRefinery -> WithResources.
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2013-06-20 18:28:33 +12:00 |
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Paul Chote
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f376eb9b2a
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Move proc light offset into sequences. Fixes #3391.
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2013-06-20 17:59:27 +12:00 |
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Chris Forbes
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979ac4f91f
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Merge pull request #3407 from pchote/voxel-fbo
Voxel refactoring
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2013-06-19 14:57:17 -07:00 |
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Paul Chote
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a0e224ec71
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Add a Credits menu. Fixes #2864.
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2013-06-19 13:21:29 +12:00 |
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Chris Forbes
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6c1d4efb07
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remove useless Buildable.BuiltAt
V2: don't leave the broken [ActorReference] attached to Owner.
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2013-06-18 09:02:12 +12:00 |
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Matthias Mailänder
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cdeea80037
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replaced Dune 2000 AUD with original WAV
removed *.aud hard-coding everywhere
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2013-06-15 19:41:07 +02:00 |
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Paul Chote
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9b576d3fdd
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Add a visualization layer for renderable geometry.
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2013-06-15 19:16:08 +12:00 |
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Curtis Shmyr
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6a1b37b5b7
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Capture changes - Engis now capture from outside. Added classic (legacy) capturable traits.
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2013-06-11 20:44:06 -06:00 |
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ScottNZ
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5184cee3ca
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Rework aircraft destruction to use husks instead of the original actor
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2013-06-07 05:04:47 +12:00 |
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