reaperrr
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ccda89f268
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Refactor Shape.Rectangle.RotateToIsometry
And fixes TS wall and gate shapes.
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2017-05-13 10:51:41 -07:00 |
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reaperrr
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cf65bb6e41
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Merge pull request #13203 from reaperrr/ts-balance-fixes
Fix some wrong TS unit stats
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2017-05-12 15:30:39 +02:00 |
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reaperrr
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5e736527b7
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Merge pull request #13223 from pchote/mod-package-loaders
Unhardcode mod package loaders
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2017-05-12 14:04:58 +02:00 |
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Paul Chote
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552cf83951
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Fix missile characteristics.
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2017-05-07 13:49:50 +01:00 |
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Paul Chote
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fc29438748
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Fix grenade speed.
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2017-05-07 13:49:44 +01:00 |
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Paul Chote
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d2973801e4
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Update TS LocalOffsets for new coordinate system.
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2017-05-07 13:47:12 +01:00 |
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Paul Chote
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cf09b99ed8
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Adjust TS subcell positions for new coordinate system.
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2017-05-07 13:45:30 +01:00 |
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Paul Chote
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5dcb840f9f
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Fix WithHarvesterOffset.LocalOffset name.
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2017-05-07 13:44:47 +01:00 |
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Paul Chote
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0222ea675c
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Implement mod-defined package loaders.
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2017-05-07 13:25:38 +01:00 |
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Paul Chote
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d787429a2e
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Merge pull request #12996 from atlimit8/RemoveIDisable-part2
Remove IDisable - part 2
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2017-05-07 08:38:09 +01:00 |
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atlimit8
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431f06cd49
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Convert support powers from actor disabled to pausable-conditional.
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2017-05-06 17:19:43 -05:00 |
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atlimit8
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0dfdea1826
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Convert AffectedByPowerOutage from disabler to conditional condition granter.
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2017-05-06 17:19:42 -05:00 |
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atlimit8
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61b84e0c5a
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Added ts power outage WithIdleOverlay polish.
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2017-05-06 17:19:42 -05:00 |
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atlimit8
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64a2b9de55
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WithRepairOverlay into pausable-conditional trait EMP disabled polish.
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2017-05-06 17:19:42 -05:00 |
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atlimit8
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1c5427c86f
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Convert WithIdleOverlay from actor disabled to pausable-conditional.
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2017-05-06 17:19:42 -05:00 |
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reaperrr
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669cf01d80
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Merge pull request #13224 from daVoodooShuffle/fix-13153
Cleaned Up Chrome Expression Whitespacing
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2017-05-06 14:44:40 +02:00 |
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daVoodooShuffle
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53bf52149c
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Closes #13153
Modified all expressions to contain a space on either side
Only effects the YAML files that contain config variables:
X:
Y:
Width:
Height:
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2017-05-06 15:26:41 +10:00 |
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reaperrr
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22d8167d49
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Merge pull request #13162 from pchote/tunnel-enter-cursor
Implement "Enter Tunnel" cursor
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2017-05-05 23:47:57 +02:00 |
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Paul Chote
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21a10f84a5
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Fix jumpjet flying death animations.
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2017-05-01 11:43:18 +01:00 |
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atlimit8
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6075569659
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Make RepairsUnits pausable-conditional
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2017-04-30 09:48:02 -05:00 |
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atlimit8
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18eddf4a70
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Convert ProximityExternalCondition from disable-able to conditional.
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2017-04-30 09:46:56 -05:00 |
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atlimit8
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770efd710b
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Remove DisabledOverlay using WithColoredOverlay & remove IDisable from Husk
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2017-04-30 09:46:21 -05:00 |
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Paul Chote
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1871715699
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Implement "Enter Tunnel" cursor.
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2017-04-29 15:58:42 +01:00 |
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Paul Chote
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10734f2877
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Reenable and polish broken bridge in Sunstroke.
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2017-04-29 15:50:16 +01:00 |
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Paul Chote
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43ff56eea9
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Fix tunnel top definitions.
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2017-04-29 15:50:16 +01:00 |
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Paul Chote
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4e6af29bb8
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Match LPST pre/post deploy sizes and offsets.
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2017-04-29 12:21:30 +01:00 |
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Paul Chote
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993f4ee6da
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Match TTNK pre/post deploy sizes and offsets.
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2017-04-29 12:21:10 +01:00 |
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reaperrr
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53aaa28a71
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Remove bogus Turreted from TS amphib APC
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2017-04-29 13:13:53 +02:00 |
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reaperrr
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0c6911bd2f
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Fix Mobile Sensor Array sight ranges to match original
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2017-04-29 13:13:23 +02:00 |
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reaperrr
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9759fce9d7
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Fix TS MCV stats to match original
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2017-04-27 21:33:37 +02:00 |
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reaperrr
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2d2d869b5a
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Fix TS engineer health to match original
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2017-04-27 21:18:48 +02:00 |
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reaperrr
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965a73fc53
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Fix TS infantry sight range
In original TS, E1 had 5, E2 and E3 had 7.
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2017-04-27 21:18:23 +02:00 |
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reaperrr
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0a484b424e
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Fix TS infantry move speed
E3 speed in original was 4.
JumpJet ground speed in original was 5.
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2017-04-27 21:17:06 +02:00 |
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atlimit8
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fe03929e6b
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Merge pull request #13174 from reaperrr/ts-floater
Add Tiberium Floater to TS
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2017-04-23 21:38:27 -05:00 |
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reaperrr
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2dc528899e
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Add Tib Floaters to Sunstroke
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2017-04-23 15:00:33 +02:00 |
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reaperrr
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f3f443d904
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Add FS Tiberium Floater to TS
For better compatibility with FS maps, and more variety for mappers.
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2017-04-23 15:00:31 +02:00 |
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Paul Chote
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fcbdb147ed
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Update build icon order.
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2017-04-23 00:44:11 +01:00 |
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Paul Chote
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0ddb631117
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Add TS Laser Fences.
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2017-04-23 00:44:11 +01:00 |
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Paul Chote
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a8bb03aa34
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Draw TS line-build cell previews with increased translucency.
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2017-04-23 00:44:10 +01:00 |
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Paul Chote
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2b9b9bb984
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Fix powerdown indicator position.
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2017-04-23 00:44:09 +01:00 |
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atlimit8
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6744cec239
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Merge pull request #13172 from pchote/mod-metadata-cleanup
Remove metadata that was only used by the mod chooser.
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2017-04-22 15:57:53 -05:00 |
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reaperrr
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e29c234ce9
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Merge pull request #13164 from reaperrr/ts-arty-deploy
Migrate TS artillery deployment to condition system
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2017-04-22 16:44:00 +02:00 |
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reaperrr
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1e63013eb1
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Add support for random sounds to AmbientSound
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2017-04-22 14:36:55 +02:00 |
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Paul Chote
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9b93771dbc
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Remove metadata that was only used by the mod chooser.
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2017-04-22 11:31:43 +01:00 |
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Paul Chote
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5d5fd7a0e8
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Remove RequiredMods logic.
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2017-04-21 17:55:15 +01:00 |
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reaperrr
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d9eb224c77
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Move Tib Fiend and visc rules to critters.yaml
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2017-04-21 17:39:25 +02:00 |
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reaperrr
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ec704b7e34
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Move Tiberian Fiend and visceroid sequences to critters.yaml
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2017-04-21 16:53:10 +02:00 |
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reaperrr
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5e1cd5dff9
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Disable automatic turret realign for deployed Tick Tank and Artillery
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2017-04-21 12:41:18 +02:00 |
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reaperrr
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5789b73091
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Convert TS Nod Artillery to condition system
Getting rid of legacy Transforms approach.
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2017-04-21 12:41:18 +02:00 |
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reaperrr
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80ec530e4c
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Refactor supply traits to *Cash traits
Adding 'Type' and 'Stances' support as well.
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2017-04-18 19:27:46 +02:00 |
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