reaperrr
ce43d02dbc
Reduce range and number of D2k building debris
...
Fix debris warhead falloff
2015-10-26 15:14:11 +01:00
reaperrr
0d990d2818
Calculate D2k building visibility around center instead of footprint
2015-10-26 15:14:10 +01:00
reaperrr
3ce1ee24ae
Make only light infantry come out of destroyed D2k buildings
2015-10-26 15:14:09 +01:00
reaperrr
0d2c9725ea
Tweak D2k infantry bounds
2015-10-26 15:14:08 +01:00
reaperrr
793b72b3ba
Tone down D2k veterancy stat gains
2015-10-26 15:14:07 +01:00
reaperrr
d469e073bc
Disable D2k capturing of husks, make husks explode
2015-10-26 15:14:06 +01:00
reaperrr
e37729f634
Tweak D2k worm disappear chance, spawn interval and minimum
2015-10-26 15:14:05 +01:00
reaperrr
7fdc8f9ad9
Make D2k constr. yard explicit prerequisite
...
In preparation for moving Upgrades to the player actor in the future.
Additionally remove unnecessary Exit trait from construction yard.
2015-10-26 15:12:16 +01:00
Paul Chote
8e59c4a106
Make the lobby buttons consistent across mods.
2015-10-21 19:38:28 +01:00
Paul Chote
fa2b10b269
Integrate global chat with the server lobby.
2015-10-21 19:38:28 +01:00
Oliver Brakmann
03e47a9cb7
Merge pull request #9682 from pchote/polish-mapchooser
...
Polish mapchoosers
2015-10-20 20:38:07 +02:00
Pavel Penev
11210109f4
Merge pull request #9675 from abcdefg30/missionprefixes
...
Remove the prefixes of all red alert missions
2015-10-20 17:05:32 +03:00
abcdefg30
30e03b5d0b
Align the titles of all ra missions
2015-10-19 21:40:13 +02:00
Paul Chote
f53cdbfb35
Polish RA map chooser.
2015-10-19 18:36:37 +01:00
Paul Chote
9c3d278853
Polish TD map chooser.
2015-10-19 18:02:14 +01:00
Paul Chote
8c50f444ec
Fix refinery flame animation.
2015-10-19 17:54:05 +01:00
abcdefg30
b64e4886a7
Remove the prefixes of all red alert missions
2015-10-18 21:59:07 +02:00
Pavel Penev
fd577f4b7c
Fix a typo on the Fremen Select voices
2015-10-18 22:24:14 +03:00
Biofreak1987
4b7f5f2c1f
Add soviet-06b
2015-10-18 21:12:57 +02:00
Biofreak1987
7fcde4a7c9
Add soviet-06a
2015-10-18 20:17:44 +02:00
abcdefg30
8caa5511c3
Fix the Enemies: entries in all d2k missions
2015-10-18 19:53:41 +02:00
abcdefg30
6eb4ba2a7c
Add bricks to the harkonnen base in atreides02a
2015-10-18 19:53:40 +02:00
abcdefg30
2467c3a76f
Fix the description of atreides02a
2015-10-18 19:53:39 +02:00
abcdefg30
08ee4fe02d
Adjust the descriptions of the atreides01 missions
2015-10-18 19:53:38 +02:00
abcdefg30
4cc73ab9a7
Add atreides02b
2015-10-18 19:53:37 +02:00
Oliver Brakmann
c1dda97836
Merge pull request #9586 from pchote/irc-common
...
Overhaul IRC in preparation for the global chat UI
2015-10-18 19:31:07 +02:00
abcdefg30
674b1672f5
Merge pull request #9488 from atlimit8/MapMusic
...
Map Music
2015-10-18 17:47:26 +02:00
atlimit8
63513af027
Load music after mounting map
2015-10-18 09:53:39 -05:00
atlimit8
90bdeb1e92
Move external Fort Lonestar assets into map directory
2015-10-18 09:53:39 -05:00
Biofreak1987
dc90a35aa0
Add soviet-02b
2015-10-18 14:41:07 +02:00
abcdefg30
f4d937094d
Merge pull request #9664 from reaperrr/td-aggreg-seq
...
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 12:37:45 +02:00
Pavel Penev
9d76c61b8b
Merge pull request #9660 from abcdefg30/factionalign
...
Fix the faction in the lobby being misaligned
2015-10-18 12:57:40 +03:00
reaperrr
48babec519
Use aggregate sequences for all TD flame/chem muzzles
2015-10-18 03:23:05 +02:00
reaperrr
380f30ed13
Merge pull request #9547 from pchote/aggregate-sequences
...
Add support for aggregate sequences
2015-10-18 02:23:23 +02:00
Pavel Penev
3db724e6dd
Merge pull request #9640 from abcdefg30/luaSLN
...
Add the missing lua files to OpenRA.sln
2015-10-18 01:11:31 +03:00
abcdefg30
e76bb593a2
Fix the faction in the lobby being misaligned
2015-10-18 00:01:00 +02:00
abcdefg30
4daf22e759
Merge pull request #9634 from pchote/fix-bridge-huts
...
Fix bridge destruction and repair.
2015-10-17 23:51:14 +02:00
Paul Chote
940bc310c3
Use aggregate sequences for TD flame muzzle.
2015-10-17 22:50:22 +01:00
abcdefg30
5cc69d7877
Rename some lua files
2015-10-17 23:38:47 +02:00
Paul Chote
83949b250a
Add a visualisation mode for depth sprites.
...
For now this displays the raw sprites. It will
eventually be repurposed for rendering the proper
depth data.
2015-10-17 22:35:47 +01:00
Paul Chote
3665d8f19b
Send TS terrain depth data to the GPU.
2015-10-17 22:35:07 +01:00
Matthias Mailänder
8d0d789e40
fix bridge hut selection priority
2015-10-17 22:23:44 +01:00
Paul Chote
a3fe2b3d35
Overhaul the IRC implementation.
...
* Simplified UI plumbing.
* Improves handling of errors and kicks.
* Persists chat history between session.
* Fixes leaks of the old widget tree when exiting.
* A few small UI polish improvements.
2015-10-17 22:13:22 +01:00
Matthias Mailänder
426e187a4c
Merge pull request #9515 from Biofreak1987/soviet03
...
Add soviet03
2015-10-17 17:05:20 +02:00
Matthias Mailänder
eab5e474cb
Merge pull request #9637 from abcdefg30/newTDdelay
...
Reduce InitialSpawnDelay for crates in TD
2015-10-17 15:15:54 +02:00
Biofreak1987
628e75d484
Add Soviet03
2015-10-17 12:46:25 +02:00
Matthias Mailänder
66a2512c21
Merge pull request #9638 from JoppyFurr/bleed
...
Change mouse cursors while joystick scrolling
2015-10-17 09:07:56 +02:00
reaperrr
5778d1621a
Merge pull request #8987 from Mailaender/spiceblooms
...
Added spice blooms
2015-10-16 19:38:21 +02:00
DArcy Rush
2cc3cafdd2
Rebalance MCV crate in TS mod
...
Completely removes the chance of getting an MCV from a crate
in the TS mod unless the player has no base remaining.
2015-10-16 16:23:17 +01:00
DArcy Rush
e6417abb51
Rebalance MCV crate in RA mod
...
Completely removes the chance of getting an MCV from a crate
in the RA mod unless the player has no base remaining.
2015-10-16 16:22:37 +01:00