Commit Graph

564 Commits

Author SHA1 Message Date
Chris Forbes
d2009e9e7d inlined ChangeMap, since that wasnt really what it did 2010-05-05 18:11:49 +12:00
Chris Forbes
fcdc3c2bf0 some cleanup 2010-05-05 18:11:48 +12:00
Chris Forbes
c0ad315c66 fix small bug in prev 2010-05-05 18:11:48 +12:00
Chris Forbes
3bd3fd5e56 hack it so it works 2010-05-05 18:11:47 +12:00
Chris Forbes
74564c7b0a get this to the point where it crashes (a good thing) 2010-05-05 18:11:47 +12:00
Chris Forbes
d85bde324e route disconnect back to Game 2010-05-05 18:11:46 +12:00
Matthew
95eaa9d94a Fixed log and replay file paths to save into user home dir. 2010-05-04 16:34:30 +12:00
Chris Forbes
e8b77963e3 send new=1 on initial server ping so we can easily count games 2010-05-03 19:10:06 +12:00
Chris Forbes
5db6a389b3 (re)add ring smudge/scorch - required by nuke 2010-05-03 17:52:58 +12:00
Chris Forbes
8c4502429c add 'h' hotkey to cycle through bases (fact/mcv) 2010-05-03 17:47:08 +12:00
Chris Forbes
510cfc4afb unbitrot cnc; fix double-surrender oddity 2010-05-02 15:58:44 +12:00
Chris Forbes
4bd195e21c factor out some hardcoded constants from various Heli activities 2010-05-02 15:10:52 +12:00
Chris Forbes
104d188d9b make surrender actually work 2010-05-02 13:59:21 +12:00
Chris Forbes
447cd78757 add resume & surrender buttons to ingame menu 2010-05-02 13:57:31 +12:00
Chris Forbes
94b2055eb2 added tracking of deaths as well as kills 2010-05-02 13:31:56 +12:00
Chris Forbes
32c73fa72f heli separation 2010-05-02 13:18:13 +12:00
Chris Forbes
63b150f3fd revamp ore growth for massive simplification - pure SeedsResource-based 2010-05-01 15:27:42 +12:00
Chris Forbes
affd853a96 add sounds for grenades; fix crash in -2 2010-05-01 14:58:06 +12:00
Chris Forbes
0c81356449 fix TSLA firing in low power or disabled 2010-05-01 14:51:56 +12:00
Chris Forbes
897c102d8e IsVisible patched to know about GPS 2010-05-01 14:48:54 +12:00
Chris Forbes
71cdb81ad8 accept null warheads in RenderInfantry.Damaged 2010-05-01 01:22:10 +12:00
Paul Chote
b5398b66f7 Try that again 2010-05-01 01:17:15 +12:00
Paul Chote
80621ca97a Test lose actions 2010-05-01 01:12:04 +12:00
Chris Forbes
36fc025a86 fix desync due to bad FP in Combat.DoImpact 2010-04-30 22:01:03 +12:00
Chris Forbes
a22aa7ccb8 tidy up syncreport so it's just the interesting frame 2010-04-30 19:19:22 +12:00
Chris Forbes
b2ec750bcd add debug to Combat.DoImpact 2010-04-30 19:17:02 +12:00
Chris Forbes
b9082503fd write all damage to log 2010-04-30 18:27:00 +12:00
Chris Forbes
2d0f30a341 remove VisualDest crap from bullets & combat code 2010-04-30 12:20:22 +12:00
Chris Forbes
66b1974237 unbreak AcceptSmudge on terraintypes again. 2010-04-30 10:49:34 +12:00
Chris Forbes
44ccb82904 dump all traits with nonzero sync 2010-04-29 18:10:55 +12:00
Chris Forbes
ce36f40ee2 fail 2010-04-29 17:45:34 +12:00
Chris Forbes
0c31e1c8a1 sync report on by default 2010-04-29 17:21:01 +12:00
Chris Forbes
cc2a18d5cb reveal start positions of allies 2010-04-29 16:51:48 +12:00
Chris Forbes
e53bbfc523 clean up spurious usings 2010-04-29 16:32:26 +12:00
Chris Forbes
ff7321cb12 decent sync reports 2010-04-29 16:28:26 +12:00
Chris Forbes
0e5c06521c reduce spam in log 2010-04-29 16:00:02 +12:00
Chris Forbes
6b82f21569 working orders via minimap 2010-04-28 11:29:36 +12:00
Chris Forbes
2f4df42924 strip a lot of dead crap from Minimap; fix bugs in prev; rudimentary input handler for minimap 2010-04-28 11:14:21 +12:00
Chris Forbes
79558dc57a unfailing some more radarbin bits 2010-04-28 10:55:34 +12:00
Chris Forbes
f57986030b blah 2010-04-28 10:53:46 +12:00
Chris Forbes
ffa6ede648 moved minimap update into RadarBinWidget.Tick 2010-04-28 10:42:38 +12:00
Chris Forbes
c944013cfb globally fix number parsing on non-english systems 2010-04-28 08:19:54 +12:00
Chris Forbes
a7f91da6c8 Merge remote branch 'alzeih/master' 2010-04-25 14:47:49 +12:00
Chris Forbes
5fd86f84fc fix stuff getting stuck on bridges 2010-04-25 14:38:07 +12:00
alzeih
e11b2a1801 Abstract ColorBlockWidget away from Player 2010-04-25 14:03:31 +12:00
Chris Forbes
2753d6d231 re-enable replay saving 2010-04-25 13:52:20 +12:00
Chris Forbes
587cd34b92 similar for HasUnitOnBuild. don't go digging through mod assemblies yourself, please 2010-04-25 13:52:16 +12:00
Chris Forbes
6732cd6c34 more unfailing: fix bug in prev, and use Game.CreateObject() instead of handrolling garbage 2010-04-25 13:52:10 +12:00
Paul Chote
89b36764c6 ColorBlockWidget tweaks + Widget Refactoring 2010-04-25 13:49:10 +12:00
Chris Forbes
fe9b463c32 fix stupid regression in specialpowerbinwidget 2010-04-24 22:25:43 +12:00