Chris Forbes
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d2009e9e7d
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inlined ChangeMap, since that wasnt really what it did
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2010-05-05 18:11:49 +12:00 |
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Chris Forbes
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fcdc3c2bf0
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some cleanup
|
2010-05-05 18:11:48 +12:00 |
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Chris Forbes
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c0ad315c66
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fix small bug in prev
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2010-05-05 18:11:48 +12:00 |
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Chris Forbes
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3bd3fd5e56
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hack it so it works
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2010-05-05 18:11:47 +12:00 |
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Chris Forbes
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74564c7b0a
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get this to the point where it crashes (a good thing)
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2010-05-05 18:11:47 +12:00 |
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Chris Forbes
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d85bde324e
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route disconnect back to Game
|
2010-05-05 18:11:46 +12:00 |
|
Matthew
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95eaa9d94a
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Fixed log and replay file paths to save into user home dir.
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2010-05-04 16:34:30 +12:00 |
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Chris Forbes
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e8b77963e3
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send new=1 on initial server ping so we can easily count games
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2010-05-03 19:10:06 +12:00 |
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Chris Forbes
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5db6a389b3
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(re)add ring smudge/scorch - required by nuke
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2010-05-03 17:52:58 +12:00 |
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Chris Forbes
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8c4502429c
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add 'h' hotkey to cycle through bases (fact/mcv)
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2010-05-03 17:47:08 +12:00 |
|
Chris Forbes
|
510cfc4afb
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unbitrot cnc; fix double-surrender oddity
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2010-05-02 15:58:44 +12:00 |
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Chris Forbes
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4bd195e21c
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factor out some hardcoded constants from various Heli activities
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2010-05-02 15:10:52 +12:00 |
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Chris Forbes
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104d188d9b
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make surrender actually work
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2010-05-02 13:59:21 +12:00 |
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Chris Forbes
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447cd78757
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add resume & surrender buttons to ingame menu
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2010-05-02 13:57:31 +12:00 |
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Chris Forbes
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94b2055eb2
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added tracking of deaths as well as kills
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2010-05-02 13:31:56 +12:00 |
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Chris Forbes
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32c73fa72f
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heli separation
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2010-05-02 13:18:13 +12:00 |
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Chris Forbes
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63b150f3fd
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revamp ore growth for massive simplification - pure SeedsResource-based
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2010-05-01 15:27:42 +12:00 |
|
Chris Forbes
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affd853a96
|
add sounds for grenades; fix crash in -2
|
2010-05-01 14:58:06 +12:00 |
|
Chris Forbes
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0c81356449
|
fix TSLA firing in low power or disabled
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2010-05-01 14:51:56 +12:00 |
|
Chris Forbes
|
897c102d8e
|
IsVisible patched to know about GPS
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2010-05-01 14:48:54 +12:00 |
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Chris Forbes
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71cdb81ad8
|
accept null warheads in RenderInfantry.Damaged
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2010-05-01 01:22:10 +12:00 |
|
Paul Chote
|
b5398b66f7
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Try that again
|
2010-05-01 01:17:15 +12:00 |
|
Paul Chote
|
80621ca97a
|
Test lose actions
|
2010-05-01 01:12:04 +12:00 |
|
Chris Forbes
|
36fc025a86
|
fix desync due to bad FP in Combat.DoImpact
|
2010-04-30 22:01:03 +12:00 |
|
Chris Forbes
|
a22aa7ccb8
|
tidy up syncreport so it's just the interesting frame
|
2010-04-30 19:19:22 +12:00 |
|
Chris Forbes
|
b2ec750bcd
|
add debug to Combat.DoImpact
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2010-04-30 19:17:02 +12:00 |
|
Chris Forbes
|
b9082503fd
|
write all damage to log
|
2010-04-30 18:27:00 +12:00 |
|
Chris Forbes
|
2d0f30a341
|
remove VisualDest crap from bullets & combat code
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2010-04-30 12:20:22 +12:00 |
|
Chris Forbes
|
66b1974237
|
unbreak AcceptSmudge on terraintypes again.
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2010-04-30 10:49:34 +12:00 |
|
Chris Forbes
|
44ccb82904
|
dump all traits with nonzero sync
|
2010-04-29 18:10:55 +12:00 |
|
Chris Forbes
|
ce36f40ee2
|
fail
|
2010-04-29 17:45:34 +12:00 |
|
Chris Forbes
|
0c31e1c8a1
|
sync report on by default
|
2010-04-29 17:21:01 +12:00 |
|
Chris Forbes
|
cc2a18d5cb
|
reveal start positions of allies
|
2010-04-29 16:51:48 +12:00 |
|
Chris Forbes
|
e53bbfc523
|
clean up spurious usings
|
2010-04-29 16:32:26 +12:00 |
|
Chris Forbes
|
ff7321cb12
|
decent sync reports
|
2010-04-29 16:28:26 +12:00 |
|
Chris Forbes
|
0e5c06521c
|
reduce spam in log
|
2010-04-29 16:00:02 +12:00 |
|
Chris Forbes
|
6b82f21569
|
working orders via minimap
|
2010-04-28 11:29:36 +12:00 |
|
Chris Forbes
|
2f4df42924
|
strip a lot of dead crap from Minimap; fix bugs in prev; rudimentary input handler for minimap
|
2010-04-28 11:14:21 +12:00 |
|
Chris Forbes
|
79558dc57a
|
unfailing some more radarbin bits
|
2010-04-28 10:55:34 +12:00 |
|
Chris Forbes
|
f57986030b
|
blah
|
2010-04-28 10:53:46 +12:00 |
|
Chris Forbes
|
ffa6ede648
|
moved minimap update into RadarBinWidget.Tick
|
2010-04-28 10:42:38 +12:00 |
|
Chris Forbes
|
c944013cfb
|
globally fix number parsing on non-english systems
|
2010-04-28 08:19:54 +12:00 |
|
Chris Forbes
|
a7f91da6c8
|
Merge remote branch 'alzeih/master'
|
2010-04-25 14:47:49 +12:00 |
|
Chris Forbes
|
5fd86f84fc
|
fix stuff getting stuck on bridges
|
2010-04-25 14:38:07 +12:00 |
|
alzeih
|
e11b2a1801
|
Abstract ColorBlockWidget away from Player
|
2010-04-25 14:03:31 +12:00 |
|
Chris Forbes
|
2753d6d231
|
re-enable replay saving
|
2010-04-25 13:52:20 +12:00 |
|
Chris Forbes
|
587cd34b92
|
similar for HasUnitOnBuild. don't go digging through mod assemblies yourself, please
|
2010-04-25 13:52:16 +12:00 |
|
Chris Forbes
|
6732cd6c34
|
more unfailing: fix bug in prev, and use Game.CreateObject() instead of handrolling garbage
|
2010-04-25 13:52:10 +12:00 |
|
Paul Chote
|
89b36764c6
|
ColorBlockWidget tweaks + Widget Refactoring
|
2010-04-25 13:49:10 +12:00 |
|
Chris Forbes
|
fe9b463c32
|
fix stupid regression in specialpowerbinwidget
|
2010-04-24 22:25:43 +12:00 |
|