reaperrr
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d3e8ffceb2
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D2k weapon renamings
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2015-09-06 05:08:38 +02:00 |
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reaperrr
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89a115466c
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Added ^SpriteActor and streamlined D2k defaults
To reduce risk of BodyOrientation issues.
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2015-09-03 22:40:01 +02:00 |
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atlimit8
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6986cd9f0e
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Remove TargetableAircraft
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2015-09-02 23:19:00 -05:00 |
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atlimit8
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23d0424437
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Add ITargetablePositions seperating it from ITargetable
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2015-09-02 23:14:40 -05:00 |
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Matthias Mailänder
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8114a53760
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Merge pull request #9222 from GraionDilach/hackyai-unitlimits
Implement HackyAI->UnitLimits.
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2015-09-02 21:14:13 +02:00 |
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Pavel Penev
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2042fccefd
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Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
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2015-09-02 19:21:01 +03:00 |
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Zimmermann Gyula
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7ce1b89ba9
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Fix misc D2k BodyOrientation-regressions.
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2015-09-02 10:39:12 +02:00 |
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Zimmermann Gyula
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11c5144cb4
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Restore AI kennel usage, limit AI harvesters and dogs.
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2015-09-01 23:32:22 +02:00 |
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Matthias Mailänder
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f60080e0ac
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Merge pull request #9186 from LavenderMoon/bleed
Combine Shrapnel into Bullet
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2015-08-30 18:40:26 +02:00 |
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reaperrr
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10ab4cbe61
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Fixed production overlay ZOffsets
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2015-08-30 15:45:01 +02:00 |
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reaperrr
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c39c7cdc4e
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Fix d2k NukePower sequence requirement
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2015-08-30 15:45:00 +02:00 |
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reaperrr
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9da56f51e2
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Remove RenderBuilding
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2015-08-30 15:44:59 +02:00 |
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Lavender Moon
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81e5b7866b
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Combine Shrapnel into Bullet
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2015-08-30 06:37:38 -04:00 |
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reaperrr
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bf51e0600d
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RenderBuildingWall -> WithWallSpriteBody
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2015-08-30 00:22:53 +02:00 |
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reaperrr
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69d062495c
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RenderBuildingSilo -> WithSiloAnimation
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2015-08-29 23:33:18 +02:00 |
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Matthias Mailänder
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9c1eeafa08
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Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
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2015-08-28 22:46:29 +02:00 |
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reaperrr
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a4bac0ab29
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Fix ground type of some D2k cliffs
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2015-08-28 17:37:14 +02:00 |
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Pavel Penev
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d5e0bf2169
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Merge pull request #9006 from reaperrr/remove-cantarget
Remove legacy 0% = not targetable assumption
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2015-08-25 20:03:31 +03:00 |
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reaperrr
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468b0b4223
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Fix D2k target validation
0% versus no longer means not targetable.
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2015-08-25 18:53:57 +02:00 |
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abcdefg30
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d5680f0ee0
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Merge pull request #8952 from Mailaender/ts-debris-variation
Added more variation to Tiberian Sun debris
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2015-08-24 22:02:13 +02:00 |
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abcdefg30
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67966ad704
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Merge pull request #8731 from deniz1a/simplify-lobby-logic
Simplifies Start button logic in lobby
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2015-08-24 21:27:05 +02:00 |
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Matthias Mailänder
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5c2849a08f
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add a simple projectile with random sequences for debris effects
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2015-08-24 21:05:37 +02:00 |
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atlimit8
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a83806d90c
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Consolidate defense structure rules into ^Defense for d2k mod
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2015-08-23 22:39:13 -05:00 |
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reaperrr
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542d88245d
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D2k yaml changes
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2015-08-24 00:48:59 +02:00 |
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Matthias Mailänder
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bec209085b
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Merge pull request #7873 from penev92/bleed_raceToFaction
Replace old "country" and "race" name in the code with the generic "faction"
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2015-08-23 17:49:40 +02:00 |
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Pavel Penev
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60eea5a507
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Merge pull request #8840 from deniz1a/dropdown-gap
Removes spacing between dropdown menu items.
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2015-08-23 01:32:53 +03:00 |
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Pavel Penev
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05e081043b
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Rename last usages of "race" in UI YAML files
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2015-08-22 23:34:38 +03:00 |
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abcdefg30
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429e6145cb
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Merge pull request #9073 from pchote/remove-production-duplication
Minor Production trait cleanups.
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2015-08-22 20:39:10 +02:00 |
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deniz1a
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90897481f9
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Adds TopBottomSpacing values to yaml files.
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2015-08-22 03:51:07 +03:00 |
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Pavel Penev
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20193f086f
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Merge pull request #8942 from reaperrr/explodes2
Add specific exception message when Explodes cannot find a weapon
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2015-08-20 13:03:37 +03:00 |
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Pavel Penev
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2b359b54c7
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Add an upgrade rule for renaming crates' ValidRaces
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2015-08-18 00:26:09 +03:00 |
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Pavel Penev
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b6b107de46
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Rename RenderSpritesInfo.RaceImages
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2015-08-18 00:26:05 +03:00 |
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reaperrr
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4e633b21f6
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Fixed D2k grenadier to not explode violently when reloading
Removed redundant Chance (default is 100 anyway).
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2015-08-17 20:11:57 +02:00 |
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abcdefg30
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0c4e691008
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Rename HuskActor to Actor
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2015-08-17 17:38:07 +02:00 |
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Paul Chote
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30d0ce2dee
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Remove bogus property from d2k conyard.
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2015-08-14 19:44:24 +01:00 |
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Paul Chote
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1d5644476a
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Fix capitalisation of the "Explored Map" option.
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2015-08-14 19:29:04 +01:00 |
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Matthias Mailänder
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e13f983946
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Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
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2015-08-13 21:13:31 +02:00 |
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abcdefg30
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dae70321c2
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Merge pull request #8792 from deniz1a/reveal-shroud
Changes shroud lobby setting from disabling shroud to revealing it.
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2015-08-12 22:04:15 +02:00 |
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Pavel Penev
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4d11195989
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Rename MPStartUnitsInfo.Races to Factions
Also add an upgrade rule.
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2015-08-11 04:00:08 +03:00 |
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Pavel Penev
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a6dae8e854
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Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
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2015-08-11 02:36:01 +03:00 |
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Matthias Mailänder
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b536e677fb
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rename RallyPoint.RallyPoint to RallyPoint.Offset
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2015-08-10 21:35:21 +02:00 |
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abcdefg30
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e8477b1b5a
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Rename LeavesHusk to SpawnActorOnDeath
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2015-08-09 19:24:14 +02:00 |
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reaperrr
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05b82dbc02
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Rebalance D2k rankups
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2015-08-09 12:47:11 +02:00 |
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deniz1a
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2ca949dbd2
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Renames Shroud lobby option to Explored map.
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2015-08-04 17:31:07 +03:00 |
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Paul Chote
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a0c256173b
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Merge pull request #8851 from penev92/bleed_rename
Some more renaming from "race" to "faction"
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2015-08-02 15:34:41 +01:00 |
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Pavel Penev
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a75f8f63be
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Add an upgrade rule for BuildableInfo.ForceRace rename
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2015-08-02 17:19:46 +03:00 |
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Zimmermann Gyula
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c6e246102e
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Hide the songs which were hidden in the base games.
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2015-08-01 22:42:27 +01:00 |
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Paul Chote
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fb0e2c5cc3
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Introduce background music concept.
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2015-08-01 20:52:20 +01:00 |
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Pavel Penev
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720cb062b6
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Add an upgrade rule for ProvidesPrerequisite.Race rename
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2015-07-31 05:40:59 +03:00 |
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deniz1a
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f2ac6c9980
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Some yaml cleanups.
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2015-07-25 23:03:15 +03:00 |
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