Commit Graph

1270 Commits

Author SHA1 Message Date
reaperrr
d3e8ffceb2 D2k weapon renamings 2015-09-06 05:08:38 +02:00
reaperrr
89a115466c Added ^SpriteActor and streamlined D2k defaults
To reduce risk of BodyOrientation issues.
2015-09-03 22:40:01 +02:00
atlimit8
6986cd9f0e Remove TargetableAircraft 2015-09-02 23:19:00 -05:00
atlimit8
23d0424437 Add ITargetablePositions seperating it from ITargetable 2015-09-02 23:14:40 -05:00
Matthias Mailänder
8114a53760 Merge pull request #9222 from GraionDilach/hackyai-unitlimits
Implement HackyAI->UnitLimits.
2015-09-02 21:14:13 +02:00
Pavel Penev
2042fccefd Merge pull request #9189 from reaperrr/bye-rendersimple3
Remove RenderBuilding
2015-09-02 19:21:01 +03:00
Zimmermann Gyula
7ce1b89ba9 Fix misc D2k BodyOrientation-regressions. 2015-09-02 10:39:12 +02:00
Zimmermann Gyula
11c5144cb4 Restore AI kennel usage, limit AI harvesters and dogs. 2015-09-01 23:32:22 +02:00
Matthias Mailänder
f60080e0ac Merge pull request #9186 from LavenderMoon/bleed
Combine Shrapnel into Bullet
2015-08-30 18:40:26 +02:00
reaperrr
10ab4cbe61 Fixed production overlay ZOffsets 2015-08-30 15:45:01 +02:00
reaperrr
c39c7cdc4e Fix d2k NukePower sequence requirement 2015-08-30 15:45:00 +02:00
reaperrr
9da56f51e2 Remove RenderBuilding 2015-08-30 15:44:59 +02:00
Lavender Moon
81e5b7866b Combine Shrapnel into Bullet 2015-08-30 06:37:38 -04:00
reaperrr
bf51e0600d RenderBuildingWall -> WithWallSpriteBody 2015-08-30 00:22:53 +02:00
reaperrr
69d062495c RenderBuildingSilo -> WithSiloAnimation 2015-08-29 23:33:18 +02:00
Matthias Mailänder
9c1eeafa08 Merge pull request #9004 from reaperrr/quanbo
Introduce QuantizeFacingsFromSequence
2015-08-28 22:46:29 +02:00
reaperrr
a4bac0ab29 Fix ground type of some D2k cliffs 2015-08-28 17:37:14 +02:00
Pavel Penev
d5e0bf2169 Merge pull request #9006 from reaperrr/remove-cantarget
Remove legacy 0% = not targetable assumption
2015-08-25 20:03:31 +03:00
reaperrr
468b0b4223 Fix D2k target validation
0% versus no longer means not targetable.
2015-08-25 18:53:57 +02:00
abcdefg30
d5680f0ee0 Merge pull request #8952 from Mailaender/ts-debris-variation
Added more variation to Tiberian Sun debris
2015-08-24 22:02:13 +02:00
abcdefg30
67966ad704 Merge pull request #8731 from deniz1a/simplify-lobby-logic
Simplifies Start button logic in lobby
2015-08-24 21:27:05 +02:00
Matthias Mailänder
5c2849a08f add a simple projectile with random sequences for debris effects 2015-08-24 21:05:37 +02:00
atlimit8
a83806d90c Consolidate defense structure rules into ^Defense for d2k mod 2015-08-23 22:39:13 -05:00
reaperrr
542d88245d D2k yaml changes 2015-08-24 00:48:59 +02:00
Matthias Mailänder
bec209085b Merge pull request #7873 from penev92/bleed_raceToFaction
Replace old "country" and "race" name in the code with the generic "faction"
2015-08-23 17:49:40 +02:00
Pavel Penev
60eea5a507 Merge pull request #8840 from deniz1a/dropdown-gap
Removes spacing between dropdown menu items.
2015-08-23 01:32:53 +03:00
Pavel Penev
05e081043b Rename last usages of "race" in UI YAML files 2015-08-22 23:34:38 +03:00
abcdefg30
429e6145cb Merge pull request #9073 from pchote/remove-production-duplication
Minor Production trait cleanups.
2015-08-22 20:39:10 +02:00
deniz1a
90897481f9 Adds TopBottomSpacing values to yaml files. 2015-08-22 03:51:07 +03:00
Pavel Penev
20193f086f Merge pull request #8942 from reaperrr/explodes2
Add specific exception message when Explodes cannot find a weapon
2015-08-20 13:03:37 +03:00
Pavel Penev
2b359b54c7 Add an upgrade rule for renaming crates' ValidRaces 2015-08-18 00:26:09 +03:00
Pavel Penev
b6b107de46 Rename RenderSpritesInfo.RaceImages 2015-08-18 00:26:05 +03:00
reaperrr
4e633b21f6 Fixed D2k grenadier to not explode violently when reloading
Removed redundant Chance (default is 100 anyway).
2015-08-17 20:11:57 +02:00
abcdefg30
0c4e691008 Rename HuskActor to Actor 2015-08-17 17:38:07 +02:00
Paul Chote
30d0ce2dee Remove bogus property from d2k conyard. 2015-08-14 19:44:24 +01:00
Paul Chote
1d5644476a Fix capitalisation of the "Explored Map" option. 2015-08-14 19:29:04 +01:00
Matthias Mailänder
e13f983946 Merge pull request #9038 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-13 21:13:31 +02:00
abcdefg30
dae70321c2 Merge pull request #8792 from deniz1a/reveal-shroud
Changes shroud lobby setting from disabling shroud to revealing it.
2015-08-12 22:04:15 +02:00
Pavel Penev
4d11195989 Rename MPStartUnitsInfo.Races to Factions
Also add an upgrade rule.
2015-08-11 04:00:08 +03:00
Pavel Penev
a6dae8e854 Merge pull request #9017 from reaperrr/lower-rank1
Rebalanced stat gains from rank-up
2015-08-11 02:36:01 +03:00
Matthias Mailänder
b536e677fb rename RallyPoint.RallyPoint to RallyPoint.Offset 2015-08-10 21:35:21 +02:00
abcdefg30
e8477b1b5a Rename LeavesHusk to SpawnActorOnDeath 2015-08-09 19:24:14 +02:00
reaperrr
05b82dbc02 Rebalance D2k rankups 2015-08-09 12:47:11 +02:00
deniz1a
2ca949dbd2 Renames Shroud lobby option to Explored map. 2015-08-04 17:31:07 +03:00
Paul Chote
a0c256173b Merge pull request #8851 from penev92/bleed_rename
Some more renaming from "race" to "faction"
2015-08-02 15:34:41 +01:00
Pavel Penev
a75f8f63be Add an upgrade rule for BuildableInfo.ForceRace rename 2015-08-02 17:19:46 +03:00
Zimmermann Gyula
c6e246102e Hide the songs which were hidden in the base games. 2015-08-01 22:42:27 +01:00
Paul Chote
fb0e2c5cc3 Introduce background music concept. 2015-08-01 20:52:20 +01:00
Pavel Penev
720cb062b6 Add an upgrade rule for ProvidesPrerequisite.Race rename 2015-07-31 05:40:59 +03:00
deniz1a
f2ac6c9980 Some yaml cleanups. 2015-07-25 23:03:15 +03:00