Chris Forbes
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449cc4a42d
|
remove old buff crates
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2010-07-31 21:34:22 +12:00 |
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Chris Forbes
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2608ab3bf6
|
fix crash on building ttnk
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2010-07-31 12:23:09 +12:00 |
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Chris Forbes
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9fc8b81362
|
disable speed/armor/firepower crates in favour of levelup crate
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2010-07-31 12:23:09 +12:00 |
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Chris Forbes
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5093d531bc
|
tweak unit crate shares
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2010-07-31 12:23:08 +12:00 |
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Chris Forbes
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08d75cb55c
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add GiveMcvCrateAction, and wire unit crates / mcv crates / etc
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2010-07-31 12:23:08 +12:00 |
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Chris Forbes
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41c0d175bd
|
fix paradrop being broken (again!)
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2010-07-30 21:20:13 +12:00 |
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Chris Forbes
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3aa2bab99f
|
crate needs Unit.
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2010-07-30 18:39:03 +12:00 |
|
alzeih
|
e1a0d40530
|
RA Yaml changes
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2010-07-30 18:14:00 +12:00 |
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Paul Chote
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7a4fa93ce9
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Introduce a Targetable trait; Subs can attack bridges; May introduce subtle bugs due to previous stupid assumption that !selectable == !attackable.
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2010-07-28 22:57:14 +12:00 |
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Paul Chote
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cfee4405c7
|
ra too
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2010-07-28 22:26:30 +12:00 |
|
alzeih
|
fe527c1297
|
Some of DeveloperMode trait (not working yet)
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2010-07-26 22:23:24 +12:00 |
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alzeih
|
795da1b088
|
unhacking IChromeButton.
|
2010-07-21 16:00:26 +12:00 |
|
Paul Chote
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578f47d3b2
|
Fix crates. Untested but should work.
|
2010-07-21 12:21:56 +12:00 |
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Paul Chote
|
8abc8e03cb
|
Shift player palette definitions onto the player/client. Needs ui; for now everyone is teal.
|
2010-07-16 20:51:20 +12:00 |
|
alzeih
|
5925453ab8
|
PaletteFromCurrentTheatre (pchote: amended)
|
2010-07-12 03:09:51 +12:00 |
|
Paul Chote
|
25f2268f58
|
Bridge destruction etc works
|
2010-06-27 15:58:57 +12:00 |
|
Paul Chote
|
920b4f6856
|
Fix ra
|
2010-06-26 13:41:50 +12:00 |
|
Paul Chote
|
cf265c8b58
|
Fix ra
|
2010-06-25 23:07:11 +12:00 |
|
Chris Forbes
|
66adbee2a6
|
moving Actor.Location onto the appropriate traits (bob)
|
2010-06-19 14:37:06 +12:00 |
|
Chris Forbes
|
f3a0c94eb5
|
change starting cash to 5k
|
2010-05-30 13:45:00 +12:00 |
|
Paul Chote
|
49b1870eaa
|
Nuke flash (fixes #16)
|
2010-05-26 21:26:49 +12:00 |
|
Paul Chote
|
a35d6207a9
|
Scriptable chronosphere + desaturate effect
|
2010-05-26 21:07:13 +12:00 |
|
Paul Chote
|
9dc8422adf
|
Scriptable MSLO and shellmap win
|
2010-05-26 20:40:50 +12:00 |
|
Chris Forbes
|
08756b7b4c
|
reduce frequency of hidemap crate by 50%
|
2010-05-24 21:41:54 +12:00 |
|
Chris Forbes
|
5c9d6362c1
|
nerf money crate 2k -> 1k
|
2010-05-24 21:41:53 +12:00 |
|
Chris Forbes
|
d109dad4a2
|
change crate spawn interval to 2 minutes, not 20 seconds
|
2010-05-24 21:41:53 +12:00 |
|
Chris Forbes
|
f9a2c20eee
|
stop shooting the flares !
|
2010-05-19 22:19:33 +12:00 |
|
Paul Chote
|
3475712075
|
Make PDOX/IRON worth building(?)
|
2010-05-18 20:18:05 +12:00 |
|
Chris Forbes
|
12467b713b
|
unhack buildspeed AGAIN
|
2010-05-16 22:24:03 +12:00 |
|
Bob
|
7deefc5246
|
debug (timing) spam, and perf fixed on SupportPower
Build timing (un)hacked by chrisf
|
2010-05-16 22:23:36 +12:00 |
|
Chris Forbes
|
7e754a5590
|
husks should not be mobile
|
2010-05-16 16:30:49 +12:00 |
|
Chris Forbes
|
d87807809d
|
disable group spam on console; put speed back to something sensible
|
2010-05-16 16:09:37 +12:00 |
|
Chris Forbes
|
8e46f99ab9
|
make it actually sortof work
|
2010-05-16 12:53:20 +12:00 |
|
Chris Forbes
|
b871caa287
|
add receiving end of CreateGroup order
|
2010-05-16 11:41:56 +12:00 |
|
Chris Forbes
|
d9ad28b29e
|
put buildspeed back to a sane value
|
2010-05-14 21:15:15 +12:00 |
|
Chris Forbes
|
6936c73b68
|
husk experiment
|
2010-05-14 20:46:47 +12:00 |
|
Chris Forbes
|
753f3660aa
|
fix exploitable support powers
|
2010-05-13 19:57:13 +12:00 |
|
Bob
|
01af30d0a9
|
change player-choosable factions to allies/soviets, since the countries didn't actually do anything
|
2010-05-13 17:05:53 +12:00 |
|
Chris Forbes
|
46e465cf33
|
resources moved off player onto a synced trait
|
2010-05-12 18:29:25 +12:00 |
|
Chris Forbes
|
173c374de0
|
renamed VictoryConditions -> ConquestVictoryConditions in prep for adding a custom map
|
2010-05-06 18:16:36 +12:00 |
|
Chris Forbes
|
38bfd53d65
|
merged ra-ng into ra base mod
|
2010-05-06 18:01:28 +12:00 |
|
Chris Forbes
|
ef7114b1f6
|
make blue blue
|
2010-05-05 22:41:34 +12:00 |
|
Chris Forbes
|
c87c4f5d18
|
change orange palette to 'bad 70s orange'
|
2010-05-05 22:34:31 +12:00 |
|
Chris Forbes
|
63b150f3fd
|
revamp ore growth for massive simplification - pure SeedsResource-based
|
2010-05-01 15:27:42 +12:00 |
|
Chris Forbes
|
3dd343f594
|
cleanup some redundant bits
|
2010-04-23 21:04:11 +12:00 |
|
Paul Chote
|
4a6c32bd9c
|
Fix ICustomTerrain to also work for resources
|
2010-04-17 21:56:45 +12:00 |
|
Paul Chote
|
70e26bb047
|
Custom path/move costs for resources
|
2010-04-17 21:56:40 +12:00 |
|
Chris Forbes
|
1af1b30395
|
add Valued to construction yard [fixes tooltip] and crate
|
2010-04-16 21:09:09 +12:00 |
|
Chris Forbes
|
9b0ce4ff62
|
add flare to parabombs too; optional so cnc airstrike still works
|
2010-04-14 20:04:57 +12:00 |
|
Chris Forbes
|
9e11932ade
|
hacked victory conditions
|
2010-04-13 20:43:53 +12:00 |
|