Commit Graph

129 Commits

Author SHA1 Message Date
Deniz Ayikol
153bac4602 Removes Spy's ability to disguise as Attack Dog and Giant Ant. 2015-05-13 20:03:26 +03:00
penev92
36abf2ac41 Add an upgrade rule for TakeCover 2015-04-26 14:29:12 +03:00
ScottNZ
0442c790da Rework Russia's abilities to be Tesla-themed 2015-04-08 02:33:18 +12:00
ScottNZ
925f838e6d Update some infantry tooltip descriptions 2015-03-30 23:55:22 +13:00
ScottNZ
5a29febe97 Increase shroud reveal range of shok from 4 cells to 5 2015-03-30 23:55:22 +13:00
ScottNZ
b62a710fd9 Remove sniper (make it unbuildable) 2015-03-30 23:55:20 +13:00
Paul Chote
4ea55809ca Decompose RenderInfantry into WithInfantryBody and RenderSprites. 2015-03-21 13:04:17 +00:00
ScottNZ
61ad0edc15 Change spy to be 50% cheaper for England 2014-12-19 18:08:49 +13:00
Oliver Brakmann
3cd4152dd2 Adjust rules 2014-12-18 20:24:37 +01:00
Matthias Mailänder
aab71ccbaf setup all Tanya voices 2014-10-18 21:08:50 +02:00
Paul Chote
f7028cf197 Fix spy tooltip definition. Fixes #6665. 2014-10-05 09:17:32 +13:00
reaperrr
f0705f532b Remove duplicate death sequences from dinos and ants.
Fixes stegosaur death anim palette (no longer shows team color).
2014-09-13 17:22:28 +02:00
ScottNZ
b70395e27c Refactor more power and infiltration stuff. Create new power sabotage ability for spies in ra and ts. 2014-08-27 18:45:09 +12:00
Curtis Shmyr
fa8229d53b Implement IRenderInfantrySequenceModifier for ScaredyCat and TakeCover 2014-08-23 14:42:55 -06:00
Paul Chote
f64cdc52e1 Remove obsolete key definitions. 2014-08-03 19:28:09 +12:00
ScottNZ
058185754e Remove Infiltratable trait and refactor surrounding code to use target types 2014-08-02 22:31:46 +12:00
ScottNZ
2a4d8a33b9 Move dog to kenn and make kenn buildable 2014-07-26 16:29:23 +12:00
Chris Forbes
945455f15e Merge pull request #5973 from reaperrr/renderinf-unhardcode
Unhardcoded RenderInfantry sequence names
2014-07-23 09:58:07 +12:00
Deniz Ayıkol
6e8a002dad Reordered production palette according to prerequisites. 2014-07-19 19:36:36 +03:00
reaperrr
1ba41a9af5 Unhardcodes RenderInfantry sequence names. 2014-07-17 20:59:08 +02:00
abcdefg30
1ef3099910 Hijacker again buildable by soviets 2014-07-13 20:39:54 +02:00
ScottNZ
f8ad69889c Add tech levels to ra 2014-07-10 01:23:29 +12:00
Matthias Mailänder
5740faef21 fix Tanya being available to soviets 2014-07-08 21:27:34 +02:00
Paul Chote
9a167317dd Merge pull request #5742 from tomlane/sniperChurches
Remove ability for Sniper to capture churches.
2014-07-02 17:05:06 +12:00
Matthias Mailänder
5602e49179 capturable production queues 2014-07-01 09:03:19 +02:00
Tom Lane
8d6d06fc5f Remove ability for Sniper to capture churches. 2014-06-25 21:44:50 +01:00
ScottNZ
d66c005253 Reduce hijacker hp from 80 to 50 2014-04-11 18:14:48 +12:00
Curtis Shmyr
8a660b5ed6 Revert removing TakeCover from Shock Trooper and make them Crushable 2014-04-06 11:52:06 -06:00
Matthias Mailänder
6a879cda8c Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
2014-04-05 09:25:26 +02:00
ScottNZ
4ae72f5f5d Fix the wrong cursor being used for AttackMedic when out of range 2014-04-05 19:51:02 +13:00
Matthias Mailänder
1be67ec4d3 Merge pull request #5024 from ScottNZ/balance
Closes #3272
2014-04-05 08:09:46 +02:00
ScottNZ
5eb91d2811 Add hijacker 2014-04-05 13:58:40 +13:00
Curtis Shmyr
1be6339590 RA - moved husk capturing from engineer to mechanic 2014-04-03 22:46:23 -06:00
Curtis Shmyr
dde4923e7b Buff shock trooper 2014-04-02 21:33:45 -06:00
Paul Chote
de9ddc4716 Port RA pillbox to new garrison system. 2014-03-21 10:07:30 +13:00
Matthias Mailänder
c1453791d0 Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
f8f60e52bc Replace Spy* with Disguise* for certain classes 2014-03-15 14:20:57 -06:00
ScottNZ
5a5ed657d4 Let sniper detect cloaked units 2014-03-14 22:33:37 +13:00
ScottNZ
70dea5303f Change sniper to use ReturnFire instead of HoldFire stance by default 2014-03-14 22:33:36 +13:00
ScottNZ
58c648daa9 Let attack dog detect cloaked units 2014-03-14 22:33:33 +13:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Matthias Mailänder
e4effd0125 Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Paul Chote
61f5ab7167 Remove redundant AttackMove definitions. 2014-02-01 10:55:04 +13:00
Matthias Mailänder
a0e50762ad capturable husks for Red Alert 2014-01-31 13:17:27 +01:00
Paul Chote
99cb698424 Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Matthias Mailänder
3c3d43a827 resolve conflicting hotkeys for grenadier and sniper 2013-11-09 12:18:21 +01:00
Paul Chote
e30d8cb817 Remove redundant CanAttackGround flag. 2013-11-02 12:49:26 +13:00
Paul Chote
5722d2226a Merge pull request #4021 from cjshmyr/capturing
Renamed Capture traits to ExternalCapture & LegacyCapture traits to Capture
2013-10-27 23:10:42 -07:00
Curtis Shmyr
888bab8753 Move Zombie up in the infantry tab build palette order 2013-10-27 18:02:20 -06:00