Pavlos Touboulidis
d1251d412f
Instant filtering by file name in the asset browser
2014-07-04 16:33:26 +03:00
Paul Chote
9a167317dd
Merge pull request #5742 from tomlane/sniperChurches
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Remove ability for Sniper to capture churches.
2014-07-02 17:05:06 +12:00
Tom Lane
eca4504006
Remove invalid sniper actor from Poseidon map.
2014-07-01 13:23:36 +01:00
Matthias Mailänder
38dd3bbdc9
remove pill boxes and hijacker from Allies02
2014-07-01 09:12:13 +02:00
Matthias Mailänder
a42ac640e4
remove unused copy pasta from TD
2014-07-01 09:03:33 +02:00
Matthias Mailänder
5602e49179
capturable production queues
2014-07-01 09:03:19 +02:00
Matthias Mailänder
6436088cdb
Use Prerequisites: ~disabled for unbuildable actors.
2014-07-01 09:02:41 +02:00
Matthias Mailänder
a6ad359914
remove legacy actors as a test case
2014-06-28 09:51:12 +02:00
Paul Chote
2431c34ca9
Merge pull request #5752 from Mailaender/tank-paradrop
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Removed the tank paradrop icon
2014-06-28 16:17:15 +12:00
Paul Chote
8f046c7c5a
Support split sprites for fog/shroud.
2014-06-27 22:28:33 +12:00
Matthias Mailänder
e733ee0434
remove tank paradrop icon
2014-06-27 09:20:55 +02:00
Tom Lane
8d6d06fc5f
Remove ability for Sniper to capture churches.
2014-06-25 21:44:50 +01:00
Paul Chote
492513a89a
Merge pull request #5706 from Mailaender/lint-players
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Added a new OpenRA.Lint check for invalid player definitions
2014-06-25 11:30:34 +12:00
Oliver Brakmann
cf2fad673d
Fix issue with capturing enemy buildings in 'Intervention' mission
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The onDamaged event handler would still fire after an enemy building had
been captured. Fixed by checking the owner before starting repairs.
Thanks to Microbit for showing me that people actually did that.
2014-06-22 14:03:57 +02:00
Oliver Brakmann
c12527e866
Remove workaround for #4482 from 'Intervention' mission
2014-06-22 14:03:57 +02:00
Matthias Mailänder
4587ce6cd2
fix remaining errors spotted by new player lint check
2014-06-22 13:34:09 +02:00
abcdefg30
3260590c59
updated training-camp mapyaml
2014-06-22 12:08:57 +02:00
abcdefg30
0daf8c173e
updated drop-zone mapyaml
2014-06-22 12:07:48 +02:00
abcdefg30
fad98df605
updated bomber-john mapyaml
2014-06-22 12:07:02 +02:00
Matthias Mailänder
69ddcf3fee
Merge pull request #5692 from obrakmann/fix5681
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Fix size of force-start lobby dialogs. Fixes #5681 .
2014-06-21 18:04:10 +02:00
Oliver Brakmann
235acea70a
Fix size of force-start lobby dialogs. Fixes #5681 .
2014-06-21 13:55:12 +02:00
Matthias Mailänder
46b08273e0
Merge pull request #5680 from pchote/lobby-fixup
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Clean up MapPreviewWidget.
2014-06-21 11:32:38 +02:00
Paul Chote
5760e665d3
Clean up map previews. Fixes #5665 .
2014-06-21 21:15:11 +12:00
abcdefg30
b592063a26
updated drop-zone-battle-of-tikiaki map.yaml
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Replaced 7x "Multi17" (not existing) with "Multi7" and 1x "Multi11" (also not existing) with "Multi1"
2014-06-20 21:00:39 +02:00
Matthias Mailänder
e607c04cce
let harvester splatter resources when exploding
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closes #2346
2014-06-20 11:11:31 +02:00
Matthias Mailänder
3e627d2eba
rename ore to the more generic name resources everywhere
2014-06-20 11:11:31 +02:00
Paul Chote
a220182c9e
Remove cruft from RA airfield rules.
2014-06-15 22:51:42 +12:00
Paul Chote
1169211893
Merge pull request #5579 from Mailaender/frozen-C4
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Fixed C4 target inconsistencies with Fog of War and Husks
2014-06-15 22:01:04 +12:00
Matthias Mailänder
88757eccfa
Merge pull request #5517 from deniz1a/blink-ready
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New alternating colors blink option for build palette widget
2014-06-14 12:00:26 +02:00
Matthias Mailänder
b3a2f81706
Merge pull request #5470 from Kanar/AirfieldRP
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Closes #5592
2014-06-14 11:03:17 +02:00
Matthias Mailänder
525a0c4ff1
port Fort Lonestar to Lua
2014-06-14 07:40:52 +02:00
Matthias Mailänder
b7ca65fb7b
update Lua project files
2014-06-14 07:32:47 +02:00
Gordon Martin
89c9499909
Removing requirement to restart game after applying changes to mouse focus option. The setting now defaults to 'false' as it is likely to be disruptive to players who are used to the usual behaviour in windowed mode.
2014-06-12 22:57:25 +01:00
Paul Chote
e0c59511fb
Merge pull request #5152 from Mailaender/auto-l10n
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Automated translation string extraction
2014-06-12 10:31:07 +12:00
Kanar
6fdb9e688a
Adds RallyPoint to Airfield, queues TakeOff
2014-06-10 18:02:04 +02:00
RoosterDragon
9dbbc23967
Make map preview generation fast.
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- Change Map.LoadMapTiles and Map.LoadResourceTiles to read the whole stream into memory before processing individual bytes. This removes the cost of significant overhead from repeated calls to ReadUInt8/16.
- Remove significant UI jank caused by the map chooser by not including the placeholder widget. The maps render fast enough that it is no longer worthwhile and it was causing a lot of flushes which were the source of the jank.
- Trigger async generation for all maps when the chooser is loaded. This means in practice all previews will be ready by the time the user begins to scroll the selection. Since generation is fast, there is no issue with scrolling straight to the bottom and having to wait for the backlog to clear.
2014-06-10 11:46:39 +01:00
deniz1a
1821c52db0
Make "Ready" text alternate between red and white
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Make color of "Ready" text alternate between red and white.
Made the code cleaner.
Whitespace correction.
Whitespace correction again.
Change color from red to green and make it moddable
Use enum for ReadyTextStyle
Use enum for cnc
Made variables public and simplified if statements
fix enum
fix enum and )
ReadyText settings in ra yaml
ReadyText settings in cnc yaml
Move values from code to ra yaml
Move values from code to cnc yaml
revert code changes cnc
revert code changes ra
move around a bit in ra yaml
move around a bit in cnc yaml
Add values to d2k yaml
2014-06-10 12:00:57 +03:00
Matthias Mailänder
8093942913
fix bogus label descriptors
2014-06-10 09:24:35 +02:00
Caleb Anderson
3b9f1ed43c
expand credits window a bit to fit the text better.
2014-06-09 16:06:45 -06:00
Matthias Mailänder
9df00ad8f9
Merge pull request #5590 from Happy0/sd2windowgrab
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Closes #4977
2014-06-09 20:29:29 +02:00
Gordon Martin
5eab479c34
Adding SDL2 window grab on loading the game. Made this behaviour configurable in the 'Input' tab of the Settings menu
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Updated settings file for TD to expose the new 'Lock mouse to window' display configuration option
A text label notes that modifying the 'Lock mouse' check box requires a restart
2014-06-09 19:10:05 +01:00
Matthias Mailänder
799966d376
don't target or demolish oil derrick husks
2014-06-08 11:18:14 +02:00
Matthias Mailänder
a35d84bf5a
don't remove and add a trait at the same time
2014-06-08 11:17:10 +02:00
Kanar
bf47543a0a
Adds/reworks some minibibs
2014-06-07 09:24:08 +02:00
Oliver Brakmann
89b25c10d6
Remove now redundant Actor.IsDead checks from mission scripts
2014-06-03 20:20:48 +02:00
Oliver Brakmann
3586f9ad70
Fix issues in 'intervention' mission
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* Fix an InvalidOperationException due to querying traits on a dead
actor (fixes #5530 )
* remove a gap in the SAM belt that shouldn't be there
2014-06-02 15:30:10 +02:00
Oliver Brakmann
3566abeba4
Remove incriminating evidence from the RA preview image
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Addresses Scott's concern about the wrong explosion type on the sub pen.
2014-06-02 15:30:10 +02:00
Oliver Brakmann
4fa2e36af8
New mod chooser preview image for Red Alert
2014-06-01 13:08:57 +02:00
Paul Chote
adf8df5303
Merge pull request #5506 from Mailaender/openra.net
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Replaced open-ra.org with openra.net in-game
2014-06-01 19:34:55 +12:00
Matthias Mailänder
5b86a8a6a8
open-ra.org → openra.net
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closes #5500
2014-05-31 17:14:33 +02:00