Commit Graph

103 Commits

Author SHA1 Message Date
ScottNZ
d66c005253 Reduce hijacker hp from 80 to 50 2014-04-11 18:14:48 +12:00
Curtis Shmyr
8a660b5ed6 Revert removing TakeCover from Shock Trooper and make them Crushable 2014-04-06 11:52:06 -06:00
Matthias Mailänder
6a879cda8c Merge pull request #5029 from ScottNZ/mechanic
Fix some AttackMedic/mech bugs/regressions
2014-04-05 09:25:26 +02:00
ScottNZ
4ae72f5f5d Fix the wrong cursor being used for AttackMedic when out of range 2014-04-05 19:51:02 +13:00
Matthias Mailänder
1be67ec4d3 Merge pull request #5024 from ScottNZ/balance
Closes #3272
2014-04-05 08:09:46 +02:00
ScottNZ
5eb91d2811 Add hijacker 2014-04-05 13:58:40 +13:00
Curtis Shmyr
1be6339590 RA - moved husk capturing from engineer to mechanic 2014-04-03 22:46:23 -06:00
Curtis Shmyr
dde4923e7b Buff shock trooper 2014-04-02 21:33:45 -06:00
Paul Chote
de9ddc4716 Port RA pillbox to new garrison system. 2014-03-21 10:07:30 +13:00
Matthias Mailänder
c1453791d0 Merge pull request #4858 from cjshmyr/spyfix
Spy class refactoring
2014-03-16 09:04:16 +01:00
Curtis Shmyr
f8f60e52bc Replace Spy* with Disguise* for certain classes 2014-03-15 14:20:57 -06:00
ScottNZ
5a5ed657d4 Let sniper detect cloaked units 2014-03-14 22:33:37 +13:00
ScottNZ
70dea5303f Change sniper to use ReturnFire instead of HoldFire stance by default 2014-03-14 22:33:36 +13:00
ScottNZ
58c648daa9 Let attack dog detect cloaked units 2014-03-14 22:33:33 +13:00
Chicken man
718ddf9afd Updated mods to work with changes. 2014-03-05 17:30:34 -05:00
Matthias Mailänder
e4effd0125 Merge pull request #4478 from pchote/aircraft-follow
Add Guard and AttackMove to RA and C&C aircraft.
2014-02-01 00:38:21 -08:00
Paul Chote
61f5ab7167 Remove redundant AttackMove definitions. 2014-02-01 10:55:04 +13:00
Matthias Mailänder
a0e50762ad capturable husks for Red Alert 2014-01-31 13:17:27 +01:00
Paul Chote
99cb698424 Generalise AttackMove to support anything with IMove and AutoTarget.
Also removes the unnecessary JustMove parameter.
2014-01-16 18:47:29 +13:00
Paul Chote
996877d9e5 Upgrade mod rules to match engine changes. 2013-12-26 20:42:13 +13:00
Matthias Mailänder
3c3d43a827 resolve conflicting hotkeys for grenadier and sniper 2013-11-09 12:18:21 +01:00
Paul Chote
e30d8cb817 Remove redundant CanAttackGround flag. 2013-11-02 12:49:26 +13:00
Paul Chote
5722d2226a Merge pull request #4021 from cjshmyr/capturing
Renamed Capture traits to ExternalCapture & LegacyCapture traits to Capture
2013-10-27 23:10:42 -07:00
Curtis Shmyr
888bab8753 Move Zombie up in the infantry tab build palette order 2013-10-27 18:02:20 -06:00
Curtis Shmyr
2229bbf985 Rename LegacyCapture related traits to Capture 2013-10-27 17:25:44 -06:00
Curtis Shmyr
c1e5be380e Rename Capture related traits to ExternalCapture 2013-10-27 17:25:44 -06:00
Paul Chote
11b131e70b Hook up RA infantry. 2013-10-26 11:05:08 +13:00
reaperrr
a873f099ff Gives ant adequate health radius and fixes instant turn
Ant was using the same tiny health radius as other infantry. Additionally, I gave it a ROT value so it no longer insta-turns up to 180° without the slightest delay.
2013-10-14 21:35:11 +02:00
Matthias Mailänder
9b5b019a36 Merge pull request #3894 from ScottNZ/balance
More RA balance work
2013-10-05 01:16:59 -07:00
reaperrr
79b989b560 Downsize ant selection box. Fixes #3885 2013-10-03 17:36:10 +02:00
ScottNZ
d15a53d88b Reduce prices of medi and mech 2013-10-03 19:13:48 +13:00
ScottNZ
f7d46b8ca1 Reduce price of shok to $400 2013-09-29 12:59:41 +13:00
ScottNZ
0c75c8de18 Increase speeds of e3, e4 and shok to match e1's speed 2013-09-29 12:51:26 +13:00
Matthias Mailänder
cc5b7c5676 Disabled AttackWander for ants and zombies
closes #3565
2013-09-08 15:42:34 +02:00
Matthias Mailänder
376a6c7a5d read the production icons from sequences
this allows d2k to read them from DATA.R8 without trouble
2013-08-17 23:31:22 +02:00
Matthias Mailänder
74ac720086 fix broken tabs before newline and remove unnecessary spaces 2013-07-28 09:10:36 +02:00
Matthias Mailänder
6b5f40bd79 faster ants and consistent weapon naming 2013-07-11 20:53:48 +02:00
Matthias Mailänder
504dfff769 added General Stavros voice from Counterstrike 2013-07-11 20:53:48 +02:00
Matthias Mailänder
f638bf4156 added Giant Ant from Counterstrike 2013-07-11 20:52:10 +02:00
Matthias Mailänder
0cf63d9899 added a Zombie unit 2013-07-11 20:52:10 +02:00
ScottNZ
646f7c1362 RA Sniper HP reduced from 200 to 80. 2013-06-29 12:49:41 +12:00
Matthias Mailänder
e6bdacce9c various fixes towards LegacyCapture
- sniper using Captures, but churches using LegacyCapturable
- unable to parse CaptureThreshold/SabotageHPRemoval from yaml
- not firing up INotifyCapture and breaking:
  * sniper transforming the church on capture in ra
  * proc not giving away it's contents in cnc
2013-06-23 12:43:24 +02:00
Chris Forbes
698efb4995 fix sniper hotkey conflict AGAIN
You can't use `s`, it's a combat hotkey.
2013-06-18 11:32:22 +12:00
Matthias Mailänder
b2201a0463 fixed conflicting sniper hotkey and too much damage vs walls
closes #3381
2013-06-15 08:35:29 +02:00
ScottNZ
5334589922 Infiltration code cleanup 2013-06-14 18:58:39 +12:00
Matthias Mailänder
99d4d07cd5 removed now redundant debug auto-target traits 2013-05-10 22:31:54 +02:00
Matthias Mailänder
0f75679e0b removed Volkov entirely as more permission problems arised
- unknown source for weapon sounds
- icon borrowed from APB without asking for permission
2013-05-04 07:34:51 +02:00
Matthias Mailänder
c7900b2cc0 Give the mechanic a wrench icon instead of red-cross
closes #3133

don't try to guess hard-coded cursors from weapon damage
2013-04-24 13:53:52 +02:00
Curtis Shmyr
ed68aef0e4 Move flamethrower and shock trooper BuildPaletteOrder values around 2013-04-21 17:42:35 -06:00
Paul Chote
921c7b4fb1 Add invisible repair zones to bridges. 2013-04-15 23:22:08 +12:00