Paul Chote
6dce8a1385
Implement Hunter-seeker support power.
2015-10-05 22:05:02 +01:00
Paul Chote
213ac2d554
Fix Hunter-seeker rules.
2015-10-05 22:05:02 +01:00
reaperrr
b722aa6721
Rename WithRotor to WithSpriteRotorOverlay
2015-10-04 20:22:46 +02:00
reaperrr
2ae0694385
Merge pull request #9054 from penev92/bleed_aircraft
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Merge Plane and Helicopter traits
2015-10-03 01:52:30 +02:00
Huw Pascoe
cfd179b0c6
Added warhead visualization to combat debug overlay.
2015-10-02 02:48:21 +01:00
Pavel Penev
c33371226c
Merge pull request #9435 from ABrandau/bleed
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Create disable movement trait
2015-10-02 04:30:22 +03:00
Pavel Penev
1ab2a781f1
Add an upgrade rule for Helicopter removal
2015-10-01 20:15:45 +03:00
Pavel Penev
d55541c5f8
Add an upgrade rule for Plane removal
2015-10-01 20:15:43 +03:00
Nolt
7994d08702
Create #9435 DisableMovementOnUpgrade, rename DisableUpgrade to DisableOnUpgrade and Fixed not showing the blocked move cursor when movement is disabled.
2015-09-28 21:32:00 -03:00
Matthias Mailänder
3e0330ab8b
fix a crash when cloaking trains
2015-09-26 14:48:59 +02:00
abcdefg30
e7c62b070b
Add an upgrade rule for the seconds -> ticks change
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and update the default mods
2015-09-25 17:00:06 +02:00
reaperrr
5b5164211e
Rename WithMuzzleFlash to WithMuzzleOverlay
2015-09-24 20:23:31 +02:00
Pavel Penev
32ed7ca416
Merge pull request #9257 from reaperrr/incr-harv-radius
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Increased harvester search radii
2015-09-24 12:32:53 +03:00
Paul Chote
ff10fe3e07
Merge pull request #9377 from reaperrr/fix-bldplace-overlay
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Fixed TS crane overlay's last frame hiding idle overlay
2015-09-20 12:13:52 +01:00
Paul Chote
141575fc45
Merge pull request #9339 from reaperrr/sbag-fence
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Makes only concrete walls block fire
2015-09-20 11:57:04 +01:00
reaperrr
4aaa62845d
Fix TS repair depot idle overlay
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This was an idle animation in the original, and this and "platform" cannot be displayed at the same time anyway.
Also increased Tick rate to match idle light.
2015-09-19 20:37:59 +02:00
atlimit8
de7f5a4288
Make Range WDist for all traits with circular ranges.
2015-09-19 11:02:28 -05:00
abcdefg30
a5b9442170
Fix a crash when the stnk of TS is cloaking
2015-09-16 17:54:06 +02:00
reaperrr
6b0816d68f
Increase default harvester resource search radius
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While this slightly decreases performance per search, it reduces the
chance of search-fail-repeat loops on human-controlled and singleplayer AI
harvesters as well as the chance of the more expensive fallback search on skirmish bot harvesters.
2015-09-16 17:37:24 +02:00
reaperrr
886f366926
Clean up TS wall default
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- don't give experience
- don't update player statistics
- don't count it as structure that must be destroyed
2015-09-16 00:51:44 +02:00
reaperrr
b5bf9ec605
Make TS sandbags not block fire anymore
2015-09-16 00:51:43 +02:00
reaperrr
605ec81c55
Merge pull request #9203 from Mailaender/tunnel-rendering
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Added tunnel top rendering
2015-09-14 15:42:14 +02:00
abcdefg30
48ecc717b2
Merge pull request #8996 from Mailaender/alpha-cloak
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Added pre-multiplied alpha palettes for cloak effects
2015-09-13 18:53:17 +02:00
Matthias Mailänder
b4d22c2eb0
setup tunnel top rendering
2015-09-12 08:24:02 +02:00
abcdefg30
0af5b45cb9
Merge pull request #9211 from Mailaender/railroad
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Added Tiberian Sun railroad track rendering
2015-09-11 21:25:36 +02:00
Matthias Mailänder
4b1bedd7dd
use pre-multiplied alpha for cloak effects
2015-09-09 23:07:24 +02:00
Matthias Mailänder
e06970d942
add railroad tracks
2015-09-09 20:52:26 +02:00
deniz1a
fb87bf0b90
Hides crates under fog of war.
2015-09-04 13:01:01 +03:00
reaperrr
31bcbeb789
Added ^SpriteActor and streamlined TS defaults
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To avoid BodyOrientation issues.
2015-09-03 22:40:02 +02:00
atlimit8
6986cd9f0e
Remove TargetableAircraft
2015-09-02 23:19:00 -05:00
atlimit8
23d0424437
Add ITargetablePositions seperating it from ITargetable
2015-09-02 23:14:40 -05:00
Matthias Mailänder
8114a53760
Merge pull request #9222 from GraionDilach/hackyai-unitlimits
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Implement HackyAI->UnitLimits.
2015-09-02 21:14:13 +02:00
Pavel Penev
2042fccefd
Merge pull request #9189 from reaperrr/bye-rendersimple3
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Remove RenderBuilding
2015-09-02 19:21:01 +03:00
reaperrr
032bef7d71
Merge pull request #9124 from penev92/bleed_deployToUpgrade
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Make use of DeployToUpgrade
2015-09-02 18:15:14 +02:00
Pavel Penev
b7192ffa14
Merge pull request #9207 from Mailaender/ctdam-animations
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Added damaged, light and water animations to the Tiberian Sun hydroelectric dam
2015-09-02 15:08:49 +03:00
Pavel Penev
1679ac5a91
Merge pull request #9208 from Mailaender/kodiak-lights
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Added Tiberian Sun Kodiak positional lights
2015-09-02 15:04:57 +03:00
Pavel Penev
325e974a94
Merge pull request #9209 from Mailaender/nod-lights
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Added lights to the Nod Montauk and Pyramid
2015-09-02 14:58:19 +03:00
Pavel Penev
acd11d4521
Merge pull request #9212 from OpenRA/trucka
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Added the unloaded truck to Tiberian Sun
2015-09-02 14:53:10 +03:00
Zimmermann Gyula
11c5144cb4
Restore AI kennel usage, limit AI harvesters and dogs.
2015-09-01 23:32:22 +02:00
Pavel Penev
606a8c1639
Convert the Mobile Sensor Array to use DeployToUpgrade
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Stop using Transforms.
2015-09-01 20:24:45 +03:00
Zimmermann Gyula
1410a3d405
Fix veinholes.
2015-09-01 17:14:41 +02:00
Matthias Mailänder
2ed240527e
add train locomotive and waggons
2015-08-31 22:22:49 +02:00
Matthias Mailänder
b3bed529d2
fix 'nawall' does not define a quantized body orientation
2015-08-31 22:14:17 +02:00
Matthias Mailänder
f65c356399
add Kodiak positional lights
2015-08-31 20:20:47 +02:00
Matthias Mailänder
ee8cac25d0
add lights to the Nod pyramid
2015-08-31 20:18:14 +02:00
Matthias Mailänder
252b102886
add the unloaded truck
2015-08-31 18:30:22 +02:00
Matthias Mailänder
6137a44123
add lights to the Montauk
2015-08-30 18:51:00 +02:00
Matthias Mailänder
47b581d8c0
be more concise
2015-08-30 17:42:56 +02:00
Matthias Mailänder
19801b6cc3
add damaged, light and water animations
2015-08-30 17:40:54 +02:00
reaperrr
9da56f51e2
Remove RenderBuilding
2015-08-30 15:44:59 +02:00