Paul Chote
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b42589b479
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Fix vehicle production; Basic 5-to-a-cell logic. cnc only. Infantry stack; need to give a graphical offset.
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2010-06-24 21:51:22 +12:00 |
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Paul Chote
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b7c8e55d14
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Some initial hacks towards multiple-infantry-per-cell. Make the pathfinder smart enough to do what we need, and remove a *lot* of stupid duplication. Needs more work.
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2010-06-24 21:51:22 +12:00 |
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Chris Forbes
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308a7b0cf6
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remove hardcoded magic number
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2010-06-24 21:51:22 +12:00 |
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Chris Forbes
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0cf39991db
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new range circle renderer; faster minefield renderer
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2010-06-24 21:51:21 +12:00 |
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Chris Forbes
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b8093b7f6c
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removing a bunch of excessively low-level pixel -> cell conversions
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2010-06-24 21:51:21 +12:00 |
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Chris Forbes
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2dcc85f608
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fix aircraft so it actually works again
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2010-06-24 21:51:21 +12:00 |
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Chris Forbes
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e56339897f
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add additional debug to WorldRenderer.DrawUnitPath so we can see waypoint density, etc
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2010-06-24 21:51:21 +12:00 |
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Paul Chote
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7d717592c7
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Rename IMovement -> IMove; Move GetCurrentPath from Mobile to IMove and implement for aircraft; fix regressions in Helicopter (ITick) and remove unused cruft from Aircraft (IOccupySpace).
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2010-06-24 21:51:21 +12:00 |
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Paul Chote
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3be5b946ad
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Flesh out center of the map
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2010-06-24 21:51:21 +12:00 |
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Paul Chote
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1592225855
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WIP cnc map (note: editor needs better work-loss prevention)
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2010-06-24 21:51:21 +12:00 |
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Paul Chote
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bdb77501f7
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More Helicopter polish
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2010-06-24 21:51:21 +12:00 |
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alzeih
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37ffd2207f
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Fix game locking up on crash.
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2010-06-23 22:04:17 +12:00 |
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Chris Forbes
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5dcc7782d9
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make editor use pickany metadata
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2010-06-20 18:45:47 +12:00 |
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Paul Chote
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aff357db0b
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Actually render resources when shroud is disabled
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2010-06-20 18:34:06 +12:00 |
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Chris Forbes
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c1aa25e307
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add 'pickany' flag in TileTemplate
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2010-06-20 18:32:21 +12:00 |
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Chris Forbes
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a4f694e51a
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that was horrible. beef up v2 so it can fill that role better
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2010-06-20 18:15:04 +12:00 |
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alzeih
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a1ffb68e22
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bugfix
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2010-06-20 17:48:20 +12:00 |
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Booom3
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a00a5433e4
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balance stick
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2010-06-20 17:31:37 +12:00 |
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Chris Forbes
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5242854892
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unfail crates
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2010-06-20 13:22:23 +12:00 |
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Chris Forbes
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17a45a0d6c
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fix destroyer missile range
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2010-06-19 20:26:29 +12:00 |
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Booom3
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0195e54c8c
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Updated testmap
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2010-06-19 10:24:57 +02:00 |
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Chris Forbes
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04c07ed88b
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fix prereqs for 3tnk
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2010-06-19 19:58:29 +12:00 |
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Chris Forbes
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542ec65f10
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buff 3tnk hp to match its new role
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2010-06-19 19:56:40 +12:00 |
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Chris Forbes
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a457b1f133
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swap 2tnk and 3tnk owners
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2010-06-19 19:55:17 +12:00 |
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Chris Forbes
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8f897f7840
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nerf CA a bit, esp vs unarmored
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2010-06-19 19:47:50 +12:00 |
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Chris Forbes
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68ce0d89e6
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more jeep tuning
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2010-06-19 19:33:57 +12:00 |
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Chris Forbes
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b719271f6f
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make jeep decent vs infantry and crap vs everything else
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2010-06-19 19:24:06 +12:00 |
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Chris Forbes
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4d8238cd32
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reintroduce dome for soviet
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2010-06-19 19:20:55 +12:00 |
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Chris Forbes
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87973f9ef3
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fix bug in prev
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2010-06-19 15:23:30 +12:00 |
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Chris Forbes
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c3490fcb66
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buildings under fog
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2010-06-19 15:17:48 +12:00 |
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Chris Forbes
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75bfedecb2
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more heli polish (paul)
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2010-06-19 15:06:02 +12:00 |
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Chris Forbes
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66adbee2a6
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moving Actor.Location onto the appropriate traits (bob)
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2010-06-19 14:37:06 +12:00 |
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Chris Forbes
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db465e1fdd
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ActorInitializer, in preparation for next change (bob)
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2010-06-19 14:28:30 +12:00 |
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Chris Forbes
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572cdc9dbf
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vacate cells earlier
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2010-06-18 22:36:24 +12:00 |
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Chris Forbes
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0ef91ecc2d
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hack around crash on boat repair
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2010-06-18 20:55:06 +12:00 |
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Chris Forbes
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0c25924789
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the Tao.SDL docs are wrong; the params are backwards. working keyrepeat, kthx.
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2010-06-18 20:21:45 +12:00 |
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Booom3
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d58f2de090
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Test map
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2010-06-18 19:58:25 +12:00 |
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Chris Forbes
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c83f78f259
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fix it on nonwindows too
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2010-06-18 18:34:33 +12:00 |
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Chris Forbes
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8afb17c3f5
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default somewhere sensible in editor (by not failing at '\')
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2010-06-18 18:33:06 +12:00 |
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Chris Forbes
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abc7b21994
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add logos to cnc
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2010-06-18 18:18:02 +12:00 |
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alzeih
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beec39daa4
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fixing bug on loading shellmap
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2010-06-18 17:42:19 +12:00 |
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alzeih
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2da06d3744
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Avoid Sharing Violations in logs
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2010-06-18 16:25:12 +12:00 |
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alzeih
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5922a6c446
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Stop printing arrow keys etc , and print repeated keys faster
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2010-06-18 16:04:30 +12:00 |
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alzeih
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981a6b65a7
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Fix server crashing when server order fails to deserialise.
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2010-06-18 16:03:24 +12:00 |
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alzeih
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d6c83eddbd
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truncate name if longer than 10 chars
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2010-06-18 14:46:16 +12:00 |
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Paul Chote
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331706d75e
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Fix crash on repair non-buildables (fact,proc). Allow special powers to depend on them too.
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2010-06-17 23:48:00 +12:00 |
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Paul Chote
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4b124950b9
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Unlimit heli ammo; may make orca OP
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2010-06-17 23:19:34 +12:00 |
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Paul Chote
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212b3259fe
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Try some tweaks
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2010-06-17 22:25:30 +12:00 |
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Chris Forbes
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33971c06a6
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fix crash in Activities.Repair
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2010-06-16 22:42:22 +12:00 |
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Paul Chote
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81d5b9bc6a
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Fix stupid crash
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2010-06-16 21:48:15 +12:00 |
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