Commit Graph

10921 Commits

Author SHA1 Message Date
Paul Chote
b42589b479 Fix vehicle production; Basic 5-to-a-cell logic. cnc only. Infantry stack; need to give a graphical offset. 2010-06-24 21:51:22 +12:00
Paul Chote
b7c8e55d14 Some initial hacks towards multiple-infantry-per-cell. Make the pathfinder smart enough to do what we need, and remove a *lot* of stupid duplication. Needs more work. 2010-06-24 21:51:22 +12:00
Chris Forbes
308a7b0cf6 remove hardcoded magic number 2010-06-24 21:51:22 +12:00
Chris Forbes
0cf39991db new range circle renderer; faster minefield renderer 2010-06-24 21:51:21 +12:00
Chris Forbes
b8093b7f6c removing a bunch of excessively low-level pixel -> cell conversions 2010-06-24 21:51:21 +12:00
Chris Forbes
2dcc85f608 fix aircraft so it actually works again 2010-06-24 21:51:21 +12:00
Chris Forbes
e56339897f add additional debug to WorldRenderer.DrawUnitPath so we can see waypoint density, etc 2010-06-24 21:51:21 +12:00
Paul Chote
7d717592c7 Rename IMovement -> IMove; Move GetCurrentPath from Mobile to IMove and implement for aircraft; fix regressions in Helicopter (ITick) and remove unused cruft from Aircraft (IOccupySpace). 2010-06-24 21:51:21 +12:00
Paul Chote
3be5b946ad Flesh out center of the map 2010-06-24 21:51:21 +12:00
Paul Chote
1592225855 WIP cnc map (note: editor needs better work-loss prevention) 2010-06-24 21:51:21 +12:00
Paul Chote
bdb77501f7 More Helicopter polish 2010-06-24 21:51:21 +12:00
alzeih
37ffd2207f Fix game locking up on crash. 2010-06-23 22:04:17 +12:00
Chris Forbes
5dcc7782d9 make editor use pickany metadata 2010-06-20 18:45:47 +12:00
Paul Chote
aff357db0b Actually render resources when shroud is disabled 2010-06-20 18:34:06 +12:00
Chris Forbes
c1aa25e307 add 'pickany' flag in TileTemplate 2010-06-20 18:32:21 +12:00
Chris Forbes
a4f694e51a that was horrible. beef up v2 so it can fill that role better 2010-06-20 18:15:04 +12:00
alzeih
a1ffb68e22 bugfix 2010-06-20 17:48:20 +12:00
Booom3
a00a5433e4 balance stick 2010-06-20 17:31:37 +12:00
Chris Forbes
5242854892 unfail crates 2010-06-20 13:22:23 +12:00
Chris Forbes
17a45a0d6c fix destroyer missile range 2010-06-19 20:26:29 +12:00
Booom3
0195e54c8c Updated testmap 2010-06-19 10:24:57 +02:00
Chris Forbes
04c07ed88b fix prereqs for 3tnk 2010-06-19 19:58:29 +12:00
Chris Forbes
542ec65f10 buff 3tnk hp to match its new role 2010-06-19 19:56:40 +12:00
Chris Forbes
a457b1f133 swap 2tnk and 3tnk owners 2010-06-19 19:55:17 +12:00
Chris Forbes
8f897f7840 nerf CA a bit, esp vs unarmored 2010-06-19 19:47:50 +12:00
Chris Forbes
68ce0d89e6 more jeep tuning 2010-06-19 19:33:57 +12:00
Chris Forbes
b719271f6f make jeep decent vs infantry and crap vs everything else 2010-06-19 19:24:06 +12:00
Chris Forbes
4d8238cd32 reintroduce dome for soviet 2010-06-19 19:20:55 +12:00
Chris Forbes
87973f9ef3 fix bug in prev 2010-06-19 15:23:30 +12:00
Chris Forbes
c3490fcb66 buildings under fog 2010-06-19 15:17:48 +12:00
Chris Forbes
75bfedecb2 more heli polish (paul) 2010-06-19 15:06:02 +12:00
Chris Forbes
66adbee2a6 moving Actor.Location onto the appropriate traits (bob) 2010-06-19 14:37:06 +12:00
Chris Forbes
db465e1fdd ActorInitializer, in preparation for next change (bob) 2010-06-19 14:28:30 +12:00
Chris Forbes
572cdc9dbf vacate cells earlier 2010-06-18 22:36:24 +12:00
Chris Forbes
0ef91ecc2d hack around crash on boat repair 2010-06-18 20:55:06 +12:00
Chris Forbes
0c25924789 the Tao.SDL docs are wrong; the params are backwards. working keyrepeat, kthx. 2010-06-18 20:21:45 +12:00
Booom3
d58f2de090 Test map 2010-06-18 19:58:25 +12:00
Chris Forbes
c83f78f259 fix it on nonwindows too 2010-06-18 18:34:33 +12:00
Chris Forbes
8afb17c3f5 default somewhere sensible in editor (by not failing at '\') 2010-06-18 18:33:06 +12:00
Chris Forbes
abc7b21994 add logos to cnc 2010-06-18 18:18:02 +12:00
alzeih
beec39daa4 fixing bug on loading shellmap 2010-06-18 17:42:19 +12:00
alzeih
2da06d3744 Avoid Sharing Violations in logs 2010-06-18 16:25:12 +12:00
alzeih
5922a6c446 Stop printing arrow keys etc , and print repeated keys faster 2010-06-18 16:04:30 +12:00
alzeih
981a6b65a7 Fix server crashing when server order fails to deserialise. 2010-06-18 16:03:24 +12:00
alzeih
d6c83eddbd truncate name if longer than 10 chars 2010-06-18 14:46:16 +12:00
Paul Chote
331706d75e Fix crash on repair non-buildables (fact,proc). Allow special powers to depend on them too. 2010-06-17 23:48:00 +12:00
Paul Chote
4b124950b9 Unlimit heli ammo; may make orca OP 2010-06-17 23:19:34 +12:00
Paul Chote
212b3259fe Try some tweaks 2010-06-17 22:25:30 +12:00
Chris Forbes
33971c06a6 fix crash in Activities.Repair 2010-06-16 22:42:22 +12:00
Paul Chote
81d5b9bc6a Fix stupid crash 2010-06-16 21:48:15 +12:00