Matthias Mailänder
db8f22cdbf
d2k harvester unload a little less ugly, RALint fixes
...
frames were swapped, offset and turnaround still wrong
remember: this changes unload.shp (copy to dl-mirrors)
2012-07-16 22:23:56 +02:00
Matthias Mailänder
860ec9d85f
added passenger seat to trike/raider
2012-07-16 21:11:27 +02:00
Matthias Mailänder
5f2f25b758
added d2k superweapons, fixed c4/nuke cursor
2012-07-16 21:02:55 +02:00
Matthias Mailänder
3728685c67
fixed UPnP more crashes
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proper timeout: does not crash/lag if no UPnP devices are found
close all ports, sockets, responses after they have been used
so it does not crash when port forwarding for the 2nd time
put all exceptions logs into OpenRA sourcecode
2012-07-15 22:31:02 +02:00
Matthias Mailänder
5e6b8deec1
remove ugly test map again
2012-07-15 18:39:48 +02:00
Matthias Mailänder
21f2b0df43
fixed a crash when siege tanks are built
2012-07-15 18:39:17 +02:00
Chris Forbes
2100484598
fix name of the-duell map for d2k; space breaks rpm build
2012-07-15 12:40:58 +12:00
James Dunne
ba1a36f26e
Units heading in generally opposite directions are now considered blockers; this fixes pathing deadlocks.
2012-07-05 23:53:31 -05:00
James Dunne
9c9a16d80e
Path planning no longer considers moving friendly units as blockers.
2012-07-05 23:52:34 -05:00
Chris Forbes
3d8e215598
Merge pull request #2296 from ScottNZ/bleed
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Allies 01 fixes
2012-07-05 20:06:44 -07:00
James Dunne
ce806fdbe6
Prevent too many instances of a single sound starting at once in an absolute location and attenuate volume of new sounds based on number active sounds already playing.
2012-07-06 14:41:24 +12:00
Matthias Mailänder
208a3a47fe
don't crash when sound rules are not loaded
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e.g. when trying to get the gamefiles
2012-07-06 14:37:24 +12:00
Matthias Mailänder
f0708ecfb2
cut out the black tile
2012-07-06 14:37:17 +12:00
Matthias Mailänder
653d72086c
A10 crash site to terrain
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it is not transparent and will look wrong in desert/winter
2012-07-06 14:37:14 +12:00
Matthias Mailänder
9258ba3ec7
new spice shp with 20 densities
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hopefully nicer looking spices tiles
and less insane growth rate
avoided edge tiles because of #2247
2012-07-06 14:36:56 +12:00
Matthias Mailänder
d851c5646e
a10cr dimensions fixed
2012-07-06 14:36:52 +12:00
Matthias Mailänder
ac0d3779f1
added @Nyerguds awesome cnc A10 crash site
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ripped from a Westwood beta screenshot
2012-07-06 14:36:49 +12:00
Matthias Mailänder
9a0d62dc85
removed pyle again (no changes)
2012-07-06 14:36:44 +12:00
James Dunne
59e1703b41
Added mouse-wheel support for flipping tabs in build palette.
2012-07-06 14:32:26 +12:00
James Dunne
e49a439c79
You win chrisf =P
2012-07-03 19:05:46 -05:00
James Dunne
b2e9085371
More detailed exception reporting on crash.
2012-07-03 15:37:37 -05:00
Matthias Mailänder
8cea309ec6
more SHP fixes by Nyerguds
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- The SSM Launcher (mlrs.shp) was updated because the very last
turret frame without missiles had messed up house colours
- buildings that showed remap color instead of real yellow:
* Civilian Oil Derrick (Made correct remap for v19.shp)
* Advanced Communications Center (shadow under the big dish
turned to remap, in both eye.shp and eyemake.shp)
* Tiberium Silo (random remap pixels in the collapse frame
of silo.shp, and the entire lower right edge on silomake.shp)
* Barracks (remap pixels showing up in the
normally gray buildup on pylemake.shp)
2012-07-03 09:21:54 +12:00
Matthias Mailänder
a59dfa555c
map clear radar color for interior to black
2012-07-03 09:21:54 +12:00
Matthias Mailänder
e22126ca02
added ice floes to ra
2012-07-03 09:21:54 +12:00
Matthias Mailänder
867f112dfe
base cnc snow on temperat to remove snowy greenland tiles
2012-07-03 09:21:54 +12:00
Matthias Mailänder
24e6e23000
fixed building dimensions as d2k now has bibs
2012-07-03 09:21:54 +12:00
Matthias Mailänder
498adc86a9
add bibs for d2k
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copy & paste with gimp and OpenRA.Utility
2012-07-03 09:21:54 +12:00
Matthias Mailänder
a20d1c95c8
noticable SHP fixes from C&C 1.06c rev3
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including a snow theatre now fixed with few backfalls to winter
hand of nod with logo (like in the beta)
fence fixes (one frame did not fit to the rest)
factory retains the shadow of the make animation
nicer ion cannon icon from a westwood render
2012-07-03 09:21:54 +12:00
ScottNZ
4a101cf1b1
Convert line endings
2012-07-02 16:19:57 +12:00
ScottNZ
583b11a2b2
Remove bad/duplicate UnloadCargo line
2012-07-02 14:03:26 +12:00
ScottNZ
b3c5137add
Merge
2012-07-02 13:46:28 +12:00
Chris Forbes
3dc39b2c9d
fixed #2167 -- silly inconsistency between InfDeath and dieN sequence numbering
2012-07-02 09:42:20 +12:00
ScottNZ
5897a44fc5
Remove unneeded barrel YAML overrides
2012-07-02 04:22:23 +12:00
ScottNZ
8b0f15f80b
Bring Soviet patrol back a bit
2012-07-02 04:21:10 +12:00
ScottNZ
1262cf0f29
Bit of cleanup
2012-07-02 03:54:55 +12:00
ScottNZ
b74e63f42d
Drain Soviet resources so the ore truck doesn't stay at the refinery
2012-07-01 20:30:25 +12:00
Matthias Mailänder
e89ee2c131
new AttackLoyalty, range and stay alive option for Capture
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AttackLoyalty for d2k Deviator which captures units
also shooting a fake missile (see issue #2251 )
CaptureActor now supports Generals styles gameplay
but is disabled by default (see issue #2274 )
fixes the annoyance that engineers will not take
the shortest root to the building by the way
removing ProvidesCustomPrerequisite because it's
tooltip messages relies on hardcoded hacks
2012-07-01 20:26:25 +12:00
Chris Forbes
c2321e3eea
fixed #2284 - crash in upnp when device found but it doesnt want to talk upnp
2012-07-01 20:14:14 +12:00
Matthias Mailänder
22a49ba7c6
added HarvesterAttackNotifier.cs to .csproj
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Conflicts:
mods/d2k/rules/system.yaml
2012-07-01 20:00:57 +12:00
Chris Forbes
4d614e9122
include d2k mod in official packages
2012-07-01 20:00:12 +12:00
Chris Forbes
e0069fd62a
make UnloadCargo.unloadAll configurable; go back to all by default
2012-07-01 19:45:31 +12:00
Matthias Mailänder
c75c72b525
made palette shadowindex configurable
2012-07-01 19:37:57 +12:00
Chris Forbes
007b2c5434
make click-without-drag feel better in editor
2012-07-01 18:37:46 +12:00
Chris Forbes
b8a932a084
try to make selection feel better
2012-07-01 18:31:46 +12:00
Curtis Shmyr
61c3932340
Selection tool / copy paste for editor
2012-07-01 18:23:46 +12:00
Chris Forbes
c2029e9d5c
fixed #2166 - filtering of passengers to show with RenderCargo
2012-07-01 18:22:19 +12:00
Chris Forbes
d0548d6766
Drop EvaAlerts from OpenRA.Game.csproj
2012-07-01 18:10:17 +12:00
Chris Forbes
5a40c5df03
tidy health transfer
2012-07-01 18:08:10 +12:00
Matthias Mailänder
f5ba36a735
Unload only 1 cargo per mouseclick, for more control
2012-07-01 18:07:33 +12:00
Matthias Mailänder
efe2f2e043
UnloadCargo rallypoint fixes #2016
2012-07-01 18:07:05 +12:00