Pavel Penev
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7e3ec91d30
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Add support for multiple explosions to CreateEffectWarhead
Have the engine pick one explosion at random from the provided list.
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2016-01-31 16:22:09 +02:00 |
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Paul Chote
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9f7f759da4
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Fix filename case on weapon reports.
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2016-01-17 19:24:40 +00:00 |
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Paul Chote
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4f1d8b7ac9
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Remove spurious final newline from mod files.
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2016-01-02 20:06:53 +00:00 |
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Oliver Brakmann
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dceb1fbd80
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Increase range of flak truck against air targets
From 6 cells to 8 cells
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2015-11-14 20:51:10 +01:00 |
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abcdefg30
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7c2d3682b0
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Reduce the range of FLAK-23 from 8c0 to 6c0
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2015-10-22 16:43:11 +02:00 |
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abcdefg30
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6aa8f9772a
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Fix tanya not being able to damage barrels
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2015-10-11 14:24:03 +02:00 |
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reaperrr
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cb95eeb914
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Fix RA target validation
0% versus no longer means cannot target
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2015-08-25 18:53:59 +02:00 |
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penev92
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1c44fcbad4
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Add upgrade rules to remove DamageWarhead.DeathType
and replace it with proper DamageTypes
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2015-05-24 00:15:09 +03:00 |
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penev92
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ea01439377
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Add an upgrade rule for DamageWarheads
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2015-04-26 14:29:10 +03:00 |
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reaperrr
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ebcde3922d
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Tweaked/added RA helicopter weapon minimum ranges.
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2015-04-07 23:52:14 +02:00 |
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ScottNZ
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5e3457a046
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Buff pillbox against infantry
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2015-03-30 23:55:19 +13:00 |
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reaperrr
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1cc900b269
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Yaml style fixes to reduce future --upgrade-mod "noise" a little
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2015-03-27 00:11:32 +01:00 |
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reaperrr
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f9332c9efe
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Renames BlocksBullets to BlocksProjectiles and projectile High property to Blockable
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2015-03-27 00:04:37 +01:00 |
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reaperrr
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477dbbd532
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Splits RA weapons.yaml into multiple roughly categorized files
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2015-03-01 22:11:45 +01:00 |
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