Commit Graph

10416 Commits

Author SHA1 Message Date
Matthias Mailänder
dce04c9d11 Merge pull request #3725 from ScottNZ/flash
Make buildings being captured flash the colour of the captor's owner
2013-08-23 08:53:59 -07:00
Matthias Mailänder
0854cd33fa Merge pull request #3731 from reaperrr/bomber-john-fix
Noticed a missing colon in Mailaender's icon fix.
2013-08-23 08:12:08 -07:00
reaperrr
607e5c1a6e Noticed a missing colon in Mailaender's icon fix. 2013-08-22 23:48:27 +02:00
Chris Forbes
10f8bcf980 Merge pull request #3727 from pchote/colorpicker-fix
Colorpicker crash fix
2013-08-22 14:39:23 -07:00
Paul Chote
7d8d5dc30d Merge pull request #3655 from Mailaender/diplomacy
Diplomacy Panel Renovation
2013-08-22 13:38:18 -07:00
Paul Chote
b41718876c Merge pull request #3705 from Mailaender/nuke-sounds
Fixed NukeLaunch sounds and missing icon sequences
2013-08-22 13:35:06 -07:00
Matthias Mailänder
4ab5cd8e05 Merge pull request #3722 from pchote/d2k-placement-fix
Fix D2K build overlay offsets
2013-08-22 12:45:48 -07:00
Matthias Mailänder
f2150fc403 get the ActorInfo from current item not first or default
fixes #3718
2013-08-22 21:40:37 +02:00
Matthias Mailänder
9d5986c03f fixed bit rotting regarding icon sequences and body orientation 2013-08-22 21:40:37 +02:00
Matthias Mailänder
ebd8adae5e sonar pulse and para bombs icon to sequence transition
fixes #3720
2013-08-22 21:40:37 +02:00
Matthias Mailänder
b2d37ba754 play launch / incoming sounds in air strike power, too 2013-08-22 21:40:37 +02:00
Matthias Mailänder
615ac2504a added "enemy planes approaching" EVA notification from demo.mix 2013-08-22 21:40:36 +02:00
Matthias Mailänder
ac6227b4d1 split nuke announcements based on ally (and observer) / enemy
instead of me / everyone else
2013-08-22 21:40:36 +02:00
Matthias Mailänder
d8b0c0d440 added support for nuke launch sound to confirm strike
separated into IncomingSound = "nuke approaching/detected"
and changed LaunchSound into "nuke lauched"

also nuke with small L .aud in cnc rules looks like a typo
2013-08-22 21:40:36 +02:00
Matthias Mailänder
46691cdb31 fix crash because of typo in c17 sequences
closes #3723
2013-08-22 21:40:13 +02:00
Paul Chote
52d9a7a31b Polish the diplomacy panel layout. 2013-08-22 21:35:37 +02:00
Matthias Mailänder
60b3601ffa rewrite the Diplomacy panel
now with scrollbars, fixes #3443
2013-08-22 21:35:37 +02:00
Matthias Mailänder
fea8dc11cf separate diplomacy
into it's own container and yaml file
control IsVisible from IngameChrome
2013-08-22 21:35:33 +02:00
Matthias Mailänder
f485ef2ecf added support for weapon launch sound effects 2013-08-22 20:55:17 +02:00
Matthias Mailänder
35370afa19 Merge pull request #3729 from reaperrr/ts-mod-improvements
TS mod improvements
2013-08-22 11:18:58 -07:00
reaperrr
1c7cc60205 TS weapon improvements.
Fixes cases where Burst was set as Projectile or Warhead trait, fixes some other Burst and Report issues, adds Angle and Shadow to some projectiles, adds Explosions and ImpactSounds to explosive weapons.
2013-08-22 17:06:10 +02:00
reaperrr
acb7534dde Adds support for nearly all explosions, and some other misc stuff. 2013-08-22 16:49:54 +02:00
reaperrr
37208a608c Added building explosion sequence to prevent game from crashing when a building blows up. 2013-08-22 16:48:33 +02:00
reaperrr
5237c9149e Enabled mammoth tank voxel barrel. 2013-08-22 16:46:15 +02:00
reaperrr
87d2d607e6 Added shp rotor to Harpy. 2013-08-22 16:45:39 +02:00
reaperrr
abf772bd64 Fixed two FS music entries, added support for Stomp and Initiate. 2013-08-22 16:44:36 +02:00
reaperrr
1edac09ea7 Added attack cursor, made some other preliminary changes. 2013-08-22 16:43:30 +02:00
Paul Chote
64ecd26152 Remove unnecessary Bitmaps from ColorPickerWidget. Closes #3696. 2013-08-22 19:58:05 +12:00
ScottNZ
3e0dd12db6 Make buildings being captured flash the colour of the captor's owner 2013-08-22 14:35:02 +12:00
Paul Chote
dac4d26841 Fix D2K build overlay offsets. 2013-08-22 09:46:32 +12:00
Paul Chote
dff60c3792 Merge pull request #3717 from Mailaender/atreides-tech
Fixed unbuildable units in the Dune 2000 tech tree
2013-08-21 14:21:38 -07:00
Paul Chote
f39371d249 Merge pull request #3715 from Mailaender/move-fraction-zero-division
Fixed division through zero in moveFractionTotal
2013-08-21 14:05:29 -07:00
Paul Chote
bdb0b249b0 Merge pull request #3716 from Mailaender/dead-gps-nre
Don't display GPS dots for dead actors
2013-08-21 14:01:53 -07:00
Matthias Mailänder
d167eaea04 SetVisualPosition to the final position
to avoid movement glitches
2013-08-20 20:42:01 +02:00
Matthias Mailänder
cadf689406 fix possible null reference exceptions 2013-08-20 20:31:41 +02:00
Matthias Mailänder
6f1f5e0ca0 Merge pull request #3719 from reaperrr/d2k-defenses
D2k guntower muzzle and fixed LocalOffsets for both towers
2013-08-20 10:05:33 -07:00
reaperrr
e542290e95 Enables MuzzleFlashes on Gun Towers, fixes LocalOffsets for both defense towers. 2013-08-19 23:07:04 +02:00
reaperrr
4ec1edac06 Sets up muzzle sequences for gun towers. 2013-08-19 23:05:18 +02:00
Matthias Mailänder
4b629eced4 adjust Deviator prerequisites
still disabled
2013-08-19 21:07:32 +02:00
Matthias Mailänder
de9321a17e fix unbuildable Medic 2013-08-19 21:04:30 +02:00
Matthias Mailänder
b5a9a480ff fix unbuildable Atreides Sonic Tank 2013-08-19 21:04:20 +02:00
Matthias Mailänder
099aed6e14 StyleCop clean LintBuildable 2013-08-19 21:01:44 +02:00
Matthias Mailänder
d8ae966d64 don't display gps dots for dead actors
fixes #3709
2013-08-19 20:45:16 +02:00
Matthias Mailänder
d272377d66 Fixed division through zero in moveFractionTotal
closes #3710
2013-08-19 20:39:45 +02:00
Matthias Mailänder
bd0e29d274 Merge pull request #3708 from pchote/cg-fixup
Remove hardcoded alpha-blend from Cg shaders.
2013-08-19 10:46:19 -07:00
Matthias Mailänder
2e4ded8f7a Merge pull request #3712 from reaperrr/d2k-audiovisuals1
D2k mod audio-visual improvements
2013-08-19 10:14:00 -07:00
reaperrr
e0a30b2405 Removes Start: from muzzle sequences that use explicit Frames. 2013-08-19 18:17:39 +02:00
reaperrr
ba2cb14c5c Explosion sound changes.
Significantly reduced use of expllg3 and explsml2, more variety, fixed one missing extension.
2013-08-19 14:46:54 +02:00
reaperrr
33ffb41384 Several visual weapon fixes.
- adds visible projectiles to tanks, gun turret and siege tank weapons.
- fixed devastator bullet.
- quad now uses RPG projectile.
- reduced the overuse of large artillery explosions.
- removed some useless WaterExplosions.
- gave deviator missile its own explosion animation.
- tank cannons now cause the same explosion as in d2k.
2013-08-19 14:43:16 +02:00
reaperrr
d0188e5728 Fixes several vehicle LocalOffsets and turret offsets, enables MuzzleFlash.
Changes Siege Tank behavior from AttackTurreted to AttackFrontal as it was in the original (making it slightly more effective against defenses too, as it no longer moves as close to them as turreted units would).
2013-08-19 14:34:42 +02:00